The Annecy International Animation Festival announces this year’s lineup of professional conference panels.
The Annecy International Animation Festival has announced this year’s lineup of professional conference panels. Directed by Christian Jacquemart and Rene Broca, the panels are organized by theme -- fabrication, European features, VFX & animation and emerging tools – and are based on actual cases and effective practices used in studios.
See below for the 2013 program:
Development, Pipeline Choices, Post-Animation Tuesday, June 11th, 9:30 am-12:30 pm Within the industry of TV series as well as feature films, the major challenge studios are exposed to is to maximize the quality/productivity ratio. This conference will present different examples from studios' current practices: how do they respond to the artistic and technical challenges?
Speakers: Alexandre Bretheau and Pierrot Jacquet (Cube Creative Computer Company, France); Armelle Glorennec and Eric Jacquot (Blue Spirit Animation, France); Serge Umé (Digital Graphics, Belgium). Moderator: René Broca (consultant, France).
Previsualisation and Pre-Production Tuesday, June 11th, 2:30-4:00 pm Previsualisation tools are becoming more common, although primarily used in live action productions with visual effects to try to obtain a better artistic control with lower cost by highlighting beforehand to advantage the production. Could they be used in the same way in animation and are they going to create big changes in pre-production practices?
Speakers: Duncan Burbidge (The Third Floor, UK); Daniel Gregoire (Halon Entertainment, USA). Moderator: Baptiste Heynemann (CNC, France).
From Character Design to Animation: an Animator’s Experience Tuesday, June 11th, 4:30-6:00 pm Movement, acting etc.: find out how a character is developed in pre-prod. Kristof Serrand will present the process and show how these different moments change the original design.
Speaker: Kristof Serrand (DreamWorks Animation, USA). Moderator: René Broca (consultant, France)
Feature Films: Four Case Studies Wednesday June 12th, 9:30 am-12:30 pm The animation feature has to deal with the difficult equation of proposing original visual and narrative universes but without either the economic power of the American studios or the cheap labour force of emerging territories. The feature films presented are different answers to this challenge at the editorial, organisational and technical level, as well as good examples.
- Oggy and the Cockroaches
- The Congress
Speakers: Jan Bultheel and Arielle Sleutel (Tondo Films, Belgium) for Cafard; Mike Buckland, Raffaella Delle Donne and Anthony Silverston (Triggerfish Animation Studios, South Africa) for Khumba; Yoni Goodman (Bridget Folman Film Gang, Israel) and Eric Goossens (Walking The Dog, Belgium) for The Congress; Olivier Jean-Marie and Marc du Pontavice (Xilam Animation, France) for Oggy and the Cockroaches. Moderator: Patrick Caradec (Le Film français, France).
Anatomy of a European Feature Studio: the Danish Example Wednesday, June 12th, 2:30-4:30 pm Over the past few years now, the Danish studio Copenhagen Bombay has been an example of sustainable production as it is able to create many home-made productions with remarkable controlled costs. This conference will explain the components of such a success.
Speakers: Sarita Christensen, Malene Iversen and Petter Lindblad (Copenhagen Bombay Productions, Denmark/Sweden). Moderator: Stéphane Malagnac (Prop’ose, France).
VFX: The State of Technical and Artistic Art Thursday, June 13, 9:30 am-12:30 pm VFX and animation have a lot in common, from tools and skills to the same language. Through the presentation of some of last year's best creations, this Annecy traditional VFX conference will draw up an artistic and technical inventory that may be a source of inspiration for professionals of both activities.
Speakers: Jordi Bares Dominguez (Realise Studio, UK); Yann de Cadoudal and Isabelle Perin-Leduc (Buf Compagnie, France); Ferran Domenech Gutierrez (MPC, Canada/UK); Alexis Wajsbrot (Framestore, UK). Moderator: Thierry Barbier (AmaK Studio, France).
Anatomy of an International VFX Studio: ILM Thursday, June 13th, 2:30-4:30 pm What is a large-scale international VFX studio? What talents must it gather together? What tools does it use? What is the importance of R&D in such a studio? What pipeline(s) must it be able to implement?
Speaker: Hal Hickel (ILM, USA). Moderator: Simon Vanesse (Isart Digital, France).
Emerging Tools: Looking Ahead and the Effect on the Technical-Artistic Approach Friday June 14th, 9:30 am-12:30 pm This conference presents a prospective look on different tools, practices and organisational methods that may be able to renew the artistic and technical approach of professionals to extend their possibilities of representation and/or improve productivity.
Speakers: Andreas Carlen (GameFusion, France); Benjamin Legros (Mercenaries Engineering, France); Marc Miance (Alkymia, France); Vincent Percevault (Game Audio Factory, France) and Jean-François Szlapka (SolidAnim, France). Moderator: Baptiste Heynemann (CNC, France).
All the scheduled panels will take place at the festival’s Chambre de métiers.
For more info, visit www.annecy.org.
Source: Annecy International Animation Festival