3D CG-animated feature film based on the hit PlayStation video game franchise enters production for early 2016 release.
Cartoon Network and The LEGO Group team up on a new global franchise Mixels, making its U.S. debut on multiple screens and platforms this February.
Rainmaker Entertainment and Blockade Entertainment partners with Cinema Management Group to take their new 3D CG animated feature Ratchet & Clank to the European Film Market in Berlin.
BRB Internacional heads to NATPE with the premiere of Invizimals, a series based on the successful PlayStation videogame saga.
Speakers at the 2014 Kidscreen Summit are announced, including Nickelodeon President of Content Development & Production Russell Hicks and DreamWorks Animation’s Head of Television Marjorie Cohn.
Animex returns to Teesside University February 10-14 with another stellar line-up featuring some of the industry’s leading names.
Gravity leads the feature film nominations; Frozen and The Croods are top animated film contenders; Game of Thrones leads the broadcast field.
Ending weeks of speculation, China announced today it will formally relax polygon count restrictions on all CG models.
Animation Production Day, hosted by the FMX Conference on Animation, Effects, Games and Transmedia and the Stuttgart Festival of Animated Film, takes place April 24-25, 2014; the deadline for submissions is February 28.
Organizers for SIGGRAPH’s 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques issue a call for submissions.
Psyop teams with creative agency BFG on a combat-soaked trailer for Supercell’s game of strategic chaos, Clash of Clans.
In anticipation of the January 17 release of 3D animated feature The Nut Job, licensee Cupcake Digital launches a film-based app.
Nickelodeon greenlights second season of animated series Rabbids Invasion, based on Ubisoft’s wildly popular Rabbids video games; sophomore season to include 26 half-hour episodes.
Global computer graphics technology developer ARM acquires game lighting company Geomerics for an undisclosed amount in an agreement that enables the company to accelerate its development in mobile graphics.
Through a partnership with the Against Malaria Foundation, Emmy award-winning production company Psyop creates its first video game, Nightmare: Malaria.
Fruit Ninja, the second most downloaded app of all time, is being turned into an animated series by The People’s Republic of Animation, with entertainment specialist CAKE coming on board to develop the new show.
Microsoft, twofifteen McCann and Smuggler team with MPC LA for an effects-driven campaign for Xbox game title Ryse: Son of Rome.
Culver City-based visual effects house Zoic Studios adds Casey Hupke as Art Director for Zoic’s commercial and games division.
Autodesk releases Maya LT 2014 Extension 2, which advances the workflows of indie game developers with support for Maya Embedded Language (MEL) scripting, new OBJ export options and improvements to HumanIK and IK Handle technology.
SIGGRAPH Asia 2013 wraps up with an emphasis on virtual and augmented reality; highlights include interactive technologies and education through animation, as well as the latest technologies.
BBH and director Noam Murro tap MPC to create a futuristic warzone in a promo for PS4’s Killzone: Shadow Fall.