Bay Area Siggraph Chapter Calls For Animation

The San Francisco ACM SIGGRAPH Professional Chapter is calling for participants to submit animation of up to 3 minutes for a screening during the March meeting, to be held in San Jose, California on March 7, 2003, in conjunction with the Game Developer's Conference. This screening is open to both students and those just entering the industry. Submission content can be any of the following: 3D models, concept art, lighting, texturing, level design, effects animation, compositing and character animation. All 3D submissions will be considered, however, submissions focused towards the gaming industry are preferred. Final Deadline for submission is February 25, 2003. Featured artists will be announced on the SF SIGGRAPH Chapter Website and in the Event Program. An online submission form is available at www.sfsig.org.

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