VFXWorld Magazine :: Complete Article List

Oscar 2012: Weta's Sebastian Sylwan Talks Apes, Art and Technology

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, People, Technology, Visual Effects
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Weta Digital’s CTO talks about the technological challenges of producing some of the most compelling and captivating performances in cinema today.

Oscar 2012: Scott Farrar Talks Transformers: Dark of the Moon

Posted In | Magazines: VFXWorld | Site Categories: 3D, Awards, CG, Films, People, Technology, Visual Effects
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ILM's Transformers guru has a blast going under the hood of the third movie.

Oscar 2012: Joe Letteri Talks Rise of the Planet of the Apes

Posted In | Magazines: VFXWorld | Site Categories: Awards, CG, Events, Films, People, Technology, Visual Effects
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The four-time Oscar winner talks about the VFX front runner.

All Together Now: Terrence Masson and the Coming Age of Collaboration

Posted In | Magazines: VFXWorld | Site Categories: CG, Education and Training, Films, People, Technology
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Terrence Masson talks about preparing educators and students through a pioneering new approach to interdisciplinary collaboration.

Underworld Awakens the World

Posted In | Magazines: VFXWorld
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VFX supervisor James McQuaide reveals the 3-D and Uber Lycan creature work of the fourth Underworld film.

Flying with Red Tails

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Technology, Visual Effects
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ILM supervisor Craig Hammack sweeps through the VFX challenges of George Lucas' pet project about the top guns of World War II.

2012 VFX Bakeoff: And Then There Were 10

Posted In | Magazines: VFXWorld | Site Categories: 3D, Awards, CG, Films, Technology, Visual Effects
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Here's a rundown of last night's VFX bakeoff presentations at the Academy.

ILM’s Ben Snow Talks Pirates, Mermaids and 3D Pipeline

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, People, Television
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ILM visual effects supervisor Ben Snow shares his insights on turning sultry underwater vixens into vicious battling mermaids, all in stereoscopic 3-D

A Stealthy and Seamless War Horse

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Framestore's Ben Morris describes how they managed to make us believe they never touched a shot in Steven Spielberg's Oscar contender.

Chipwrecked and Revamped

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Doug Smith of Rhythm & Hues explains how there's more to the latest Alvin and the Chipmunks sequel than the usual furry antics.

John Knoll Talks Mission: Impossible - Ghost Protocol

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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ILM's VFX vet tells us about returning to M:I and tackling Brad Bird's first foray into live action.

Upping the Victorian Ante in Game of Shadows

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Chas Jarrett divulges the latest VFX secrets behind the Guy Ritchie's Sherlock Holmes sequel.

Spielberg Talks Tintin

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Steven Spielberg tells us about the journey to make his first animated feature.

Tinkering with a Spy Classic

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Framestore's Christian Kaestner debriefs us about the reworking of John Le Carre's Tinker Tailor Soldier Spy with director Tomas Alfredson.

Photoshop CS5 Trickery & FX: Integrating Photography And 3D Objects - Part 1

Posted In | Magazines: VFXWorld | Site Categories: Education and Training, Technology
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In the first part of a three-part chapter excerpt, Stephen Burns begins with a tutorial on creating the initial landscape using auto align layers.

Breaking Dawn - Part 1: Bella's Baby

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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John Bruno breaks down the VFX highlights of the penultimate Twilight, directed by Bill Condon.

Finessing the Muppets

Posted In | Magazines: VFXWorld | Site Categories: Films, Visual Effects
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Max Ivins discusses how Look FX helped refine Jim Henson's beloved furry friends for their big-screen comeback.

A VFX & 3-D Convergence for Hugo

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Visual Effects
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Rob Legato and Ben Grossmann divulge the secrets behind Martin Scorsese's first foray into 3-D.

Immortals: Clash of the Titans

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Tippett Studio takes on MoCap for the first time in the new bloodthirsty epic by director Tarsem Singh.

Photoshop CS5 Trickery & FX: Simplifying The Interface - Part 3

Posted In | Magazines: VFXWorld | Site Categories: Technology, Visual Effects
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In the third excerpt, Stephen Burns teaches us about Adobe Camera Raw (ACR) Interface.