VFXWorld Magazine :: Complete Article List

Gelato 1.2 Review: A Sweet Step for CPU-Accelerated Renderers

Posted In | Magazines: VFXWorld
Tara DiLullo explores the challenges of mixing practical and visual effects for Photon VFX in updating House of Wax for the Paris Hilton crowd.

Blurring the Lines at Blur with Animated Shorts

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Tim Miller talks about parlaying commercial success at Blur Studios into a flourishing shorts program.

fmx/05: Europe’s Hottest Digital Content Creation Conference

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Peter Plantec reports back from fmx/05 in Stuttgart, Germany, after experiencing an invigorating and intimate kind of DCC conference rooted in real-world and academic synergy.

Inspired 3D Short Film Production: Production Planning — Part 5

Posted In | Magazines: VFXWorld
In part five of the production planning section of Inspired 3D Short Film Production, authors Jeremy Cantor and Pepe Valencia discuss raising cash, simplifying the intended cinematic vision, expanding production time and lowering production costs.

Kingdom of Heaven: MPC’s Sword and Sandal Hat Trick

Posted In | Magazines: VFXWorld
Alain Bielik explores how MPC improved its motion capture and crowd simulation toolset for the siege of Jerusalem in Kingdom of Heaven.

House of Wax: A Real Scream for Photon VFX

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Tara DiLullo explores the challenges of mixing practical and visual effects for Photon VFX in updating House of Wax for the Paris Hilton crowd.

NAB2005 Overview: Working the Workflow

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In this month’s “Digital Eye” column, Peter Plantec looks at the nomadic nature of the visual effects industry.

Inspired 3D Short Film Production: Production Planning — Part 4

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In the fourth part of the production planning chapter from the book, Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia tackle the issues of budgets.

Hitchhiking Along the CG Galaxy with Cinesite

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Mary Ann Skweres hops aboard The Hitchhiker’s Guide to the Galaxy with the clever, creative vfx crew at Cinesite.

XXX: State of the Union — 2 the Xtreme VFX

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Alain Bielik signs up for the mission looking into the extreme effects ILM performed for XXX: State of the Union.

Getting Immersed in 3D All Over Again

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Bill Desowitz looks at the reemergence of 3D with big pushes by IMAX and George Lucas, James Cameron, Robert Zemeckis, Robert Rodriguez and Peter Jackson.

The Digital Eye: Nomads Like Us

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In this month’s “Digital Eye” column, Peter Plantec looks at the nomadic nature of the visual effects industry.

The Future of Visual Content in Gaming

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Fred Galpern gazes into the future to see what is on the horizon of cutting-edge visual content in gaming.

Life in the Fast Lane: RTR Supercharges the Digital Race

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Peter Plantec looks at how realtime technology has advanced the digital entertainment industry.

Combustion 4 Review

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Tara DiLullo descends into the seedy underworld of Sin City to see how the filmmakers ripped the images from the graphic novel page and plastered them onto the silver screen.

Inspired 3D Short Film Production: Production Planning — Part 3

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In the third of a multi-part series from the Inspired 3D Short Film Production book, Jeremy Cantor & Pepe Valencia begin to help you organize your project with detailed planning.

Going to the Sahara with Cinesite and Double Negative

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Alain Bielik travels into the world of Sahara, where Cinesite and Double Negative were enlisted to create the fantastic vfx.

Doing the Kung Fu Hustle with Tommy Tom

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Visual effects producer Tommy Tom tells Tara DiLullo how Hong Kong’s Centro Digital Pictures raised the CGI bar for Kung Fu Hustle.

Inspired 3D Short Film Production: Production Planning — Part 2

Posted In | Magazines: VFXWorld
In the second of a multi-part series from the Inspired 3D Short Film Production book, Jeremy Cantor & Pepe Valencia begin to help you organize your project with detailed planning.

Maya 6.5 Review

Posted In | Magazines: VFXWorld
Mary Ann Skweres examines the connections between the visual effects industry and medical visualization.