Atari Inc. announced that TIMESHIFT, a first-person shooter that allows players to control time to solve puzzles and defeat foes, is in development by Saber Interactive for the personal computer and the Xbox. The new title will leverage first-of-its-kind gameplay abilities and functionality, the latest graphics technology and high production values. The game is expected to be available in fall 2005.
"Atari continues to demonstrate its commitment to creating innovative videogames, and with TIMESHIFT, we are working with Saber Interactive to completely re-envision one of the industry's most popular genres," said Wim Stocks, evp, sales and marketing, Atari. "TIMESHIFT will challenge players to use their minds along with their weapons to battle enemies and solve complex gameplay puzzles. TIMESHIFT will change the fundamental way gamers think about first-person shooters by using the fourth dimension: time itself."
Saber Interactive's proprietary Saber3D game engine includes groundbreaking graphics technology, such as normal mapping to create high-detailed textures and characters, as well as advanced parallax lighting, allowing for realistic depth to environmental textures. The game engine will also incorporate futuristic physics technology for in-game objects and characters. TIMESHIFT will also provide an added level of immersion with a deep and engrossing storyline created by a renowned Hollywood writer and director that incorporates a fantastic vision of our world existing within an alternate timeline.
The game will feature more than 30 combat missions, each showcasing time control elements and challenges that players must solve. An array of weaponry from the world's alternate timeline will be at the player's disposal, including bizarre incarnations of traditional sniper guns, machine guns, pistols and more, as well as never-before-imagined armaments from an era humanity has never seen.
Saber Interactive is a developer of interactive entertainment products for the PC and next generation consoles. The company is a leader in the research and development of 3D rendering technology and applies its findings to create visually spectacular and unique games. Saber Interactive has developed one of the most sophisticated cross-platform game engines in the industry, the Saber3d Engine. Headquartered in Cranford, New Jersey with a second development office in St. Petersburg, Russia, the company employs a talented team of software engineers, artists and designers with extensive experience in game development. For more information, visit www.saber3d.com.
New York-based Atari Inc. develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. Atari Inc. is a majority-owned subsidiary of France-based Infogrames Ent. SA, the largest interactive games publisher in Europe. For more information, visit www.atari.com.