At the 59th Annual Technology and Engineering Awards, held last night (Jan. 7) in Las Vegas, Autodesk 3ds Max and Maya software were honored for Visual Digital Content Creation Tools and Their Impact in the Gaming category. Now in its fourth year, this category award recognizes breakthroughs in the gaming world.
Seth Haberman, chair of the Video Gaming and Technology Awards Panel, said, "An expert peer group studied digital content creation tools over a six-month period, and we unanimously awarded both Autodesk tools. The majority of videogames are created with Autodesk products. As well, these industry-standard tools continue to shape the most sophisticated digital content across numerous entertainment platforms. I congratulate Autodesk on driving 3D innovation with 3ds Max and Maya."
Marc Petit, SVP, Autodesk Media & Ent., added, "On behalf of Autodesk, I thank the National Academy of Television Arts & Sciences for this tremendous honor. I'd also like to thank all the Autodesk artists out there. They have an amazing passion for our products; constantly motivating and inspiring us to take our tools in new directions. We're dedicated to making 3ds Max and Maya the most innovative 3D tools for storytelling, cinematography and visual communication."
Other winners included: Nintendo DS and Nintendo Wii for Game Controller Innovation; Havok for Physics Engines; NEVERWINTER NIGHTS (AOL-Time Warner/Stormfront/Ubisoft/TSR-Wizards of the Coast), EVERQUEST (Sony Online Ent.) and WORLD OF WARCRAFT (Blizzard Ent.) for Development of Massively Multiplayer Online Graphical Role Playing Games.
Autodesk Inc. (www.autodesk.com) is the world leader in 2D and 3D design software for the manufacturing, building and construction and media and entertainment markets.