Past Events :: Web / Internet

2004 Machinima Film Festival

Posted In | Event Category: Animation, Short Films, Television, Web / Internet | Event Type: Exhibits, Non-competitive Festivals, Screenings | Site Categories: Machinima

Submission Deadline: Sep 24, 2004
Location: Astoria, New York, USA
Website: http://www.machinima.org
2004 Machinima Film Festival Date: Saturday, November 6th, 2004 Time: Festival- 11am - 6pm, Awards - 8pm-9pm Location: The American Museum of the Moving Image, NY The Academy of Machinima Arts & Sciences (AMAS), an organization that provides advocacy, education and community building awareness for the entertainment medium known as Machinima: animated film making using real-time 3D virtual environments, announced today a call for entries for the 2004 Machinima Film Festival. Sponsored by NVIDIA, the worldwide leader in visual and media processing technologies, the third-annual festival will be held November 6th 2004, at the American Museum of the Moving Image in New York. The one-day event will include screenings of Machinima films, workshops hosted by Machinima filmmakers, special screenings, talks with award-winning independent filmmakers and seminars about Machinima production techniques. The event will culminate in an awards ceremony where some of the best Machinima filmmakers will be recognized for their creative artistry in this new and powerful entertainment medium that's set to revolutionize the world of animation.

Bitfilm Festival 2007


Submission Deadline: Sep 08, 2007
Location: World Wide Web, Hamburg, Barce, USA
Website: http://www.bitfilm.com/festival
The Bitfilm Festival presents films that have been realized using digital technologies in a creative and innovative way. The global Internet audience will vote for the best films in the following categories, winners will be awarded with the Bitfilm trophy and price money: - 3D Space - Fx-Mix - Flash - Machinima - Micromovies (movies for small screens) - Grand Prix The Bitfilm Festival is now open to submissions, please submit your films online at www.bitfilm.com/festival You can also submit papers and mobile content concepts/projects for the mobile multimedia forum (www.bitfilm.com/m3) and Cinema++-forum (www.bitfilm.com/c++), Also check out the Bitfilm Club www.bitfilm.com/club and find contacts, jobs and connect within the digital film community.

SIGGRAPH Asia 2008


Submission Deadline: May 28, 2008
Location: Singapore, Singapore
Website: http://www.siggraph.org/asia2008
SIGGRAPH Asia 2008, the first non-North American venue for a SIGGRAPH conference, to take place Dec. 10-13 at Suntec Singapore International Convention & Exhibition Center, Singapore, is anticipating 6,000 participants and some 80 exhibiting companies and country pavilions. SIGGRAPH Asia committee overview: * Conference Advisory Group Chair - Alyn Rockwood, VP of ACM SIGGRAPH (US) * Conference Chair - Lee Yong Tsui, associate professor at the Nanyang Technological University's School of Mechanical and Aerospace Engineering (Singapore) * Associate Chair - John C. Finnegan (US) * Technical Papers - Kurt Akeley (US) * Sketches & Posters - Diego Gutierrez (Spain) * Courses - Matt Adcock (Australia) * Art Gallery & Emerging Technologies - Tomoe Moriyama (Japan) * Computer Animation Festival - Jinny Choo (Korea) * Educators program - Mark Chavez (Singapore) * Exhibition - Caleb Cheong (Singapore) Program highlights: * Technical Papers The SIGGRAPH Asia 2008 Technical Papers Programme will continue the tradition of excellence in computer graphics and interactive techniques that SIGGRAPH is known for and extend this world-class experience to Asia. We invite submissions of high-quality papers that will set the standard in the field and stimulate future trends. Accepted papers will be presented at SIGGRAPH Asia 2008 and published as a special issue of ACM Transactions on Graphics. The deadline for submission to the SIGGRAPH Asia 2008 Technical Papers Programme is May 28, 2008. * Sketches and Posters Take part in a dynamic forum as authors sketch out and discuss their works with a passionate audience. Check out the posters depicting graphical summaries of new ideas that come with a scheduled discussion session. * Courses International experts will be presenting instructional sessions on the latest and best practices in computer graphics and interactive techniques. * Art Gallery This is a showcase for innovative works, including hybrid formats such as text-literature collaboration and zero gravity space art, all of which will serve to provoke and challenge the audience's intellect. * Computer Animation Festival This is a celebration of the best in world-class digital animation. With submitted works from around the world, in genres that extends to machinima, gaming and scientific visualization, it's a feast for both the eye and the mind. * Educators program To equip educators with the tools to guide the next generation of computer graphics professionals, this program will present innovative approaches to creative instruction in a series of panels, demos and informal discussions. * Emerging Technologies Demos and installations of new computer graphics and interactive technologies such as haptic interfaces and robotics will be on display. * Exhibition Be the first to see and evaluate next generation CG & interactive technologies. Immerse yourself in an environment of new ideas, trends & concepts. * Exhibitor Tech Talk Gain insights before deciding on which new technology to align with an existing business. * Job Fair This is where the biggest and the brightest flock together and a chance meeting may lead to a dream career. For more information about SIGGRAPH Asia, visit www.siggraph.org/asia2008.

