Past Events :: Conferences

3rd Annual Oklahoma Electronic Game Expo and Multimedia Conference

Starts: Apr 10, 2010 - Ends: Apr 10, 2010
Submission Deadline: Mar 26, 2010
Location: Oklahoma City, Oklahoma, USA
Website: http://oege.gamesok.org

The Oklahoma Electronic Game Expo and Multimedia Conference (OEGE) is a one day conference that seeks to bring together students, educators, professionals and enthusiasts in all areas of Computer-Aided Technology and highlight Oklahoma as a creative outlet for these industries.

Computer-Aided Technology encompasses all creative industries that use computers for the development of their designs, such as video game, multimedia, graphic design, web design, CAD, GIS, video editing, animation, and digital art.

By offering an educated workforce, we strive to make Oklahoma a prime location for game development, multimedia, animation, etc., thus expanding this growing creative industry.

SXSW 2011

Posted In | Event Category: Features, Interactive, New Media, Short Films | Event Type: Competitive Festivals, Conferences | Site Categories: Events
Starts: Mar 11, 2010 - Ends: Mar 20, 2010
Location: Austin, Texas, USA
Website: http://sxsw.com

The South by Southwest® (SXSW®) Conferences & Festivals offer the unique convergence of original music, independent films, and emerging technologies. Fostering creative and professional growth alike, SXSW is the premier destination for discovery.

Year after year, the event is a launching pad for new creative content. New media presentations, music showcases and film screenings provide buzz-generating exposure for creators and compelling entertainment for audiences. Conference panel discussions present a forum for learning, business activity thrives at the SXSW Trade Show: The Exhibition for Creative Industries and global networking opportunities abound. Austin serves as the perfect backdrop for SXSW®, where career development flourishes amid the relaxed atmosphere. Intellectual and creative intermingling among industry leaders continues to spark new ideas and carve the path for the future of each ever-evolving field, long after the events' conclusion.

Introducing our Conferences and Festivals...

The SXSW® Music and Media Conference celebrates its 25th Anniversary in 2011. Reaching a quarter of a century of being the biggest and most anticipated convergence of all things music, SXSW is ready to keep the reputation alive by programming the best event yet.

By day, thousands of conference registrants network in the halls of the Austin Convention Center on their way to do business at the SXSW Trade Show: The Exhibition for Creative Industries, sit in on informative panel discussions featuring some of the industry's key players, gain insight from legendary keynote speakers or plan out their abundant party schedules. At night, SXSW showcases hundreds upon hundreds of musical acts from around the globe on over eighty stages in downtown Austin. All this and so much more, combine to make SXSW one of the most revered music events, year after year.

The SXSW® Film Conference and Festival is a uniquely creative environment featuring the dynamic convergence of talent, smart audiences and industry heavyweights. A hotbed of discovery and interactivity, the event offers invaluable networking opportunities and immersion into the art and business of the rapidly evolving world of independent film.

The Film Conference buzzes as world-class speakers, creative minds, and notable mentors tackle the latest filmmaking trends amidst the unmatched social atmosphere of the SXSW experience. Simultaneously, the internationally acclaimed, nine-day Festival celebrates raw innovation and emerging talent, featuring a truly diverse program that includes provocative documentaries, subversive comedies, DIY narratives, genre standouts and more.

The 18th annual SXSW® Interactive Festival challenges you to envision the future of innovative technology. Featuring five days of compelling presentations from the brightest minds in emerging media and scores of exciting networking events hosted by industry leaders, SXSW Interactive offers an unbeatable line up of special programs showcasing the best new websites, digital projects, wireless applications, video games and startup ideas the community has to offer. From hands-on training to big-picture analysis, SXSW Interactive has become the place to preview of what is unfolding in the world of creative technology. Join us March 2011 for the panels, the parties, the 14th Annual Interactive Awards, SXSW ScreenBurn, the SXSW Trade Show, SXSW Accelerator and, of course, the inspirational experience that only SXSW can deliver.

Game Developers Conference(r) 2010

Starts: Mar 09, 2010 - Ends: Mar 13, 2010
Location: San Francisco, California, USA
Website: http://www.gdconf.com/

The Game Developers Conference® (GDC) is the world’s largest professionals-only game industry event. Presented every spring in San Francisco, it is the essential forum for learning, inspiration, and networking for the creators of computer, console, handheld, mobile, and online games.

