Boston Festival of Indie Games announced the addition of the Boston Festival of Indie Games Game Jam, a 12-hour game jam being held on site at the fest, centered on the theme of “independence.”
Professional texturing platform for AAA and mobile game developers adds new batch tools and new 2D painting system.
Mobile game developers are beating a path to Corona SDK, a development platform built upon such components as OpenGL, OpenAL and the Lua cross-platform programming language. I recently talked to Don-Duong Quach, a programmer and co-founder of Cannon Cat developer Loqheart, about his use of Corona SDK.
Disney/ABC Television Group’s Digital Media team is launching "Fish Hooks," a new physics-based puzzle game for iPhone, iPad and iPod touch based on the popular Disney Channel series of the same name.
Electronic Arts, the mega-publisher behind game franchises like “Madden NFL,” “SimCity,” “Battlefield” and “Mass Effect,” is putting itself up for sale.
Former Gaikai chief product officer and Scaleform CEO Brendan Iribe joins virtual reality technology developer Oculus.
Boston Festival of Indie Games, presented by MIT Game Lab and Boston Indies, announced the extension of their online submissions deadline for the festival’s indie game showcase.
From the mind and creative heart of Disney animator and ANNIE award winner Dan Lund, the knock knock joke comes to the small screen with “Knock Knock And The Who's There Doors” app for iPhone and iPad.
The long-awaited goal of virtual reality for video games came a step closer today as Oculus, a developer of virtual reality technology, launched a Kickstarter campaign for its new headset—the “Oculus Rift.”
As London hosts the 2012 Olympics, P2 Games' latest app, Peppa Pig's Sports Day, allows Peppa fans to join the sporting fun by competing in their very own Sports Day event this summer.
1C Company announced the release of the next international game for the iPhone and iPad, “Luntik Counts to Ten.”
Leading motion capture and animation service company House of Moves (HOM) helped bring realism to the soldiers and villains in the recently released third-person shooter “Starhawk” through full body motion capture, which was used as the basis for the title’s in-game animation.
Brad Clark, our intrepid character rigging master, puts Autodesk’s latest software suite through its paces.
HIT Entertainment and P2 Games announce the launch of "Bob the Builder’s Playtime Fun" for the iPad, iPhone, and iPod Touch.
European production and distribution company Millimages is launching its iPad app “Louie, teach me to draw and write” in the US.
Callaway Digital Arts and Sesame Workshop announce the launch of the app “The Great Cookie Thief,” starring Sesame Street's Cookie Monster.
Edith Ann, the precocious 6-year-old character introduced by Lily Tomlin in 1969 on "Laugh-In" and developed by Tomlin and Jane Wagner, now has a game, “City Adventures with Edith Ann.”
Valve announced Steam Greenlight, a new platform feature that enlists the community's help in selecting some of the next games to be released on Steam.
SIGGRAPH Real-Time Live! – a series of 10 international jury-selected submissions showcasing the latest trends and techniques for pushing the boundaries of interactive visuals – will be presented at at SIGGRAPH 2012.
Autodesk announced new versions of Autodesk Scaleform user interface (UI) middleware for mobile game development, offering an Adobe Flash-based gaming and application platform, as well as a new Unity game engine plug-in.