SIGGRAPH's Guerilla Studio Provides Interactive Collaborations
This is the heart of the Guerilla Studio. Images produced by artists in the Guerilla Studio are received via our gigabit network. After receipt, the images are processed and rendered as fine-art pigment prints. We use the latest technology, fine-art papers and archival pigment inks that resist fading for hundreds of years. Master printmakers and even a color scientist manage all aspects of the color workflow and printing. Technologies from Epson, X-Rite, Colorbyte, and other companies are used to produce museum-quality prints. If you have questions about color management, calibration, file prep, or image permanence, ask the staff at Guerilla Editions.
* 3D Area
Area Chief: Makai Smith
In the 3D area, attendees are invited to work with state-of-the-art 3D data-capture systems, modeling packages, and rapid-prototyping equipment. In this creative environment, you can generate 3D digital objects either by modeling in the latest version of various full-featured software packages or by using 3D data-capture devices to scan actual objects (bring an object, or yourself, or sculpt an object out of clay; we'll even provide the clay). Then your computer models can be "manufactured" in three dimensions (translated into physical reality) with a bank of rapid-prototyping machines, printed two dimensionally using various large- and small-format printing processes, or animated.
* Lenticular Printing
Area Chief: Raleigh Souther
Create spectacular 3D lenticular effects with lenticular training from Chris Williams (Knowledge Gaming) and Raleigh Souther (Get Flipped! Inc.). They show how to create 3D depth in any 2D images, explore the process of mastering any file for a full 3D or animated lenticular effect, and help attendees produce a finished lenticular 3D image. Attendees can also use Get Flipped! Pro Studio software to experience a 3D environment and an actual 3D lenticular image capture. Daily signups (15 minutes or two hours): 1:00 6:00 pm Sunday, 9:00 am - noon and 1:00 6:00 pm Monday through Wednesday, 9:00 am 5:00 pm Thursday.
* Motion Capture, Courtesy of PhaseSpace
Area Chief: Tracy McSheery
PhaseSpace invites you to try out the PhaseSpace IMPULSE motion-capture system in the SIGGRAPH 2007 Guerrilla Studio. Sign up now to secure your 15 minutes of fame! We will light you up with our active LED system, and then give you the floor to do with as you will. After you are done, you will receive the motion capture data that was recorded during your performance.
* Show and Tell
Area Chief: Bob Gould
Need information? Can't find what you need? Want to see what has been going on in the Guerilla Studio? Too overwhelmed to know where to begin? Show and Tell encompasses all of this and so much more!
* Sound Area
Area Chief: Terry Nauheim
An interactive sound installation that uses the model of sound greeting cards as a vehicle for sound transactions. Attendees take part in a collective soundscape through playing sound greeting cards as musical instruments. Inspired by music boxes, we chose the sound greeting card because is a contemporary example of mechanical playback. The music box also offers a limited version of a tune through its limited tonal range and playback length. We are interested in these limitations and find commonalities between them and digital sound formats. For example, low sample rates and compression formats are designed for portability and accessibility while giving up the integrity and quality of their original sounds. On the other hand, this economizing of sound has yielded a new audio palette that can be heard throughout popular culture, including computer-game soundtracks, ring tones, talking toys and pop music. Our sounds are fragments of field recordings brought into the Guerilla Studio. Through attendee selections and playback, the origin of these sounds will be recombined to recontextualize them into the SIGGRAPH 2007 context.
Area Chief: Laura Arns