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ABT Releases First Software Program Teaching Preschoolers to Use a PC

Advanced Brain Technologies (ABT) announced today the release of SHELLY'S MY FIRST COMPUTER GAME, a first-of-its-kind, award-winning software program developed specifically to teach children, 3-6, the basics in using a personal computer as well as promoting memory and reading skills. The game was made by ABT, a leading developer of neurosensory training products to maximize the human brain's potential through its division, ABT Interactive, and in partnership with Vector Magic, a premier educational software animation producer.

"SHELLY'S MY FIRST COMPUTER GAME is a perfect introduction for young children to the world of computers and technology," said G. Alexander Doman, president/ceo of Advanced Brain Technologies. "Research has found that young children who use computers have greater developmental gains than their non-computer using peers in areas including intelligence levels, long-term memory, manual dexterity, problem solving, and conceptual skills. We developed Shelly, based on years of early childhood education research to ensure it specifically reaches the learning styles and comprehension needs of young children."

Based on a lovable animated character, Shelly the Snail, the game leads children through mastery of basic computer skills introducing all parts of a PC, using the mouse and placing a CD-ROM into the drive into an interactive version of Goldilocks and the Three Bears where users put their new skills to use. From there, Shelly leads users into an activity center filled with age-appropriate challenges to further hone their computer skills as well as develop reading, memory, attention, listening and fine motor skills.

"SHELLY'S MY FIRST COMPUTER GAME is a great tool for children to learn not only basic computer skills, but also teaches young children letter and word recognition, the ability to compare, and sequencing skills all vital building blocks in a young child's educational development," said John Reiher, PhD., director of the National Contextual Teaching Network.

The game has already been lauded with numerous awards from a variety of parenting and early childhood organizations, including The National Parenting Center's Seal of Approval; The Dove Foundation's Family Approved endorsement; iParenting's HOT Award and Media Award and the Coalition for Quality Children's Media's KIDS FIRST! Seal of Approval.

For more information and to order SHELLY'S MY FIRST COMPUTER GAME, visit www.shellythesnail.com. SHELLY'S MY FIRST COMPUTER GAME is the first in a series of ABT Interactive programs featuring Shelly the Snail.

Ogden, Utah-based ABT (www.advancedbrain.com) and ABT Interactive apply over 30 years of clinical experience with advances in neuroscience, music, technology and brain research toward the production of high quality, effective and affordable products, technologies and delivery systems. In addition to an extensive line of brain training products, ABT offers training programs for health, therapeutic, education and music professionals. ABT's international network includes professionals implementing ABT products in home, school and clinical settings in more than 27 countries.

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