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Category: Games

Cloud-Based Production Headline News

Cloud-Based Animation Platform Artella is Now Live!

Animators from ‘Toy Story,’ ‘Star Wars,’ ‘’Transformers,’ ‘Rango,’ ‘Wall-E’ and ‘The Incredibles’ establish a collaborative production platform to unite creative talent around the globe.

FMX 2015 ANIMATIONWorld

WATCH: Professor Craig Caldwell Talks Storytelling in Games at FMX 2015

By Dan Sarto | Wednesday, April 20, 2016 at 4:28pm

Craig Caldwell, USTAR senior research professor at the University of Utah, discusses storytelling challenges in games.

Troika Headline News

Tobin Kirk Joins Troika as Managing Executive Producer

Entertainment veteran will be overseeing all production at Troika’s 25,000 square foot facility in Hollywood, including the creative studio and live-action production subsidiary, Troika Production Group.

video games Headline News

‘1979 Revolution: Black Friday’ Video Game Depicts Iranian Revolution

Former Rockstar Games developer releases historically accurate choose-your-own-adventure game documenting events from Iran’s 1979 revolution.

FMX 2015 Headline News

WATCH: Epic Games' Kim Libreri and Ray Davis Talk VR with Unreal Engine at FMX 2015

By Dan Sarto | Friday, March 25, 2016 at 4:38pm

Kim Libreri, CTO, and Ray Davis, Unreal Engine GM, from Epic Games, talk about opportunities for Unreal Engine in VR.

FMX Headline News

FMX 2016 Spotlighting Oscar Winner ‘Inside Out,’ ‘Avengers’ VR Experience and More

Filmakademie graduate and Disney/Pixar Character TD Tanja Krampfert discusses the creation of Joy in ‘Inside Out,’ while DoP Patrick Lin illuminates the special camera set-up designed to parallel the main character’s emotional journey.

Games Headline News

Ubisoft’s ‘Tom Clancy’s The Division’ Records Biggest First Week Ever

Ubisoft announces ongoing record sell-through sales for ‘Tom Clancy’s The Division,’ which has grossed more than $330 million worldwide in its first five days.

OptiTrack Headline News

OptiTrack Showcases Wide Area Interactive VR Basketball Experience at GDC 2016

Low latency, high precision motion capture system enables large scale, multi-player VR games with real-time rigid body tracking into Unreal Engine.

Faceware Headline News

The Sequence Group Gears Up with Faceware for ‘Halo: Fall of Reach’

The Sequence Group harnesses Faceware to deliver the emotive performances for animated ‘Halo’ series, ‘The Fall of Reach.’

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