Careers in Concept Art Event-Film and Game Concept Artists Share Secrets at Two Day Seminar
FOR IMMEDIATE RELEASE-
Film and Game Concept Artists to Share Secrets at Two Day Seminar
Six movie and game concept artists will explain their individual processes in a two days seminar that covers characters, creatures, environments, and vehicles on April 30th and May 1st. Each artists will do live demonstrations of their techniques,along with sharing 10 things that they have learned over their careers to pass on to students who want to become concept artists for film and games.
Anthony Francisco-designed for BubbleBoy, Evolution, Spiderman, AI., MIB2, Chronicles of Riddick, Superman Returns, and Species 3 to name a few. He started his game career on NCSoft on Guild Wars and Tabula Rasa. He continued work on Project Offset and now currently does work as a freelance game concept artist.
Brian Yam- currently a concept artist in the entertainment industry. He’s develops concepts for games and film studios such as Insomniac Games where he worked on Ratchet, and Clank and Resistance Fall of Men,Imagi Animation Studios working on Gatchaman, Naughty Dog, ImageMovers Digital. And currently Spark Unlimited.
























I suoppse that sounds and smells just about right.
I bow down humbly in the preescne of such greatness.
I feel so much happier now I understand all this. Thakns!
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