Animation World Magazine, Issue 3.2, May 1998


editor@awn.com

D'Oh!
I just wanted to say that at the beginning of the page about the Virtual Springfield game (Toledo 2.7), it says, "If you remember truckzilla..." Actually, it's truckasaurus.

I just wanted to let you know. Otherwise, the article is great.

Thanks,
A Simpsons Fan




More About Paper
I want to thank Helen Driscoll for sharing her views and insights on paper (editor@awn.com 3.1). It is apparent that she is passionate about this subject and I can appreciate this sort of passion. Although Helen has some strong feelings with regard to the current state of paper manufacturing in North America, it is the only viable option available to large users, including animation studios, who require a consistently high quality product. The need for this consistent quality control in the finished product makes it absolutely essential that the raw materials and the manufacturing process itself be as `controllable' as possible. This is a loose statement at best since paper manufacturing is not an `exact science' and variation in the final product is inevitable. They may have their shortcomings, but pulp-based papers do offer the ability to control the characteristics of the finished product moreso, that is, than the more traditional papers and paper making methods Helen spoke of in her letter to the editor.

I did enjoy her letter, however, and gleaned new insights into the fascinating world of paper making.

Stephen Hagel,
Manager, Sales & Marketing
Chromacolour International Limited




Letters to the editor may be sent via e-mail to
editor@awn.com, or by mail to:

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