Further strengthening the company's conceptualization and implementation of brand development and expression, head of creative services Elaine Cantwell announced the addition of three members to 3 Ring Circus' creative team. Enhancing the well-established creative capabilities of 3 Ring Circus, the addition of designer Dan Garcia and animators Josh Graham and Steven Dudeck will provide the company with greater flexibility and a broader perspective within the constantly evolving world of brand development.
All AWN Content
The 34th annual WorldFest, The Houston International Film Festival, concluded on April 28, 2001. This year, the festival received more than 4,300 total entries, with all animation categories receiving over 30 entries each. Ray Pointer, president of Inkwell Images, Inc., received the Gold Award in the entertainment category for his documentary, MAX FLEISCHER'S FAMOUS OUT OF THE INKWELL. This is Pointer's third win in a row, having won the Gold, Silver and Bronze awards for producing the successful KEN SOUTHWORTH ANIMATION INSTRUCTION series.
Gerry Legros has been appointed vice-president / head of production at Calibre Digital Pictures. After earning a television broadcasting degree from Mohawk College, Gerry became floor director and cameraman for CityTV's weekend news team. He juggled this dual role with a position at Magnetic North as a videotape operator for two years before a brief stint at Command Post. He then spent six years at Dome Productions as supervisor of the central equipment room, wrangling gear for a variety of departments.
ATTIK directed and designed the live-action, graphics and an end tag for Periwinkle and In Your Face, a pair of 30-second spots for Philadelphia, Pennsylvanias Earle Palmer Brown and Comcast Corporation. Periwinkle began airing in Pennsylvania, New Jersey, Maryland and the Midwest in mid-April, and In Your Face in mid-May 2001. These are the first two spots in an evolving campaign.
The Society of Animation Studies (SAS) 2001 conference will takeplace in Montreal, Canada. The conference is timed to coincide withthe Student Animation Film Festival (SAFO) (October 18-21, 2001)where SAFO will present a seminar on animation study programs. AllSAS members are invited to participate to the seminar, scheduled onOctober 18, 2001. The theme of the 13th SAS annual conference isAnimation, Economics and Politics. Abstracts for papers on this or
The entry deadline for the second awarding of Women In Animation'sPhyllis Craig Scholarship has been extended to June 30, 2001.
Havas Interactive, a subsidiary of Vivendi Universal Publishing, has changed its name to Vivendi Universal Interactive Publishing (VU Interactive Publishing). The company is comprised of two operating divisions, Vivendi Universal Interactive Publishing North America (VU Interactive Publishing NA) and Vivendi Universal Interactive Publishing International, each of which is charged with directing the sales, distribution and operating activities in its respective region.
Disney has announced the signing of a licensing deal with Kellogg Company, the worlds leading producer of cereal and convenience foods. Available nationwide beginning in May 2001, the adventure of Disney's ATLANTIS: THE LOST EMPIRE will come to life through Kellogg's licensed cereal, free package inserts, free mail-in offers and interactive Website. Atlantean Diving Water Toys will be available in 25 million packages of Kellogg's range of products. A "Search for the Journal," ATLANTIS: THE LOST EMPIRE prequel CD-Rom mail-in offer will appear on 75 million Kellogg's cereal packages.
3D authoring technology vendor Caligari Corporation has released trueSpace 5.1, the newest version of its 3D modeling program that now features new support for Macromedia Shockwave3D and other web output capabilities. The company lowered the price for the stand-alone version of trueSpace, as well as launched a new paid subscription-based "proTeam" program of online tools, training programs, libraries and support services.
Cartoon Network Latin America won a silver and bronze award in the animation category at the 2001 Festival Iberoamericano de Agencias de Publicidad (FIAP). Selected from more than 5,000 entries from Latin America, Spain and Portugal, this year's FIAP winners were announced on May 11, 2001 at the awards ceremony in Buenos Aires, Argentina. AQUAMAN, a promotional spot for Votatoon, received the silver award, and FRED, a spot promoting the Cartoon Network Websites CartoonNetworkLA.com, CartoonNetwork.com.br and CartoonNetwork.com.mx, earned the bronze.
The International Animation Festival of Brazil, Anima Mundi, presentsits second Web animation competition, Anima Mundi Web. Thecompetition is open to all international works in Flash format andunder 500 K. The deadline for entries is June 1, 2001. There is noentry fee. The festival will pre-select twenty works that will bedisplayed on the festival Website for viewing and voting from June 15to July 20, 2001. Viewers can vote for the public prize. A group ofanimation professionals will be invited by the curators of Anima
The submission deadline for the next International Student AnimationFestival of Ottawa (SAFO) is July 1, 2001. Entry forms, including anon-line version that can be sent directly by e-mail, are available onthe festival Website. SAFO 2001 will be held October 18-21, 2001. Theofficial competition is divided into five categories: High SchoolStudent Films; Undergraduate Student Films (Post-Secondary); GraduateStudent Films (Post-Secondary); First Film (e.g.
The Ring of Fire creative team has designed and produced a promo package for FOX Sports Net's "Regional Sports Report" that began airing on March 22, 2001. The package was customized for broadcast in 16 different regions. Targeted promos were created for the four main markets -- Southern California, Seattle, the South and Southwest -- which included footage of various athletes from those important regions. Ring of Fire also created a generic version of the promo, which contained generic footage and graphical elements that could easily be changed to identify specific regional teams.
New York visual effects company Quiet Man recently created "Organ Grinder," a 30-second spot featuring a talking monkey. The spot was commissioned by New Yorks Fallon McElliot agency for Conseco Insurance. It first aired April 12, 2001. Quiet Man 3D designer David Shirk got involved in pre-production with a review of camcorder footage of a monkey. Based on footage of the monkeys head and various side views with an emphasis on his jaw and lower face, Shirk constructed a computer model with Realviz Image Modeller and Softimage 3D, later adding fur in Softimage 3D.
The Walt Disney Company is moving up its large-format release of BEAUTY AND THE BEAST to January 1, 2002, following on the success of last year's January 1 release of FANTASIA/2000: The Imax Experience. Produced by Don Hahn and directed by Kirk Wise and Gary Trousdale, BEAUTY AND THE BEAST has been digitally remastered and reformatted specifically for release to 15/70 and 8/70 theaters. The new version includes a never-before-seen musical sequence featuring Human Again, a song that had been written and storyboarded for the original release, but never animated.
* Thursday, August 2 Monday, August 6, 2001, Hollywood, California, U.S.A.
Extended Entry Deadline: May 30, 2001
In separate deals announced May 16, 2001, Sony Computer Entertainment Inc. entered into agreements with RealNetworks and Macromedia to embed both RealPlayer and Flash client technologies into the PlayStation2 game console and software development kit (SDK). RealPlayer integration will enable the 10 million plus PlayStation 2 users to access streaming Internet audio and video content such as news, sports and other entertainment. The SDK will allow game developers, using the latest RealPlayer technology, to incorporate streaming media directly into their PlayStation 2 games.
On Thursday, May 17, 2001, Discreet announced licensing deals with both Microsoft and Microids to include gmax consumer customization tools in each game developers upcoming game titles. This integration of gmax, a product derived from the same code base as the industry-leading 3ds max, means developers can offer customers a flexible, customizable environment within the game where they can create, modify and trade content with fellow players.