VFXWorld Magazine :: Complete Article List

Alexander: Digitally Pushing the Sword and Sandal Genre

Posted In | Magazines: VFXWorld
Alan Bielik explores how Buf and MPC conquered Babylon and Alexandria armed with plenty of CGI.

The Polar Express Diary: Part 1 -- Testing and Prepping

Posted In | Magazines: VFXWorld
In the first of our four-part series, animation supervisor David Schaub chronicles the process of bringing Robert Zemeckis' The Polar Express from conception to the big screen.

Alexander Conquers the Discovery Channel

Posted In | Magazines: VFXWorld
Christopher Harz looks at how the Discovery series Battleground: The Art of War used 3D effects to recreate Alexander the Great’s Battle at Gaugamela. Includes QuickTime clips!

The Digital Eye: Sky Captain as an Indie VFX Prescription for Tomorrow

Posted In | Magazines: VFXWorld
VFXWorld introduces a new column, “The Digital Eye,” which explores the future vfx implications of Sky Captain and the World of Tomorrow for guerilla filmmakers.

3D Environment Gallery

Posted In | Magazines: VFXWorld
Continuing our monthly look at 3D environments, Stash magazine’s Stephen Price helped VFXWorld compile a gallery of some of the best 3D environments for Warhammer by Blur Studios and environmental pics by KDLAB.

Games Turn Serious at the Inaugural Summit

Posted In | Magazines: VFXWorld
Christopher Harz reports on the Serious Game Summit in Washington, D.C., which was a fascinating mix of the wild entertainment industry and the more focused training developers.

3ds max 7 Review

Posted In | Magazines: VFXWorld
Gene Deitch continues the hairy tails of eventually not making Charlotte’s Web.

The State of 2004 Movie Superheroes

Posted In | Magazines: VFXWorld
Danny Fingeroth explores the post-9/11 vibe in this year's crop of superhero movies and the impact of seamless CGI.

All Aboard the CG Polar Express

Posted In | Magazines: VFXWorld
Bill Desowitz gets to the bottom of how and why The Polar Express is the next hybrid CGI breakthrough with senior visual effects supervisor Jerome Chen.

Inspired 3D Short Film Production: Art Direction -- Part 1

Posted In | Magazines: VFXWorld
In the first of four installments on art direction for their book Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia delve into connect style with story.

Daniel Robichaud on P3K: Pinocchio 3000

Posted In | Magazines: VFXWorld
Animator-turned director Daniel Robichaud tells Tulay Tetiker about the challenges of making the 3D-animated Pinocchio 3000 as a co-production of Canada, France and Spain.

Sun Also Rises: Opteron Workstations Review

Posted In | Magazines: VFXWorld
Taylor Jessen reviews five short films: Backseat Bingo by Liz Blazer, Fowl Play! by Christopher De Santis, Save Virgil by Brad Ableson, A Work in Progress by Wes Ball and Tricks for a Treat by Jeff Mednikow. Includes QuickTime movie clips!

Inspired 3D Short Film Production: -- Visual Elements of Effective Character Design -- Part 5

Posted In | Magazines: VFXWorld
Wrapping up the character design section from Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia get into the feelings of the characters and how that effects design decisions.

Indian VFX: On the Verge of Breaking Out

Posted In | Magazines: VFXWorld
Anil Wanvari and Anand Gurnani explore the blossoming visual effects industry in India, where 70% of the movies utilize digital magic to wow viewers.

A TrendWatch Perspective on the U.S. 3D Market

Posted In | Magazines: VFXWorld
Jim Whittington of TrendWatch analyzes the 3D market in the U.S. and reports back with the emerging trends and changes.

Japan’s New Answer Studio Builds on Animation's Past and Future

Posted In | Magazines: VFXWorld
In a VFXWorld exclusive, Motoyoshi Tokunaga tells how he transformed the former Walt Disney Animation (Japan) into the indie Answer Studio.

SOFTIMAGE|XSI 4.0 Review

Posted In | Magazines: VFXWorld
Justin Leach chronicles his experiences as 3D CG creator on Ghost in the Shell 2: Innocence in this informative production journal.

Searching for That Special French Vfx Touch

Posted In | Magazines: VFXWorld
Alain Bielik surveys the expanding 3D world in France.

Maya 6 Review

Posted In | Magazines: VFXWorld
In the spirit of Halloween, the Career Coach gives some helpful hints on how not to scare off your network on contacts and connections.

Inspired 3D Short Film Production: Visual Elements of Effective Character Design -- Part 4

Posted In | Magazines: VFXWorld
In the fourth part on character design from the book Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia look at behavior.