Past Events :: Interactive

BSIT 3rd Year Exhibition and Industry Night

Starts: Nov 15, 2005 - Ends: Nov 15, 2005
Submission Deadline: Nov 01, 2005
Location: Melbourne, Victoria, Australia
Website: http://www.multimedia.monash.edu.au/
The BSIT 3rd year Exhibition 2005 is a high quality exhibition of work produced by graduating students of the Bachelor of Multimedia Systems. The Exhibition will be open to the Multimedia industry, Secondary school students and the general public.

Location
The BMW Edge at Federation Square, Melbourne.

Date & Time
Tuesday November 15th 2005, 9am-5pm (Industry Night 6.30pm-late).

Details
BSIT 3rd year Exhibition 2005 aims to:

To achieve these aims, the BSIT 3rd year Exhibition 2005 one-day program, boasts:

Approximately 80 exhibitors, displaying a range of products including 3D game engine design, 3D video, games, educational CD ROM, interactive multimedia, dynamic web applications, database programming, Flash animation and more.

The Industry Night is invite only, if you are a member of the Multimedia or Education Industry and wish to attend the night please contact Andrew Owen on 03 9903 1411 or andrew.owen@infotech.monash.edu.au.

Digital Media Festival - Sydney

Starts: Dec 06, 2005 - Ends: Dec 08, 2005
Submission Deadline: Dec 06, 2005
Location: Sydney, Australia
Website: http://www.dmw.com.au
Bringing together some of the world

RMIT's AIM Graduate Screening

Posted In | Event Category: Animation, Interactive, New Media, Short Films, Visual Effects | Event Type: Exhibits, Screenings
Starts: Dec 05, 2006 - Ends: Dec 05, 2006
Submission Deadline: Dec 05, 2006
Location: Melbourne, Victoria, Australia
Animation and Interactive Media graduate screening 2006 The graduate students of RMIT's AIM course present a night of animated short films, games and interactive spaces produced as major projects for the Grad Dip program. Animation and Interactive Media graduate screening 2006 5th December 2006 Starts at 7pm Storey Hall, RMIT University Swanston St, Melbourne, Australia.

GRAPHITE 2007

Starts: Dec 01, 2007 - Ends: Dec 04, 2007
Submission Deadline: Jan 11, 2007
Location: Perth, Western Australia, Australia
Website: http://www.anzgraph.org/graphite2007
GRAPHITE 2007
1-4 December 2007
Perth, Western Australia
http://www.anzgraph.org/graphite2007

Sponsored by ACM SIGGRAPH, GRAPHITE 2007 is the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia, an annual event conducted in the Australasia-South East Asia region.

GRAPHITE 2007 will provide a unique atmosphere for researchers, technologists, artists, industry professionals, educators and students to mingle while taking in the latest technical and artistic accomplishments from around the globe.

Subscribe to the mailing list to stay up to date with GRAPHITE 2007. http://lists.siggraph.org/mailman/listinfo/graphite2007

Byte Me! Festival

Starts: Dec 01, 2007 - Ends: Dec 09, 2007
Submission Deadline: Dec 01, 2007
Location: Perth, Western Australia, Australia
Website: http://ByteMe.net.au
Byte Me! is a Digital Content Festival, featuring a program of screenings, Show 'n Tells by international Industry speakers, live audiovisual performances and innovative cross-media events. See http://ByteMe.net.au There will be free interactive community activities, as well as a intensive program of low-cost events such as screenings and guest speakers including Robin Hunicke, lead developer of MySims for wii from EA Games; Paul Van Ommen, head of the Miniatures Unit on King Kong from Weta Workshop; and the Australian Premiere screening of Figwit (Frodo is Great, Who is That?) documentary and Q+A with NZ Film-maker Stan Alley. There is NO Registration fee, and the events will all be reasonably priced. The Festival is unrelated to, but runs concurrently with GRAPHITE 2007 http://www.graphite.siggraph.org/ to make the long trip to Perth doubly worthwhile.