Evening of Dance-Based Animation at Kinetic Cinema


Submission Deadline: Feb 11, 2009
Location: Brooklyn, New York, USA
Website: http://www.chezbushwick.net/
On February 11, 2009 at 7 p.m., the Kinetic Cinema screening at Chez Bushwick will feature a wide-variety of dance and movement animation videos. Curated by Doug Fox, blogger and founder of Great Dance, the program will show how directors, artists, choreographers and dancers have used different animation styles and techniques to capture, illustrate and transform human movement. The program will feature 15 clips from video and film animations, theatrical movie releases, TV commercials, music videos, performances and installations, and student projects. Among the highlighted animation techniques will include hand-drawn 2D animation, 3D animation, live-action and computer graphics, stop-motion, rotoscoping, motion graphics, real-time performance animation, machinima and other animation styles. This program builds on Fox's online guide to "50 Dance and Movement Animations," which he published in January 2009 on GreatDance.com. He has interviewed many of the artists, animators, directors, choreographers and dancers who participated in the production of the videos which will be screened and he will share insights from these conversations during the Q&A section of the program. Date/Time: February 11, 2009 7-9 p.m. Tickets: $10 at the door, no reservations. Location: Chez Bushwick, 304 Boerum St., Buzzer #11, Brooklyn, NY 11206. Phone: 718.418.4405 Web: www.chezbushwick.net Trains: L to Morgan Street Directions: Exit back of the train. Turn LEFT outside the station. Turn LEFT onto Boerum Street. The screening portion of the program will be just over an hour and discussion will follow. The following dance animation videos will be screened: BALLET DANCER WARM-UPS (2007) -- 1:13 minutes 2D animator Susan Chien, for a life-drawing class at Massachusetts College of Art and Design, created a hand-drawn animation with a stop-motion feel that captures the movements of a human model. BODY NAVIGATION (2008) -- 8:08 minutes Recoil Performance Group's dance installation with real-time, interactive graphics, premiered in Copenhagen as part of Danish Dance Theatre's LABYRINTH. Choreography by Tina Tarpgaard, and visual and interaction design by Ole Kristensen and Jonas Jongejan. Chandon -- AFTER PARTY (2007) -- 34 seconds A combination of live action and computer graphics were used in this TV commercial featuring a Tango-dancing wireframe couple constructed from a champagne bottle cap. Produced by advertising agency Dentsu America. CSI: NY -- "SECOND LIFE Virtual Experience" (2007) -- 1:47 minutes Nightclub dancing scene from CSI: NY. Machinima pioneers ILL Clan produced the in-world animations for CBS where a killer is tracked in the SECOND LIFE virtual world. EN TUS BRAZOS (2006) -- 5:20 minutes A 3D narrative-based animation about a tragic accident that befalls a great Tango dancer of the 1920s. Direction and animation: François-Xavier Goby, Matthieu Landour and Edouard Jouret. FEET OF SONG (1988) -- 5:27 minutes Inspired by African music and art, U.K.-based 2D animator and dancer Erica Russell, who grew-up in South Africa, explores rhythms, colors and moving forms. GHOSTCATCHING (1999) -- 7:10 minutes Digital artists Paul Kaiser and Shelley Eshkar composed this 3D animation based on the captured movement and sound phrases of choreographer Bill T. Jones. This art installation premiered at The Cooper Union School of Art. HUMAN SKATEBOARD (2007) -- 32 seconds A stop-motion TV commercial created for Sneaux Shoes by animation and video production company PES. Sneaux fans are encouraged to create and share their own stop-motion skateboarding adventures. ILLUMINATED (2007) -- 4:13 minutes Animator Kevin Abbott modeled a 3D metallic character that moves to the motion-captured sequence of dancer David Curwen. Created and performed at Western Michigan University. "Joinville Dance Festival Promotion" (2008) -- 30 seconds 3D animated video promotion for dance festival in Brazil. Design and characters inspired by illustrations of dance steps in teaching magazines. Direction: Frederico Freire, animation: Magno Borgo. KINETICS (2008) -- 2:53 minutes Chicago-based visual designer Nicholas Schrunk produced this video that features the interplay of motion graphics and the break dancing of Damion "Daylight" Day, recorded with a high-speed video camera. MR.

BrainCamp 2008


Submission Deadline: Mar 13, 2008
Location: New York, New York, USA
Website: http://www.braincamp.com
BrainCamp is the only high-level, cross-media conference specifically geared to major players in children's entertainment. BrainCamp is a chance to relax with peers and explore all sides of our industry, gather ideas, and recharge your batteries. BraincCamp attracts senior executives, creative forces and movers and shakers in the kids' and family entertainment industry. There are eight presentations over two days, along with food, fun and social events. The atmosphere is loose and relaxed, no suits, no ties. BrainCamp is an intimate event; attendance is limited. There are no "panels," there is no stage separating speakers from attendees. Speakers and attendees interact during presentations, during breaks and during social events. For more information, visit www.braincamp.com.

