ANIMATION WORLD MAGAZINE - ISSUE 5.03 - JUNE 2000
100% Digital Cars Are Up To Speed
(continued from page 3)
"X-ray" reveals explosive colors under metal surfaces. © General Motors. Images courtesy of Digital Domain (Pontiac).Good point! How much did DMB&B save altogether on the three spots? A bundle. D2 used a total of ten artists and two compositors on the "Metal City" and "Steel Desert" spots and only two artists and one compositor on the "X-ray" segment. Compare this to renting a stage with a turntable, hauling a couple of Grand Ams in and out, hiring a DP, a gaffer, a legion of grips, prop people, carpenters, painters and the like. Not just once but three times. And afterward, they would still have to go in and edit all the footage.
This is another instance where digital production pays off big time. It gives one more flexibility and freedom in the editing room, where one can quickly alter a scene or add nearly anything that is wished. How about a new set of wheel covers? Or a sports rally package? No problem.
"One of the endings we did with these new spots for "X-ray," we changed the wheels and added a sunroof to the vehicle. So, we could render it with two different wheel packages," Barba states. "Well, once you've shot with live-action, you're kind of stuck with it. You can't change it unless you go back and reshoot. However, we have taken live-action vehicles and added CG components to them. We did that for a Blazer spot, where it was originally shot in live-action, and the next year they wanted to come back and have us replace the headlights and bumper parts with CG ones, so they could continue to use the commercial."
On the negative side, DMB&B had the expense of keeping their creative team in Los Angeles for nearly four months while the first two Grand AM spots were being produced. This may change, however, as agencies grow more comfortable with fully digital productions.
Should Have Gone Digital
Ironically, the most complicated vehicle spot that D2 has done used a photo-real vehicle instead of a digital one. It was their "Off Road" spot for Dodge Trucks. Nick Piper of Plum was picked by BBD&O to direct the spot. The idea was to see an entire forest actually spring up around a Dodge Truck. So, Piper and the production company decided to shoot a live truck on a turntable. They propped it with a small stream and a smattering of plant life in the foreground. From that point, D2 took over and grew an entire alpine environment around the truck. In the spot, we see trees, ferns and plant life, a mountain and a sky growing from scratch."Up until that point, it was something we hadnt done in CG -- actually grow a forest," Barba states. "We had done plenty of CG plants and CG trees and a CG sky, but to grow one was a whole new ballgame."
Note: Readers may contact any Animation World Magazine contributor by sending an e-mail to editor@awn.com.
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