VFXWorld Magazine :: Complete Article List

Softimage 2011 Review: Improving Dynamics and Flexibility

Posted In | Magazines: VFXWorld | Site Categories: CG, Technology, Visual Effects
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The XSIbase.com founder test drives the latest version of Softimage 2011.

SIGGRAPH 2010: Tron Legacy and More

Posted In | Magazines: VFXWorld | Site Categories: 3D, Business, CG, Education and Training, Events, Films, Short Films, Technology, Visual Effects
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Read an exclusive interview about Tron Legacy in our post SIGGRAPH coverage.

Cats & Dogs Bond in Kitty Galore

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Find out how Tippett and Imageworks joined forces to rule the talking animal world.

Shaken with Salt

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Read about the tricky action in the latest Angelina Jolie actioner.

Fermi: Entering the Era of Computational Visualization

Posted In | Magazines: VFXWorld | Site Categories: Technology, Visual Effects
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NVIDIA introduces its new GPUs based on the latest Fermi architecture.

Shape Shifting in The Sorcerer's Apprentice

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Asylum changes form for Disney's latest fantasy.

VFX from Inception

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Paul Franklin takes us through the machinations of Christopher Nolan's hot mind-bender.

Bringing VFX Magic to The Sorcerer's Apprentice

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Visual Effects
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Double Negative has fun toying Fantasia and creating a new spectral sorceress.

Letting the Predator Hounds Loose

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Read all about Hybride's ferocious alien dogs.

Twilight Experiences an Eclipse

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Tippett and Image Engine talk fur and crystals for the third Twilight entry.

Introducing Plume for Firebending

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, Visual Effects
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Read how ILM raised the bar for GPU acceleration on The Last Airbender.

Getting Bullish on Knight and Day

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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No talking animals for Rhythm & Hues, but the running of the bulls posed a different kind of challenge on the latest Tom Cruise actioner.

The VFX of Jonah Hex

Posted In | Magazines: VFXWorld | Site Categories: Films, Visual Effects
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Read about Pixel Magic's contributions to the big screen adaptation of the popular DC Comics Western.

Jimmy Hayward Talks Jonah Hex

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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The former Blue Sky and Pixar vet tells us what it's like making the transition to directing live action.

3ds Max 2011 Review: Easier Workflow

Posted In | Magazines: VFXWorld | Site Categories: CG, Technology, Visual Effects
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A Max Master breaks down the latest version of Autodesk's signature animation software.

Creating A-Team Mayhem

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Read how Rhythm & Hues, Weta, Digital Domain and Prime Focus came to the rescue of The A-Team.

Maya Entertainment Creation Suite 2011 Review: Killer Productivity

Posted In | Magazines: VFXWorld | Site Categories: CG, Technology, Visual Effects
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Brad Clark reveals how Maya, MotionBuilder and Mudbox work better together.

Splicing Dren Together

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Bob Munroe adds some splice to the new horror film about the evils of genetic engineering.

Marmaduke: A Hybrid Breed Apart

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Visual Effects
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Cinesite and Rhythm & Hues combine to bring Marmaduke to life on the big screen.

Putting Jonah Hex in Motion

Posted In | Magazines: VFXWorld | Site Categories: 2D, Books, Home Entertainment, Illustration
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Ian Kirby explains how Sequence made Jonah Hex jump off the page in its Motion Comics series.