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ANIMATION WORLD MAGAZINE - ISSUE 4.3 - JUNE 1999

Internet & Interactive

Nintendo Does Disney. Disney Interactive and Nintendo of America have signed a worldwide agreement for a wide assortment of Disney games for the N64 and Game Boy Color. The agreement includes a Mickey Mouse 3D adventure game and a Mickey 3D racing game for the N64 developed by RARE (Donkey Kong Country, Goldeneye 007). The first games scheduled are Beauty & The Beast, Alice In Wonderland, and a Mickey racing game, all for the Game Boy Color, which will arrive in stores in time for the holiday season.

AIAS Announces Interactive Achievement Awards. The Academy of Interactive Arts and Sciences (AIAS), created to advance and recognize outstanding achievement in the interactive arts, announced the recipients of its second annual Interactive Achievement Awards. The awards were presented at an event held May 13 at the Variety Arts Theater during the Electronic Entertainment Exposition in Los Angeles. Zelda: Ocarina Of Time (Nintendo of America/Nintendo Co. Ltd.) won six awards including Interactive Title of the Year, Adventure Game of the Year, Role Playing Game of the Year, Console Game of Year and for Outstanding Achievement in Interactive Design, and Outstanding Achievement in Software Engineering. Half-Life (Sierra Studios/Valve) captured awards for Action Game of the Year and Computer Game of the Year, and Banjo-Kazooie (Nintendo of America/Rare) was honored as Action Game of the Year and Outstanding Achievement in Art/Graphics.

Among the other winners are: Disney/Pixar's A Bug's Life Action Game, Disney Interactive/Traveller's Tale, Children's Entertainment Title of the Year; National Geographic Maps, Broderbund/National Geographic Interactive, Family Title of the Year; Sid Meier's Alpha Centauri, Electronic Arts/Firaxis Games, Strategy Game of the Year; Starsiege Tribes, Sierra Online/Dynamix, Inc., Online Action/Strategy Game of the Year; Gamespot, GameSpot Inc., Entertainment Site of the Year; CNN.com/Coldwar, CNN Interactive, News/Information Site of the Year.

IBM And Nintendo Team Up For New Video Game Console. IBM and Nintendo have announced a multi-year $1 billion technology agreement to support Nintendo's next home video game console, code-named "Dolphin." As part of the agreement, IBM will design and manufacture a unique 400 MHz central processor featuring IBM's industry-leading 0.18 micron copper technology. The chip, dubbed the "Gekko" processor, is an extension of the IBM PowerPC(TM) architecture. It's designed to be more powerful than those found in any current or planned home video game entertainment system, providing players with dramatically better graphics and more realistic action. The processor is in the advanced stages of development, supporting Nintendo's plans for a worldwide launch for the 2000 holiday season. While the relationship initially involves the development and production of the copper-based processor, the companies will explore the potential use of IBM technology in other Nintendo products as well. The current arrangement calls for IBM to design, manufacture and ship copper processors to Nintendo, with the potential value of the deal exceeding $1 billion. The IBM copper processor will be paired with a revolutionary graphics chip designed by ArtX Inc., one of the world's leading 3-D graphics technologists located in Palo Alto, Calif. The ArtX team, led by chairman, Dr. Wei Yen, includes a number of well-known 3-D graphics designers.


Note: Readers may contact any Animation World Magazine contributor by sending an e-mail to editor@awn.com.