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Article Type: Interview

Interview ANIMATIONWorld

Pictures from the Brainbox: A Weekly Dose of Indie Animation - 'Ballerina'

Every Monday or so, Chris Robinson asks an animator how they made a particular film. This week: Steven Subotnick talks about his latest film, 'Ballerina' (2018)

Kevin Jenkins VFXWorld

Reinventing a Galaxy Far, Far Away: Kevin Jenkins on Designing ‘The Last Jedi’

From preproduction through postproduction, design supervisor Kevin Jenkins helps safeguard the visual language of the Star Wars universe for the eighth episode in the iconic franchise.

Aardman ANIMATIONWorld

Why Does Aardman’s ‘Early Man’ Stand Alone in the U.K. Spotlight?

By Dan Sarto | Monday, January 29, 2018 at 5:48pm

As the venerable British studio releases its seventh feature film, co-founder Dave Sproxton begs the question of why his country lags behind in animated feature film production.

Short Films ANIMATIONWorld

Pictures from the Brainbox: A Weekly Dose of Indie Animation - '4min15 au révélateur'

Every Monday or so, Chris Robinson asks an animator how they made a particular film. This week: Moïa Jobin-Paré's '4min15 au révélateur'.

Interview ANIMATIONWorld

I Have a Question Richard O'Connor

In which Chris Robinson asks animation professionals profoundly inane questions about the inner workings of their lives. Today's guest is animator and producer and winner of the most likely to be mistaken for a member of The Kinks contest that never took place, Richard O'Connor

Interview ANIMATIONWorld

Pictures from the Brainbox: A Weekly Dose of Indie Animation - 'Johnno's Dead'

Every Monday or so, Chris Robinson asks an animator how they made a particular film. This week: Chris Shepherd discusses the making of 'Johnno's Dead' (2017)

Feature VFX VFXWorld

Weta Digital Delivers Mystical Pearls and More for ‘Valerian and the City of a Thousand Planets’

Weta VFX supervisor Martin Hill details the challenges of crafting a species of benevolent creatures and their world for the first eight minutes of director Luc Besson’s Academy-shortlisted sci-fi fantasy adventure.

Interview ANIMATIONWorld

I Have a Question Amanda Forbis & Wendy Tilby

In which Chris Robinson asks animation professionals profoundly inane questions about the inner workings of their existence. Today's guests are the duo dynamic: Wendy Tilby and Amanda Forbis.

GKIDS ANIMATIONWorld

A Practical Guide to Magic: Studio Ponoc’s ‘Mary and The Witch’s Flower’

Debut feature from Studio Ghibli alums Hiromasa Yonebayashi and Yoshiaki Nishimura taps into the visual style and storytelling sensibility for which the legendary studio is known, hoping to pick up the mantle of creating world-class animation for all ages.

Interview ANIMATIONWorld

Pictures from the Brainbox: A Weekly Dose of Indie Animation - 'Phantom Canyon'

Every Monday or so, Chris Robinson asks an animator how they made a particular film. This week: Stacey Steers talks about her film 'Phantom Canyon' (2006)

GKIDS ANIMATIONWorld

‘The Big Bad Fox and Other Tales’ Gives a Light-hearted Take on Life on the Farm

Directors Benjamin Renner and Patrick Imbert adapt graphic novel for the big screen in a set of charming and gentle 2D-animated fables aimed at audiences of all ages.

Short Films ANIMATIONWorld

‘In A Heartbeat’ Short an Endearingly Innocent Portrayal of Young Love

By Ko Ricker | Tuesday, January 9, 2018 at 5:44pm

Esteban Bravo and Beth David’s Oscar contender ‘In A Heartbeat’ captivates audiences hungry for increased LGBT+ representation in animation.

indie animation ANIMATIONWorld

Pictures from the Brainbox: A Weekly Dose of Indie Animation - 'Spank Shot'

Every Monday or so, Chris Robinson asks an animator how they made a particular film. Today, we kick off 2018 with Gina Kamenstky and her experimental hockey film, 'Spank Shot' (2017)

Marvel Studios VFXWorld

Wormholes & Scrappers: Double Negative Delivers Visual Feast for ‘Thor: Ragnarok’

By Trevor Hogg | Thursday, December 28, 2017 at 12:24pm

VFX supervisor Stuart Lashley oversees 200 shots for the third instalment of the God of Thunder franchise, including wormholes, fiery crashes and attacks, high-rise apartment views, and the vast wasteland of Skakaar.

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