The GDC attracts over 17,000 attendees, and is the primary forum where programmers,artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. The GDC is produced by the Think Services Game Group, a division of United Business Media.

This market defining conference features over 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. In addition, the GDC expo showcases all of the most relevant game development tools, platforms and services helping to drive the industry forward. The conference also features the twelfth annual Independent Games Festival, where new, unpublished games compete for the attention of the publishing community, and the tenth annual Game Developers Choice Awards, the premier accolades for peer-recognition in the digital games industry.

2010 D.I.C.E Summit

Posted In | Event Category: Interactive | Event Type: Competitive Festivals, Conferences | Site Categories: Awards, Events, Games, Internet and Interactive
Starts: Feb 17, 2010 - Ends: Feb 19, 2010
Location: Las Vegas, Nevada, USA
Website: http://www.dicesummit.org

The D.I.C.E. Summit® 2010 is the home of the 13th annual Interactive Achievement Awards® ceremony on February 18th, where industry leaders and members pay tribute and recognize the individuals and products that contribute to the growth of the interactive entertainment software business. Comedian, actor and spirited game enthusiast, Jay Mohr will return for his fifth year as host. The Independent Film Channel will be streaming the Awards, as well as filming the show for a TV broadcast to follow.

Sponsors to date include: Microsoft, Nintendo, Sony, Electronic Arts, IFCTV®, Electronic Entertainment Design and Research, Hansoft AB, Gigamedia, MTV Networks, Day 1 Studios, Intel, Infernal Engine, Insomniac Games, Boesky & Company, The Guildhall at SMU, The Strong National Museum of Play, PR Newswire, and GameIndustry Biz. Immediately following D.I.C.E.® this year, will be the Indie Games Challenge winners announcements.

About the Academy of Interactive Arts & Sciences:

The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as a not-for-profit organization whose mission is to promote, advance and recognize common interests and outstanding achievements in the interactive arts and sciences. To further enhance awareness of the Academy’s vision, the organization created the D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit in 2002, a once yearly conference dedicated to exploring approaches to the creative process and artistic expression as they uniquely apply to the development of interactive entertainment. With the success of D.I.C.E., the Academy took the exclusive event to Singapore to launch the first ever D.I.C.E. Asia this year. The Academy also conducts an annual awards show, Interactive Achievement Awards, to promote and acknowledge exceptional accomplishments in this field. With more than 20,000 members, including Electronic Arts, Microsoft, Sony and Nintendo, Day One Studios, Epic Games and Insomniac Games, The Academy is the leading advocate of video games worldwide.

Since its inception, The Academy has created and collaborated on a number of unique programs that promote the industry. AIAS oversees Into The Pixel, a juried exhibition of art from video games. In addition, the Academy sponsors several education programs including the Randy Pausch Scholarship, which awards students pursuing their dreams of becoming an interactive entertainment creator, and The Academy Scholar, a program sponsored with The Guildhall at Southern Methodist University (SMU). The AIAS is currently collaborating with Gamestop and SMU on the Indie Games Challenge, a contest for professional and non-professional video game developers to create their own video game and the chance to win up to $300,000 worth of prizes. More information is available at http://www.interactive.org and http://www.intothepixel.com.

Anima - Brussels Animation Film Festival

Starts: Feb 12, 2010 - Ends: Feb 20, 2010
Submission Deadline: Oct 15, 2009
Location: Flagey, Belgium
Website: http://www.folioscope.be/

Anima 2010

The countdown has begun!

The next Anima, the Brussels International Animation Film Festival, will take place in Flagey from 10 to 20 February 2010

Over one hundred and fifty films in the international competition (shorts and features, commercials, music videos), retrospectives, exhibitions, lessons, workshops for the kids, the Futurama professional days, round-table discussions, numerous guests and film concerts make Brussels an international appointment not to be ignored. It's also the place to find out about Belgian animation with a national competition and screenings in panorama. Add to that a very "Animated Night" full of films, and Anima easily confirms itself a "must" for the thirty thousand spectators that flock to Flagey, the prestigious cultural centre of Belgium's capital city.

