While our first assumptions about gaming lead us to thoughts of a violent, action-packed, male dominated past-time, Jacquie Kubin reveals why it is important never to assume anything as the numbers certainly do not support this ideal anymore.
A panel of gaming experts look deep into their crystal balls to predict where the industry is headed.
Why is the Sony PlayStation becoming the most popular home gaming console? Joseph Szadkowski sheds light on their shrewd, and simple, business plan.
Mark Morrison gives us the lowdown on the Australian multimedia world. Despite government support and eager talent, distance and distribution remain two challenges.
Pilot Daniel Rein applies his knowledge from both the Air Force and the commercial airlines business, to his top flight simulator game picks.
MIPCOM consultant Frederique Doumic answers her most frequently asked questions regarding the merging of the gaming and animation industries.
Doug TenNapel and Mike Dietz take us on a full tour of The Neverhood, a cutting-edge studio which uses claymation to create interactive games.
If you remember Truckzilla, Apu's Secret Garden, or The Sandwich, then it's time for you to move to Virtual Springfield. Joe Toledo reviews this much anticipated new game from Fox Interactive.
Who said games weren't booming? Joseph Szadkowski recounts the parties, bustle and new CD-ROM releases from the Electronic Entertainment Expo.
Capcom's popular Street Fighter games have spawned a slew of movie and TV adaptations both in Japan and the US. Brian Camp reports.