VFXWorld Magazine :: Complete Article List

SIGGRAPH 2012: Virtual Production Heats Up

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Events, Films, People, Technology, Visual Effects
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At the 39th SIGGRAPH conference in LA this week it was all about improving the virtual production workflow.

Reimagining Total Recall

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Technology, Visual Effects
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Double Negative and The Senate discuss updating the Philip K. Dick sci-fi classic for the 21st century.

An Exploration of Prometheus Previs

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, People, Technology, Visual Effects
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Halon’s Clint Reagan shares how Ridley Scott embraced the power of previs for the very first time.

Spider-Man’s Lizard Part 2: The Digital Effects

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Technology, Visual Effects
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Digital effects supervisor David Smith describes the arduous task of building the stunning humanoid villain, the Lizard.

Spider-Man’s Lizard Part 1: The Animation

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Technology, Visual Effects
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Animation supervisor Dave Schaub describes the challenges animating Spider-Man’s latest nemesis, the Lizard.

Review: Autodesk Entertainment Creation Suite Ultimate 2013

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Games, Short Films, Technology, Visual Effects
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Brad Clark, our intrepid character rigging master, puts Autodesk’s latest software suite through its paces.

Jason Clark Talks Ted and the New VFX World Order

Posted In | Magazines: VFXWorld | Site Categories: 3D, Acting, CG, Films, Technology, Visual Effects, Voice Acting
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The producer of Seth MacFarlane’s new hit film talks about blending motion-capture, CG and improvisational comedy.

Rebooting a More Organic Spider-Man

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Visual Effects
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Sony Pictures Imageworks went more naturalistic for Marc Webb's reinvention of Spidey.

A Teddy Bear Fit for Seth MacFarlane

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Technology, Visual Effects
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Find out how they stuffed Ted for Family Guy creator Seth MacFarlane's first feature.

Bending Bekmambetov's Method on Vampire Hunter

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Technology, Visual Effects
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Method goes to new heights in tackling the climactic train fight in Abraham Lincoln: Vampire Hunter.

Jay Redd Talks Men in Black 3 and Looney Tunes 3-D

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, People, Technology, Visual Effects
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The visual effects supervisor on MiB3 and the rebooted Looney Tunes 3-D shorts talks previs, tech tools, visual design and working again with Ken Ralston.

Prometheus: Bringing Alien into the 21st Century

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Visual Effects
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Weta and Rising Sun Pictures help Ridley Scott on his sci-fi return.

Dr. Toon: The Avengers Dis-assembled

Posted In | Magazines: VFXWorld | Columns: Dr. Toon | Site Categories: 3D, CG, Films, Technology, Visual Effects
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Dr. Toon looks at the megahit "Avengers" movie and offers a few thoughts.

Snow White Gets Grimm

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Technology, Visual Effects
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Snow White gets a gritty makeover for her adventure with the Huntsman.

Barry Howell Talks Battleship Previs

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, People, Technology, Visual Effects
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The Third Floor’s previs supervisor talks about Thugs, the Beast and working with Peter Berg on his naval-science fiction slugfest.

Doing the Time Warp for Men in Black 3

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Technology, Visual Effects
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Go behind the scenes of the VFX and 3-D for MIB 3.

New Hardware, Water and Aliens for Battleship

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Technology, Visual Effects
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Read about the latest advancements at ILM for Peter Berg's naval/sci-fi mash-up.

MPC Takes a Bite Out of Dark Shadows

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Learn how MPC bit off a 340 shot piece of Tim Burton’s new gothic horror-comedy film.

Dark Shadows Gets Burtonvision

Posted In | Magazines: VFXWorld | Site Categories: Visual Effects
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Go behind the scenes of Tim Burton's latest kitschy reinvention with Method and The Senate.

Getting Animated Over The Avengers

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Technology, Visual Effects
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ILM's Jeff White and Weta's Guy Williams discuss a new Hulk and Iron Man tune-up for Joss Whedon's superhero epic. Steve Viola of Method Design also talks about the title sequences.