Faceware Technologies partners with Binari Sonori to offer a new video-based localization service that provides simultaneous video and voiceover captures.
Modus Operandi creates a new branding package for the 2014 Game Marketing Summit taking place April 23.
Game studio Quantic Dream doubles its investment in Vicon Performance Capture with the purchase of 38 additional T-Series T160 cameras.
The Producers Guild of America announces the honorees for the second annual Digital VIP Awards; Alfonso Cuarón, Netflix, Rockstar Games, and Vine are among those to be honored June 6 in Los Angeles.
Full integration of game industry’s leading next-gen texture development tool on Epic Games’ GitHub.
Maya LT 2015 is coming to Steam, Valve's popular entertainment platform, bringing its powerful animation and modeling feature set to Steam's active community of over 65 million gamers, developers and artists.
Xbox Entertainment Studios is producing a new digital feature based on the video game series Halo in conjunction with 343 Industries and celebrated sci-fi director/producer Ridley Scott’s Scott Free Productions.
Larrikin Entertainment partners with award-winning producer Dan Angel & TV Veteran Tom Mazza to form EveryWhere Studios.
Coinciding with Earth Month and the release of Disneynature's latest theatrical movie, BEARS, Disney launches Disneynature Explore, an app that allows kids and families to explore nature through augmented reality.
Mixamo’s 3D character creator Fuse 1.0 heads to the Valve’s entertainment platform, Steam, allowing users to easily create 3D characters and import them into popular Steam games.
Reel FX bolsters their mobile apps catalog with the release of Shaving Face, a game that challenges users to quickly shave beards on restless, hair-loving characters.
Voting is now open for the 2013 Ursa Major Awards for the Best Anthropomorphic Literature and Arts of the 2013 calendar year.
Days 1 and 2 are filled with sessions pushing developers to be more daring in every aspect of their creative efforts.
The most refreshing, relevant and important ideas come to the surface at the Independent Games Summit.
One month before FMX transforms into the watering hole for the Art, Technology and Business communities, Europe's most influential conference on digital entertainment announces enriching additions to its impressive lineup of speakers and media productions.
Unity Technologies reveals the latest version of the award-winning Unity multiplatform engine and development tools, Unity 5, which includes new features such as Enlighten real-time lighting system and physically-based shaders, at the Game Developers Conference.
Thirty-four animation projects from 10 countries -- including 14 series and 14 feature films -- are selected to participate in this year's Animation Production Day.
Shotgun Software announces the integration of its pipeline tools with Perforce to streamline game development team collaboration.
Led by Warner Bros. Entertainment and existing investors MK Capital, Redpoint Ventures and Google Capital, Machinima secures $18 million in financing.
Game developers and other Unity users can now enjoy the security, productivity and cost savings of an integrated, open source asset and workflow management system with the launch of TACTIC | aWare for Unit.
Morwenna Banks, Peppa Pig, BBC Olympics, The Amazing World of Gumball and an ad for Talk Talk are among the winners at the tenth British Animation Awards held Friday, March 7th, at the BFI Southbank.
Disney Interactive, the struggling video game and digital media subsidiary of Walt Disney Co., is cutting roughly 700 jobs worldwide.
Program highlights are announced for FMX 2014, including a series of talks dedicated to ‘Disruptive Education,” feature presentations on Oscar winner Frozen and international film project The Physician, as well as renowned personalities such as Star Wars Concept Designer Christian Gossett and Oscar-winning Animator Chris Landreth.