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Autodesk At SIGGRAPH 2008

At SIGGRAPH 2008, Autodesk (Booth #501) will showcase the most recent releases of its 3D solutions and compositing applications, as well as the latest versions of the recently acquired Autodesk ImageModeler and Autodesk Stitcher software. In addition, Autodesk is holding a series of special events including MasterClasses, an Autodesk FBX Technical Talk, international product demonstrations, an education summit for 3D instructors and more.

"Recent advances in computing technology are enabling greater levels of interaction, simulation and immersion in 3D environments," said Marc Petit, Autodesk's Media & Entertainment senior vice president. "The creative processes for film, games and television are increasingly 'virtualized' and digital entertainment creation has become highly technical. At SIGGRAPH, we will demonstrate how Autodesk is driving the change from highly technical to more creative processes, which will allow artists to freely experiment and better express their ideas in the digital world."

Product Demonstrations and Client Presentations

Consistent product innovation makes sure that Autodesk customers are working with the most leading-edge technology, helping them to stay ahead of the competition. Each day of the show, SIGGRAPH attendees can view demonstrations of Autodesk's latest solutions for the games, film, television and design visualization industries, including:

--Autodesk 3ds Max and Autodesk 3ds Max Design modeling, animation and rendering software--Autodesk Flame real-time visual effects design and compositing system--Autodesk FBX universal 3D asset exchange format--Autodesk ImageModeler image-based modeling and photogrammetry software--Autodesk Maya modeling, animation and rendering software--Autodesk MotionBuilder 3D character animation software--Autodesk Mudbox digital sculpting software--Autodesk Stitcher software for the creation of panoramas--Autodesk Toxik interactive, collaborative composting software--Revit Architecture building information modeling (BIM) software

In addition, show attendees can see daily client presentations, which illustrate how Autodesk solutions were used in the creation of high-profile projects. Clients presenting at the Autodesk booth include Crytek GmbH, Frantic Films, Industrial Light & Magic (ILM), Lucasfilm, Mackevision, Method Studios, Soho VFX, Sony Pictures Imageworks (SPI), and more.

Events and Training

Autodesk MasterClassesFrom August 11-14, Autodesk will offer more than 25 intermediate to advanced MasterClasses presented by industry professionals. The sessions will cover a wide variety of techniques and workflows in Maya, 3ds Max and MotionBuilder software applications. For more information, or to register for the classes, visit

Technical Talk: Autodesk FBX - An IntroductionWhat: This technical overview of the Autodesk FBX 3D file format will focus on the newest features in the product and highlight how FBX can greatly simplify workflows. This session is intended for developers, technical directors, managers, and enthusiasts, in the fields of content creation tools, game engines, and other applications, seeking to support the most widely used 3D format in the industry. Registration is not required.When: Tuesday, August 12, 2008, 1-2 p.m.Where: Los Angeles Convention Center, Hall G, Room 1

Autodesk Education SummitWhat: An opportunity for top educators to connect with industry professionals to discuss key industry trends and best practices. The program will include a networking breakfast and presentations from Autodesk executives, educators, and high-profile industry players. Register at Monday, August 11, 2008, 8:30-12:30 p.m.Where: Westin Bonaventure Hotel, San Gabriel Room, 404 South Figueroa Street, Los Angeles

International Product DemonstrationsWhat: Autodesk will offer demonstrations of 3ds Max, Maya and MotionBuilder in Spanish, Korean and Japanese. Registration is not required.When: Spanish: Tuesday, Aug. 12, 5-6 p.m.Korean: Wednesday, Aug. 13, 4-5 p.m.Japanese: Wednesday, Aug. 13, 5-6 p.m.Where: Los Angeles Convention Center, Autodesk Booth 501

SIGGRAPH Panel Discussion -- Games: Evolving on an Order of Magnitude What: Michel Kripalani, director of Autodesk's Games Technology Group, will moderate this panel. The discussion will focus on how companies are addressing the complexity of programming and increased demands for quality and quantity of art assets to achieve near-life visuals.

Panelists will include:--Lyle Hall, vice president and general manager, THQ Inc.--Martin Walker, general manager, Artificial Mind & Movement--Steve Theodore, technical artist, Bungie, LLC--Steve Sullivan, director of research and development, Industrial Light & Magic--Jeff Lander, lead software engineer, Electronic Arts

Registration is not required. For more information, visit: Thursday, Aug. 14, 8:30-10:15 a.m.Where: Los Angeles Convention Center, Room 408AB

Screening Event for THE MAN WHO PLANTED TREES What: Autodesk is sponsoring this screening event for the Academy-Award winning film The Man Who Planted Trees. After the screening, Pixar Animation Studios' John Lasseter will interview Frederic Back, the film's producer. Registration is not required. For more information, visit: Tuesday, Aug. 12, 8-11 p.m.Where: Nokia Theatre, 777 Chick Hearn CT, Los Angeles