With sub-surface scattering, specular maps, dirt maps and more, Weta Digital was able to create an incredibly detailed surface...

With sub-surface scattering, specular maps, dirt maps and more, Weta Digital was able to create an incredibly detailed surface...
With sub-surface scattering, specular maps, dirt maps and more, Weta Digital was able to create an incredibly detailed surface of Gollum’s skin, helping integrate him into the “reality” of Middle-earth.