ANIMATION WORLD MAGAZINE - ISSUE 5.05 - AUGUST 2000

Is There Life Beyond Flash?
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Trevor Bentley
Director, Atomic Cartoons

For animation content Atomic Cartoons has mostly relied on the traditional approach. We do all the design with pencil and paper and do the animation the old fashioned way, but we try to cheat where we can in Flash. Obviously Adobe Photoshop 5.0 is a big help and has made outputting to the Web easier. We often use Photoshop for color styling and show treatment, but Flash 4 is so easy to use that we have stuck with it for the majority of color. In fact I like coloring in Flash so much I have started only using Flash to color show treatments, which are then exported to Photoshop and Quark. I think once we exhaust the look we are currently using we will try to import gifs from Photoshop and Illustrator. As for effects, we are sticking to traditional 2D animation so they are mostly done with drybrush, zips, etc.


Veronique Brossier
Flash Programmer and Animator, Funny Garbage

© Funny Garbage.
Cats in outer space! © Funny Garbage.

Funny Garbage uses state-of-the-art technology to create its award-winning animation work. Other than Sound Edit 16 for sound design, Flash has become our exclusive piece of software for animated content in an effort to streamline the creation and animation process. The key piece of hardware that enables us to create such high quality animation is the Wacom tablet, which allows us to trace hand-drawn art or draw directly inside the Flash application. New Funny Garbage animators, often familiar with graphic programs such as Illustrator, are trained to draw directly into Flash. The learning process is usually very fast and quite successful.

On occasion, we experiment with 3D software to create models. Those models are then imported into Flash, through third-party software which converts 3D models into vector art. We'll be doing more exploration of this kind in the future to further our experimenting with unusual looks and feels.


Joel Kuwahara
Vice President of Production, Icebox Inc.

At Icebox, in addition to Flash we also use Photoshop, Illustrator, Premiere and Streamline. However, graphic software has always supplemented the artists' tools in preparing design and artwork for animation. And a majority of the software mentioned above has been used by artists for a number of years, except Streamline. The major change in the process that is significantly different from traditional animation is the implementation of Flash software. Flash allows for economical, effecient animation to be done in-house. Other animation software does exist on the market but I feel that Flash is the strongest. Not only do 90% of Internet users already have the Flash browser, but its tool set is easy to use and applicable to 90% of what we need to do. Occassionally we will take our graphics and "treat" them in Illustrator or Photoshop before we bring them in to Flash, but a majority of the effects we create are done directly in Flash.

Heather Kenyon is editor in chief of Animation World Magazine.

 

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Note: Readers may contact any Animation World Magazine contributor by sending an e-mail to editor@awn.com.


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