Imagination Workshops and the World at Large: Part 6
Final reflections on how society has a critical need for igniting and cultivating imagination as the origin of all ideation, inspiration, invention and innovation.
Final reflections on how society has a critical need for igniting and cultivating imagination as the origin of all ideation, inspiration, invention and innovation.
Vancouver-based online education provider CG Spectrum collaborates with Iloura VFX to invest up to $1 million in scholarships and paid internships.
Animation director Frank Gladstone to deliver keynote address for MIA Animation Conference running Oct. 16-17 at Miami Dade College.
Master character rigging using this easy to follow step-by-step video course, ‘Anatomy of a 30-Second Short: Camper the Intergalactic Bounty Hunter.’
Alyce Tzue of the Academy of Art University in San Francisco wins gold medal for ‘Soar’; CalArts student Seth Boyden takes the silver for ‘An Object at Rest,’ and SVA students Nicholas Manfredi and Elizabeth Ku-Herrero take the bronze for ‘Taking the Plunge.’
Eleven Savannah College of Art and Design students and alumni garner seven wins in Germany’s prestigious Red Dot Awards for Communication Design.
Awardees include three beneficiaries of the Prince William Scholarships in Film, Television and Games, supported by BAFTA and Warner Bros.
Expert tutorials explain production techniques used on live-action/CG short; modeling and rigging lessons free.
Let’s face it. Everyone has a script. Even writers. The trick isn’t writing a script. The trick is selling it.
PipelineFX’s industry-standard render farm manager lets Europe’s leading VFX academy launch young artists into jobs on movies like ‘Interstellar’ and ‘Gravity.’
Two-day paper animation workshop in Milan, Italy to be led by Ové Pictures founders Veronika Obertová and Michaela Čopíková.
Educational science series directed by BAFTA winner Liz Whitaker employs a hybrid of live-action, CG and 2D animation.
WIA 2015 Mentorship Program to pair entry and mid-level professionals with industry veterans to develop career objectives and devise strategies for reaching their goals.
Khan Academy launches ‘Pixar in a Box,’ a behind-the-scenes look at Pixar Animation Studios’ creative process; Free online curriculum shows how Pixar filmmakers use science, technology, engineering, art and math to create movie magic.
Winners of the 42nd Student Academy Awards competition in the animation category are ‘An Object at Rest’ by Seth Boyden ‘Soar’ by Alyce Tzue, and ‘Taking the Plunge’ by Nicholas Manfredi and Elizabeth Ku-Herrero.
A Bunch of Short Guys presents
INDUSTRY GIANTS 2015 CONFERENCE: NAVIGATING THE FUTURE
DALLAS: Step behind the scenes and into the world of visual effects, animation design and game creation at the Industry Giants 2015 Conference. The annual event for animators, special effects designers, students and professionals takes place from 9:00 am to 5:00 pm, Saturday, September 19, 2015 at the newly-remodeled Addison Crowne Plaza Hotel and Conference Center, located at 14315 Midway Road in Addison, Texas, 70001, Conference tickets are $150. Tickets to the Life Drawing Master Class are $30. Both can be purchased online at www.industrygiants.org or at the door the day of the event.
Industry Giants 2015 includes a Concept Artist Panel featuring Lorin Wood, Senior Concept Designer/Gearbox Software; Eliott Lilly, Freelance Concept Artist and Illustrator; Elise Hatheway, Visual Development Artist/Reel FX Studios and Samantha Youssef, Artistic Director/Studio Technique. The Life Drawing Master Class will be lead by Samantha Youssef and Stephen Silver. Confirmed speakers to date include:
Armand Serrano - Visual Development Artist at Walt Disney Animation Studios
James Gentile – Senior Motion Capture Technician at Monolith Productions Game Studio
Jorge Gutierrez - Writer, Director and Creator at Reel FX Creative Studios
Katy Heckey – Visual Development Artist at Brazen Animation
Rachelle Lewis - Animation and FX Talent Recruiter
Samantha Youssef – Artistic Director at Studio Technique
Stephen Silver -Character Designer with Disney Television Animation, Sony Feature Animation and Nickelodeon Animation
Tony Bancroft - Animator, Author and Director with Disney, Sony and other studios
Tyson Murphy - Lead Character Artist at Blizzard Entertainment
ABOUT A BUNCH OF SHORT GUYS
A Bunch of Short Guys (ABOSG) is a Dallas-based nonprofit animation guild established to foster a community of artists and storytellers. The group serves as educational resource to the local community of entertainment educators and students. Industry Giants is the organization’s annual professional development seminar that brings industry professionals to Dallas for workshops, presentations and panel discussions. Additional information is available at http://www.industrygiants.org.
ABOSG gets its name from a group of 10 animators who came together over 15 years ago to create an animated short for the Siggraph Electronic Theater competition. The name refers to the group of "short film" makers. The original Short Guys silhouetted in the logo feature (from left to right): Vince Sidwell, Brandon Bruce, T.G. Weems, Will Nicholson, Eric Craft, Chad Briggs, Tom Ottinger, J. Marshall Pittman and J. Schuh. The members have changed over the years, evolving from a "bunch of guys" to a community of like-minded individuals working to improve the Texas animation economy. For more information visit http://www.abosg.org
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‘Room Modes Calculator’ and ‘We Are Cubed’ among 48 finalists for Google’s 2015 Project Tango developer contest.
Continuing reflections on how society has a critical need for igniting and cultivating imagination as the origin of all ideation, inspiration, invention and innovation.
Thirteen students representing 11 different U.S. film schools are selected as nominees for the 2015 ASC Gordon Willis Student Heritage Awards, with the winners will be revealed on September 26.
The award was bestowed upon Bin by the eldest member of WIA,105-year-old Ruthie Thompson, connecting past and present female talent.
Ongoing reflections on how society has a critical need for igniting and cultivating imagination as the origin of all ideation, inspiration, invention and innovation.
Led by producer Stephanie Alexander and director Calley MacDonald, 15 Laguna College of Art + Design students tackle story development, character design, puppet fabrication, scenery, filming, editing and scoring of a stop-motion animated short in just 10 weeks.
Originally prototyped during the 2015 Global Game Jam by Cogswell students Christian Sasso and Steven Ulrich, ‘We Are Cubed’ is the next evolution of 3D puzzle game.