The Storyboard

3/08/02

Flash Interactive Storyboard V.6 1.51 mg

Scanned in the two panels I was missing and completed this version of the Storyboard. I can return to the Character designs.

3/01/02

Flash Interactive Storyboard V.5 1.51 mg

Hoo boy, finally got the rest of the new panels scanned. Its been almost 8 weeks since I finished roughing out the new panels. I do not have my own scanner, I use the ones at work, and between working and finding an open or working scanner, I haven't been able to sit down for the hour it takes to scan them in. Even now, I discover I have two panels I have managed to forget to scan.
I have spent the last 5 hours putting the 'final' (are they ever final?) version of the storyboard together. I have edited the confrontation to the Knight and the Baron in the initial Throne room scene. I've also thrown in the hint of a relationship between the Knight and Princess. The Knight also has a scene during the wedding. Visibly upset at the marriage, he puts on his helmet to hide his true feelings. I've added a scene where the Knight finds the Princess locked in the Glass Tower. He tries to break her out using his sword, but he can't scratch it. He 'tells' the Princess he will return and tell the King her plight, and return with an army to save her. He rides off after reassuring her he will return.
As the Knight rides through a Mountain Pass, his horse is spooked and refuses to continue. As the Knight tries to restrain his horse, a shadow of the Dragon falls over them. The Horse bolts, and the Knight draws his sword ready for battle. The Dragon eats the Knight, told through shadow and silhouette.
The Princess waits for the return of the Knight. Two days pass, and the Princess realizes the Knight is not coming back. She becomes despondent.
The story picks backup with the Baron occupied with a 'guest' and the introduction of the Shepherd.
I might cut out the scenes with the Shepherd and his family. I won't make that decision until I construct the animatic.

12/18/01

Flash Interactive Storyboard V.4 1.33 mg

Finished scanning the remaining rough panels and imported them into the storyboard. Going through the storyboard, I come to realize I really haven't paid the attention to the characters I should have. It goes back to the beginning when I was letting the events tell the story rather than the characters. No matter how impatient I am to start animating, I recognize the need for a clearer story narrative.
Dave has generously sent his comments, one of which was the transition of the Baron being a jerk to a raging Dragon too quick. I wanted The Baron to be nothing more than a jerk, then reveal his evilness in stages, but I have to agree with Dave that maybe something else needs to be included to help this process.
I've been playing with the idea of a court member who has a crush on the Princess (probably a Knight to contrast the Shepherd), rides to visit the Princess and finds her imprisoned in the glass tower. When he tries to save her, he is defeated by the Baron. Now there is some restrictions to this I have to work out. The first being the Princess never knows the Knight's fate. If she were to know, I would think she would feel guilty and never be open to develop a friendship with the Shepherd. She could also wait for the Knight to return, and become more despondent when he never shows. The second would be the Dragon be hinted at (perhaps only through shadow). I don't want to reveal the Dragon is the Baron until the climax. The third would be the Knight would be eaten by the Dragon, perhaps again through shadow. I don't want it to be too gruesome for young children.
I have come to realize that I won't be able to start on the animatic for a month or two or three or twelve. I am more concerned with the finished product rather than the time it takes to complete.

12/10/01

Flash Interactive Storyboard V.3 835kb

On Saturday, I scanned in the remaining storyboard panels I had sketched out. I imported them into Flash, and when I did a test render, the SWF file size was way too high. I went back in and experimented with the settings, settling on 75% compression (25% of original) as being satisfactory in size and appearance (often 18% or less from original file size). Since the jpgs were b/w (but changed to RGB in PS, Flash will not import grayscale) and saved at the highest compression, this setting had little difference in quality of rendered jpgs.
I then spent Sunday and today making a 2nd and 3rd pass through the storyboard, editing the text, and (surprise) adding more panels. The panels I add have nothing to do with changing the story line, but defining the characters. Example: The Princess sniffs the roses the Baron gives her, but hides the fact they stink. I hope to show that the Princess is kind, sensitive to other's feelings. Saturday night I had 231 panels, today I have 266. I have decided to keep sketching the panels as roughs until I am satisfied with the story, then go back and rework the roughs. I have almost completely replaced all the original storyboards from five years ago. The version I have posted today it what I have accomplished do far.

12/07/01

I spent most of yesterday and all of today creating an interactive storyboard in Flash. One of the reasons I choose Flash was the ability to print out each frame at eight per page to get a thumbnail edition of the complete storyboard. You can set this to any number in page set up, I set it up to print 4 pages per row, and it automatically filled the page with 2 rows of four. I could set up the scenes and import jpg files, add text and arrows, camera moves, and drop and drag to get it in linear format. I created simple next and previous buttons to move from one panel to the other.
I was able to flip through the panels, add blank panels with text if I felt the board needed additional panels, and get an over all feel. I finally have gained control of the storyboard.
The *bad* news? I have added a number of panels. I also edited out a good number of panels I felt were flat or unnecessary. The version I am posting today is a first pass. I realize there are a number spelling of errors, I edited on the fly so that some transitions are not accurate and camera angles are unclear. I want to remain true to the mission of this web page to show the good along with the bad. I am confident that even though the board looks like crap now, hopefully someone will benefit from my mistakes, and perhaps learn when I correct them.
I also have about 40 panels I need to scan in and add, and a number that I still have to sketch. Many of the exsisting panels are merely nothing more than roughs, but I feel I have to get an overall idea of what I need before I concentrate on details. I printed out the thumbnails from Flash and will hand edit that first before going in and changing it in the movie. I'm almost positive I will be editing even further. I do not mind doing this at all, my frustration is gone, and I am more concerned about producing this short at the best of my ability rather than the speed of competition.

Flash Interactive Storyboard V.1 640kb

*note* I had changed the ending two years ago, the original version had the Shepherd slaying the Dragon. I changed it so that the Princess was the one to slay the Dragon. I haven't updated that, yet. I just put 'Princess' over the Shepherd.