Game Connect: Asia Pacific 2008

Posted In | Event Category: Interactive, Web / Internet | Event Type: Conferences, Discussion, Exhibits, Seminars / Workshops
Starts: Nov 19, 2008 - Ends: Nov 22, 2008
Submission Deadline: Jul 08, 2008
Location: Brisbane, Queensland, Australia
Website: http://www.gameconnectap.com
On behalf of the Game Developers' Association of Australia, convenor of the Game Connect: Asia Pacific (GCAP), it is our pleasure to invite you to join us in Brisbane from Wednesday November 19 through Saturday November 22, 2008, to participate in "Game On -- Seriously!" Representatives from the Asia Pacific region's game development industry will converge in Australia once again to focus on industry improvement, investment, advancement and growth. GCAP 08 will deliver a stimulating technical program that features leaders in the field of game development who will present new knowledge and thinking covering a wide range of disciplines and topics. Deadline for submission of abstracts on Tuesday July 8, 2008. Authors will be advised of abstract acceptance on Tuesday August 19, 2008. GCAP 08 is now accepting abstract submissions from leading industry members of the games, IT, interactive entertainment, and film and sound industries. Some of the main topics of GCAP 08 will be online, mobile and casual games, serious games, along with technological developments including latest server technologies. GDAA is also looking for presentations and workshops in the fields of online, mobile and casual games, serious games in defense, education and simulation, technological developments, game development, writing and scripting, project management, business modeling and marketing, finance and investment, and skills and recruitment. If you are interested in presenting at the conference please follow the submission guidelines on the website. Your submission will then be reviewed by the program committee and should you be successful you will be allocated a session according to the content and success of your submission after your official confirmation. For more information on the call for presenters and submission of abstracts go to www.gameconnectap.com.au/speak.html. Game developers, publishers, distributors and investors should attend, along with interactive entertainment industry players and educators. Whether you're a programmer, project director, senior architect or designer, studio staff member, a new recruit or student, GCAP 08 offers tangible benefits. Specialist recruitment agencies and media will be in attendance and are also welcome. The event's primary focus is the improvement and advancement of the region's game developers, including Australia, New Zealand and the Asian territories (primarily Japan, Taiwan, Singapore, Korea, China, Hong Kong Vietnam, Philippines and New Zealand). GCAP 08 offers exclusive sponsorship opportunities which will enable your organization to access key contacts, demonstrate your support for and continued contribution to the games development sector. GCAP 08 provides the best platform for you to showcase, promote and/or launch new products and services. In sponsoring or exhibiting at GCAP 08 your organization is making a difference to the game development industry within Australia and the Asia Pacific, while at the same time it is enhancing its image as a responsible corporate supporter. Sponsoring or exhibiting at this prestigious event brings benefits not just to the attendees but also to your entire business on a local, national and international level. Go to https://www2.iceaustralia.com/ei/getdemo.ei?id=109&s=_30C118ED4 to register your interest in sponsoring and/or exhibiting at GCAP 08 and to receive the sponsorship and exhibition prospectus.

16th Independent Arts Festival

Starts: Apr 10, 2004 - Ends: Apr 10, 2004
Submission Deadline: Apr 10, 2004
Location: Sint-Niklaas, Belgium
Website: http://www.sztuka-fabryka.be/festival/
The Independent Arts Festival offers space to exhibit, show and perform any form of creativity especially those in the independent scene. The event is focused to up and coming young artists who have never exhibited their art before. The festival also invites international, independent and professional artists to share their artwork. The motto of the event is: "Art is not boring." The festival also wants to give attention to the comic and zine scene. The event will feature a reading corner where visitors will be able to read comics and zines, and give comic artists and zine publishers the possibility to come and show or sell their products. For more information visit www.sztuka-fabryka.be/festival/.

ANIMA 2006

Starts: Feb 24, 2006 - Ends: Mar 05, 2006
Submission Deadline: Jun 30, 2005
Location: Brussels, Belgium
Website: http://www.awn.com/folioscope
Anima 2006 provides a key showcase for the entire range of quality animation, right in the heart of Europe. More than 200 films screened in the international competition or in retrospectives, exhibitions, film lectures and workshops, events such as "La Nuit anim

Montreal International Festival New Cinema New Media (FCMM)

Starts: Oct 09, 2003 - Ends: Oct 19, 2003
Submission Deadline: Jun 02, 2003
Location: Montreal, Quebec, Canada
Website: http://www.fcmm.com
In keeping with its aim of promoting cin

COMDEX Canada 2003

Starts: Mar 24, 2004 - Ends: Mar 26, 2004
Submission Deadline: Mar 24, 2004
Location: Toronto, Ontario, Canada
Website: http://www.comdex.com/canada
COMDEX Canada 2003 is a technology marketplace where buyers and sellers meet, learn and make business technology decisions. The event gives professionals a look at new applications and solutions. The event allows them to generate and close leads, shorten sales cycles, support existing clients, develop channel distribution or technology partnerships, position or launch new products, increase brand awareness, gain exposure to press and analysts and generate demonstrable ROO and ROI. For more information on the event visit www.comdex.com/canada/.