9th Forum Brasil


Submission Deadline: Jun 03, 2008
Location: Sao Paulo, Brazil
Website: http://www.forumbrasiltv.com.br
Created in 1998, Forum Brasil is Latin America's leading TV programming trade show. Representatives from more than 20 countries use the forum as a marketplace to find great products, share experiences, get new information, analyze local markets, and engage in profitable business networking. Forum Brazil features: * International seminar with top-tier names in programming and production * 30-minute sessions with channel executives from Brazil and other countries detailing their acquisition policies * Pitching of animation, documentary, series and feature projects * Screenings of programs and pilots via a fully automated system * Great networking, acquisitions, co-production and distribution opportunities Broadcasters, pay-TV channels, distributors and independent producers from Brazil, other Latin American countries, the United States, Canada, Asia and Europe have made Forum Brasil a regular fixture of their business schedule. For additional information, visit www.forumbrasiltv.com.br.

The Machinima Film Festival 2003


Submission Deadline: Sep 15, 2003
Location: New York, New York, USA
Website: http://www.machinima.org
The Academy of Machinima Arts & Sciences will hold the Machinima Film Festival, which celebrates films made within a realtime virtual 3D environment (i.e. 3D game engine). The early submission deadline is August 1, 2003 and the final deadline is September 15, 2003. Last year

Ottawa International Animation Festival 2004


Submission Deadline: Jul 02, 2004
Location: Ottawa, Ontario, Canada
Website: http://www.awn.com/ottawa
The Ottawa International Animation Festival (OIAF 04) is North America's oldest and largest animation festival. The festival is broken up into four umbrella categories. The first is for animated feature films. The New Media Competition covers Animation Short Made for the Internet, Internet series, interactive animation and "Machinima," films made with video game software. Commissioned Films Competition covers educational, scientific or industrial film, advertising film, station-program identification, music video, television special, television pilot, television series for adults and television series for children. Independent Short Films Competition covers narrative short film under 35 minutes, non-narrative short film under 35 minutes, first film and films made for children. The changes for 2004 include an expanded range of new media categories -- growing from one generic to four sub-categories -- and additional TV categories. Traditionally shown out of competition as a program enhancement, the feature film category was first introduced at the last OIAF held in 2002, and is expected to draw even more entries this time around. Overall, a record 1,700 entries were received for OIAF 02, the most entries ever received by any international animation festival. Approximately 100 more films, selected from an anticipated 1,500+ entries, will be shown during the festival's showcase programs. The International Short Showcase, the International TV Showcase, the Canadian Short Showcase, the Canadian TV Showcase and the first-ever Kids Animation Showcase will comprise this out-of-competition series. Founded in 1976, and held biennially ever since, the OIAF attracts international animators, producers, broadcasters, and enthusiasts to Ottawa to view films entered in and out of competition, and attend special screenings and workshops that ponder the current state and future of animation. For more information, visit www.animationfestival.ca or www.awn.com/ottawa, e-mail info@animationfestival.ca or call (613) 232-8769.

Bitfilm Festival 2004


Submission Deadline: Jul 15, 2004
Location: Hamburg, Germany
Website: http://www.bitfilm-festival.org
The Bitfilm Festival for digital film and new media shows films that use digital technology in a creative and innovative way. There are six categories: * 3D Space: Computer generated 3D animations. * FX Mix: Digitally composed hybrids, mixing live-action, effects and animation. * 64K Demos: Audiovisual programs that work with a PC's processor and videocard. * Flash: Linear films and interactive works made with Macromedia Flash. * Machinima: Films that are animated in realtime using game environments. * Micromovies: Films of max. three minutes that are custom-made for mobile devices like cell phones, PDAs, etc. There will be a total of 45,000 Euros in prize money awarded. There is no entry fee. More information and submissions can be found at www.bitfilm-festival.org.

Sex in Video Games Conference

Posted In | Event Category: Animation, Interactive, Other, Web / Internet | Event Type: Conferences, Discussion, Screenings | Site Categories: Machinima

Submission Deadline: Jun 08, 2006
Location: San Francisco, California, USA
Website: http://www.sexinvideogames.com
The Sex in Video Games Conference: Exploring the Business of Digital Erotic Entertainment will be held at the Lodge at Union Square, Kensington Park Hotel in San Francisco, California. The conference is the first of its type and will be an annual event. This unique conference will focus on the design, development, and technology of sex in video games from a national as well as international perspective. In addition, this conference will also have a strong focus on business matchmaking and networking. During the conference's two-day run, it will feature numerous lectures and keynotes, a machinima art show (erotic art and movies derived from video games) as well as panel discussions with leaders in video game and adult video game development. Sheri Graner Ray will give the keynote. Graner Ray is an accomplished game designer with 16 years experience in the videogame industry and is the author of GENDER INCLUSIVE GAME DESIGN: EXPANDING THE MARKET. For more information, visit www.sexinvideogames.com.