Mobile game developers are beating a path to Corona SDK, a development platform built upon such components as OpenGL, OpenAL and the Lua cross-platform programming language. I recently talked to Don-Duong Quach, a programmer and co-founder of Cannon Cat developer Loqheart, about his use of Corona SDK.
Category: Mobile and Wireless
Disney/ABC Television Group’s Digital Media team is launching "Fish Hooks," a new physics-based puzzle game for iPhone, iPad and iPod touch based on the popular Disney Channel series of the same name.
Acclaimed indie filmmaker Joanna Priestley releases “Clam Bake,” an interactive iOS app for iPad, iPhone and iPod featuring her iconic animation style.
By next year, annual sales of smartphones that support HTML5 should hit 1 billion worldwide, says the research firm Strategy Analytics. Even today, there’s a healthy installed base of HTML5 phones: at least 336 million, based on 2011 sales.
P2 Games announced the launch of the first official "Ben and Holly’s Little Kingdom" app titled "Big Star Fun," which is now available on the App Store for iPad, iPhone and iPod touch.
One step forward, two steps back. That’s how Don Norman describes today’s gesture-based user interfaces (UIs) for smartphones, tablets and a growing assortment of other devices.
Online kids channel Toon Goggles is partnering with Sony to launch a new exclusive app for Sony Tablet S and Sony Tablet P.
Cartoon Network announced that it has added an innovative enhancement to that experience, a first-of-its-kind app for iOS that will allow kids to watch television and play games simultaneously.
NVIDIA officially announced a new line of Quadro professional graphics solutions for the latest leading mobile workstations.
FourBros Studio created a buzz about its success with Windows Phone 7, telling about ad impressions and real dollars generated. I recently spoke with Nathan Furtwangler, FourBros Studio member and developer, about what other developers can learn from their team and how their strategies might be applied to Windows Phone 8.
Mobile apps for tuning a variety of musical instruments are readily available, but a recently demonstrated iPad app expands the musician-helper category beyond those basic tools. The software, dubbed Celeste, helps configure pipe organs and was among the featured apps at the University of Utah’s Mobile Application Demo Day.
PipelineFX announced that it has released Qube! MobileView, a new app that can manage and monitor a full rendering workload from anywhere there is mobile or web-based reception.
From the mind and creative heart of Disney animator and ANNIE award winner Dan Lund, the knock knock joke comes to the small screen with “Knock Knock And The Who's There Doors” app for iPhone and iPad.
As London hosts the 2012 Olympics, P2 Games' latest app, Peppa Pig's Sports Day, allows Peppa fans to join the sporting fun by competing in their very own Sports Day event this summer.
Aardman Animations has boosted its grass-roots animation brand with a fantastic new “Animate It!” app which launches in the iTunes App Store for just $2.99.
HIT Entertainment and P2 Games announce the launch of "Bob the Builder’s Playtime Fun" for the iPad, iPhone, and iPod Touch.
Cage, an online collaboration tool that provides a secure environment for creative teams to present their work for feedback and approval, launched its public beta.
Leading children’s and family entertainment producer and rights management company Coolabi is further expanding the reach of its pre-school brand "Poppy Cat," securing new deals in digital and publishing.
European production and distribution company Millimages is launching its iPad app “Louie, teach me to draw and write” in the US.
Callaway Digital Arts and Sesame Workshop announce the launch of the app “The Great Cookie Thief,” starring Sesame Street's Cookie Monster.
Edith Ann, the precocious 6-year-old character introduced by Lily Tomlin in 1969 on "Laugh-In" and developed by Tomlin and Jane Wagner, now has a game, “City Adventures with Edith Ann.”
Autodesk announced new versions of Autodesk Scaleform user interface (UI) middleware for mobile game development, offering an Adobe Flash-based gaming and application platform, as well as a new Unity game engine plug-in.