Category: Games
iClone 7 Mocap at SIGGRAPH 2017
Reallusion has announced iClone 7 real-time face and body motion capture featuring partnerships with Faceware and Xsens, simplifying mocap with dedicated tools and UI for recording actors in any environment and transforming a single PC into a streamlined and affordable rig for character creation, animation and live face and body mocap; Reallusion will showcase the iClone 7 innovations in Los Angeles at SIGGRAPH, August 1–3 at booth #1219.
Substance Days Returns to Hollywood
Public sessions and the keynote address will be streamed live on the Gnomon and Allegorithmic websites.
Innovation in Games & Mobile on Display at SIGGRAPH 2017
Kuato Studios Developing Storytelling Game App for ‘Thunderbirds Are Go’
ITV Studios Global Entertainment teams with Kuato Studios for mobile game app for iOS and Android set to release in early 2018.
Epic Games to Unveil Real-Time Production Innovation at SIGGRAPH 2017
First-ever Unreal Engine User Group to showcase how real-time graphics are transforming content creation across animation, feature film, augmented and virtual reality, and more.
SIGGRAPH 2017 to Showcase Emerging Technologies
Emerging Technologies, Studio, and Real-Time Live! programs include touch holograms, a varifocal optical layout, ‘Star Wars Battlefront VR,’ and more.
‘Fortnite’ Trailer Rewrites Traditional CG Workflows with Unreal Engine
Detailed look at the making of the three-minute ‘Fortnite’ trailer assembled, lit, color corrected and rendered in Unreal Engine will be presented at the Unreal Engine User Group meeting during SIGGRAPH 2017.
Autodesk Discontinues Game Engine Middleware Line
3D game engine and real-time rendering software Stingray, which offers equivalent middleware capabilities in a streamlined workflow, to serve as Autodesk’s flagship product for the game development market.
animago AWARDS Announces 2017 Nominees
Thirty-three nominees selected from 962 submissions from 58 countries to compete in 11 categories encompassing 3D Animation & Still, Visual Effects, Visualization and Design.
SIGGRAPH Announces 2017 Production Sessions
The sessions will feature expert creators across film, games, computer animation, visual effects and virtual reality, presenting their work on projects like ‘Game of Thrones,’ ‘Rogue One: A Star Wars Story,’ ‘Cars 3’ and ‘Overwatch.’
Psyop Expands ‘Kismet’ to New Platforms
The popular VR fortune teller now combines tarot reading, astrological reading and the ancient Babylonian game of Ur on Google Daydream and Samsung Gear VR devices.
Licensing Expo China Expands to the Middle Kingdom
Industry-leading exhibition group launches brand new show next week in Shanghai, helping licensors find licensees across rapidly expanding Chinese consumer markets.
The Greatest Holy Grail War Begins on Blu-ray this Fall with ‘Fate/Grand Order -First Order-’
Following the successful launch of the mobile game in the U.S. and Canada, pre-orders for the Blu-ray, which will include bonus materials such as cast interviews, trailers and the original soundtrack CD, began on July 5th for a release later this year.
SYBO Names Amy Kalson Senior Game Developer
After previous experiences working in senior-level capacities with Electronic Arts and Disney Interactive, Kalson will play a key role in the development of both existing and new SYBO games, where she will apply her extensive background in AI to focus on analysis, narrative and player behavior throughout game experiences, with the goal of delivering more interactive connections between the game characters inhabiting the SYBO universe and the company’s millions of fans.
3D Wire 2017 Calls for Projects
‘Futurama: Worlds Of Tomorrow’ Launches Today
New mobile game brings Emmy-winning animated series created by Matt Groening back to the small screen in a big way with two original trailers.
SIGGRAPH 2017 Computer Animation Festival Trailer Now Online!
Student film ‘Song of a Toad’ named best in show; John Lewis ‘Buster the Boxer’ wins jury award; MOPA’s ‘Garden Party’ awarded best student project.
HALON Entertainment Ups Chris Ferriter to CEO
SIGGRAPH Unveils 2017 Computer Animation Festival Lineup
Ten Virtual Reality experiences and 22 features, short films, commercials and game trailers are selected for the 2017 SIGGRAPH Computer Animation Festival.
Reap the Rewards with Free VR Experience
The makers of the Limitless VR Creative Environment have released the interactive, animated VR experience, ‘Reaping Rewards,’ available for free on Steam and coming soon to the Oculus store.
Standout Games From E3 2017
Amid the myriad of games and gamers crammed onto the L.A. Convention Center floor, three games stood out above the rest.
iPi Soft Announces iPi Motion Capture 3.5
Version 3.5 of the markerless mocap solution doubles tracking speed, increases calibration speed and accuracy and provides enhanced animation export functionality.
David OReilly’s ‘Everything’ Game Wins Animation Jury Prize at Vienna Shorts Festival
Procedural, AI-driven simulation of reality allowing players to travel between outer and inner space and explore a vast, interconnected universe of things marks to first game to qualify for submission for an Academy Award for Best Animated Short Film.
SIGGRAPH’s VR Village Brings Diversity to Mixed Reality
SIGGRAPH’s fledgling VR showcase matures with a diverse array of new Virtual and Augmented Reality projects from around the world, all focusing on the theme of diversity.