The Anima 2010 competition

Award for the best feature filmAwards for the best short filmsAward for the best graduation filmAward for the best commercialAward for the best music videoNomination for the Cartoon d'Or

Deadlines

Registration: 15 October 2009

Films received: 20 January 2010

Rules (pdf)

Entry Form (pdf)

Entry Form (doc)

KidScreen Summit 2010

Starts: Feb 10, 2010 - Ends: Feb 12, 2010
Location: New York, New York, USA
Website: http://summit.kidscreen.com/

KidScreen Summit is renowned as the kids entertainment industry's most important annual event.  In 2009, the conference welcomed 1400+ attendees from 40 countries, with a record-setting 60% of delegates hailing from outside of the US.  Top decision- and deal-makers in the kids business attend KidScreen Summit to engage in critical dialogue on issues that affect the industry; take advantage of some of the year's best networking opportunities; recognize and understand current market needs, opportunities and challenges; learn more about key innovators and their visions; and find and share ideas that will drive their businesses forward.

The Summit provides the year’s best opportunities to make contacts, cement new relationships and reconnect with colleagues from all areas of the business. There are a multitude of pre-event and on-site opportunities to meet current and future partners. Pre-event networking is facilitated through our MyEvent on-line platform that lets you connect with fellow delegates to plan meetings, share similar interests, investigate partnerships and much more.

Imagina

Starts: Feb 03, 2010 - Ends: Feb 05, 2010
Location: Monte Carlo, Monaco
Website: http://www.imagina.mc/content/Home/homeUK.php

imagina is the leading European event for simulation and visualisation based 3D design and decision-making solutions.

Over a period of three days, imagina’s conference cycle brings you all the relevant information regarding the current state of the 3D market, exploring the key issues involved and providing feedback from different economic sectors including Industry, Architecture and Territory Planning and Media & Entertainment.

For the second year running, imagina 2010 will host a Digital Village devoted to local authorities, towns, cities, regions and local governments. 

 imagina is not only a professional event, but also a ‘3D Industry Innovation Ecosystem'. Whether you are a designer, publisher, service provider or a distributor of software and 3D IT products, exhibiting at imagina and its Exhibition Hall - which features over 4,000 m2 of floor space - enables you to respond to an ever-increasing range of related challenges, each with a high return on investment.

Future Film Festival

Starts: Jan 26, 2010 - Ends: Jan 31, 2010
Submission Deadline: Dec 31, 2009
Location: Bologna, Italy
Website: http://www.futurefilmfestival.org/intl/

Future Film Festival presents the news about the programme of the 12th edition that will take place, as usual, in Bologna, Italy, from 26th to 31st January 2010 at Teatro Duse (Via Cartoleria 42) and Palazzo Re Enzo (Piazza del Nettuno) that will host the Future Village (press conferences, accreditation office, workshops, kids area, cocktails and relax area) and for the first time will be a screenings venue too.

Since eleven years, the Bolognese event dedicated to animation and special effects is the most important date in Italy to notice the changes of digital imaginary, and to analyse the evolution of cinema and animation. The Future Film Festival has made known also in Italy important names of the International cinema, now well known by the audience and valued by International festivals as Hayao Miyazaki, John Lasseter, Osamu Tezuka, Satoshi Kon, Bill Plympton, Tsui Hark, Phil Mulloy, Nobuo Nakagawa and Paul Driessen or animation companies at the top of box offices as Pixar Animation Studios, Aardman Animations, Blue Sky. Moreover, in its history the FFF has explored cinematographies not well known like the Iranian and the South American cinema, and the new generations of artists from all over the world.

The Future Film Festival 2010 programme, directed by Giulietta Fara and Oscar Cosulich will present the news of cinema but not only. The focuses on stop-motion and on Motion Graphics will take stock of the contemporary uses of these techniques. The 3dDAY, after the success of the last January, will reveal the secrets of stereoscopic technique with key figures (distributors, theaters owners, producers) and the works for the cinema, tv and videogame. A special thanks to the City of Bologna, Province of Bologna, Emilia-Romagna Region and Emilia-Romagna Film Commission which support the event.

Since its first edition, Future Film Festival for its image has created a strong link with visual arts: every year the Festival asks an artist of the last generation to create an original work that will become the image-icon of FFF, looking for links and synergies between cinema, visual arts, photography and street-art. The FFF2010 has entrusted its image to the young writer UFO 5 who will realize a wallpainting that will be the symbol of the new edition. Amongs symbols and signs of his imaginary, UFO 5 will interpret the Future Film Festival changeable identity.

FUTURE FILM FESTIVAL 2010 FOCUSES

Saul Bass & Motion Graphics
Future Film Festival 2010, following its constant analysis of animated image, will dedicate a focus to the Motion Graphics, one of the most contemprary techniques used by young artists, in which the graphic applications give the illusion of movement.

The Future Film Festival will focus on some key figures of contemporary motion graphics as Mischa Rozema, cofounder of Post Panic, the production company based in Holland, and author of commercials and videos for well known brands as Nike and MTV, and the English artist Rob Chiu, (alias The Ronin)  author of a lot of works for Nokia, BBC, EMI, Greenpeace and many others. The FFF will focus on also their source of inspiration: the work by Saul Bass, great opening titles’ author and pioneer of motion graphics.

Saul Bass (1920-1996) is one of the key figure on graphic headlines for cinema. Thanks to Saul Bass, this work became an art. When he was young, he became his carreer as assistant in the art department of Warner Bros. based in New York and he gained experience in the field of Costructivism and Bauhaus. After some experiences as graphic designer, in 1954 Bass collaborated with Otto Preminger for the Carmen Jones poster and opening titles. After that, he realized The Seven Year Itch (1955), The Big Knife (1955), The Man with the Golden Arm (1955) title sequences. In 1959 he realized the Preminger’s Anatomy of a Murder poster and opening animated sequence with the original jazz score by Duke Ellington.

NATPE Market and Conference

Posted In | Event Category: Business / Management, Licensing, Television | Event Type: Conferences, Trade Shows
Starts: Jan 25, 2010 - Ends: Jan 27, 2010
Location: Las Vegas, Nevada, USA
Website: http://natpemarket.com/

Join National Association of Television Program Executives for NATPE 2010 Market & Conference —the world’s best multi-platform video conference. Held January 25-27 at the Mandalay Bay Resort & Casino in Las Vegas, NATPE 2010 will feature an updated, bustling marketplace floor, a jam-packed three-day schedule and exciting special programs and features!

Speakers include: Hugh Laurie, David Shore & Katie Jacobs from Fox’s House, Michael Eisner, CEO of The Tornante Co., David Zaslav, President/CEO of Discovery Communications, Donald Trump, the cast of ABC’s Modern Family, Elisabeth Murdoch, CEO of Shine Group, Alex Bogusky, Chief Creative Officer, Crispin Porter + Bogusky, and many more!

… And back by popular demand: The NATPE Celebrity Chef Kitchen! Join Charlie Palmer, Paul Bartalotta, Kerry Simon, Richard Blais, & other celeb chefs as they heat up the market floor.

View the full 2010 Conference Schedule here: http://natpemarket.com/natpe-2010-conference-schedule

Forum Blanc

Starts: Jan 12, 2010 - Ends: Jan 14, 2010
Location: Haute-Savoie, France
Website: http://www.forumblanc.org

Event dedicated to animation and cross-media for industry professionals 2nd edition from 12th to 14th January 2011 - Le Grand Bornand / Annecy (France)

Presented by CITIA, organiser of the Annecy International Animation Film Festival and Market (Mifa)

The concept

2 and a half days of information, training, reflection and discussions between professionals for a complete overview of all animation and cross-media issues.

The programme

Le Forum Blanc gives professionals from animation, video games, broadcasting, new interactive services and mobile phones the possibility to find out all the current aspects concerning animation and cross-media, from writing to broadcasting, funding, production and legal issues.

This second edition will be giving the floor to such speakers as Julien Borde, Head of Children and Youth programming at France Télévisions; Jo Twist, Commissioning Editor at Channel 4; Joël Ronez, Head of Internet at Arte and Orion Ross, Vice President of Development for Original series at Disney, who will be talking about the vision and the role the historic model of broadcasting is playing in the developments of cross and transmedia.

Miles Bullough, Head of Broadcast and Development at Aardman Animations and Antony Roux, Artistic Director at Ankama will be sharing their experience and talking about the strategies in their respective companies.

Monique Simard, Managing Director of the French programme at the National Film Board of Canada and Canadian Producer, Sylvain Viau, will be giving their viewpoints and talking about new incentives in Canada.

These sessions will also be complemented by French or international case studies from the animation or related sectors, covering all the creative, financial and legal angles of the production chain of cross-media projects.

You can find details of the programme and the list of speakers on www.forumblanc.org