BEAU to offer BFA in Comic and Sequential Art for students who want to create cartoons, comic books, storyboards, graphic novels and animated features.
Category: Education and Training
Pamela Thompson talks with Garman Herigstad, FX Lead at Digital Domain, about setting goals for 2012.
The New Year brings with it a lineup of new training content, including the announcement of the Unity Mobile Game Development Series featuring training for the robust game development tool.
New students pursuing their dreams of a career in animation at The DAVE School this January will be taught by award-winning artist, writer and director William Vaughan.
Carnegie Mellon University’s Entertainment Technology Center was founded in 1999 by drama and arts management professor Don Marinelli and the late Randy Pausch, professor of computer science, human-computer interaction and design.
As I reflected in my previous blog, Japanese are true perfectionists, in all they do. Thus, when it comes to political correctness, over centuries, and elected isolation from the external world, they turned it into an art form, a nature, but at what cost? Bowing projects a wonderfully charming sense of politeness and respect, but it does not end on just one bow, it goes on, and on. It is very carefully and skillfully choreographed and, as such, not spontaneous.
MAXON Computer, Inc., the US subsidiary of the leading developer of professional 3D modeling, painting, animation and rendering solutions, today announced the re-launch of Cineversity, the premier online training and education resource for CINEMA 4D users.
Before walking across the stage to receive their diplomas this week, The DAVE School’s newest graduates will gain insights on launching their new careers from VFX industry veteran Kevin Kutchaver.
Florida is now home to a newly licensed, world-class animation and digital arts institute powered by Digital Domain Media Group (NYSE: DDMG), the parent company of Hollywood visual effects studio, Digital Domain.
If you wish further evidence of your own lack of smartness, sit through a SIGGRAPH technical paper Fast Forward presentation. This was not your typical gathering of wily-old geezer scientists in smocks and meerschaum pipes, ruefully rubbing their beards while thoughtfully using 10 sentences to explain things where one sentence would completely suffice.
"Are you insane?” "Have you lost your mind?" "Are you not afraid?" "Don't you realize this is the worse time to go there?" This is just a sampling of the polite examples of reactions and comments my plans for a trip to Japan had triggered. And yet, based on my own life’s journey, I understood early on that, sometimes the worse time could be the best, the most raw, sincere, revealing and insightful.
In the first part of a three-part chapter excerpt, Stephen Burns begins with a tutorial on creating the initial landscape using auto align layers.
We are excited to announce the date for FMX 2012, the 17th Conference on Animation, Effects, Games and Transmedia: May 8-11, 2012.
CTNX is for the young and hungry, boasting a crowd of current students and the recently graduated, who are looking at an angle into their beloved, but notoriously tough, contemporary animation industry. There’s no doubt the event will keep on drawing in professionals, studios, and students, but it remains to be seen whether it can live up to high expectations. Seeing young talent engage with their idols, and feeling their way into a field they are clearly passionate about, is where CTN truly shines.
The secret to great screenplay writing is keeping it simple and visual. Words can be your friends as well as your deadliest enemy. Here’s a short tip that will improve your writing with every word you don’t write.
Gnomon School of Visual Effects - the leading training facility in digital and entertainment arts - has announced the dates and instructors for its upcoming, Master Classes 2011.
Oscar-winning visual effects house, Framestore, is embarking on a joint enterprise with Arts University College Bournemouth (AUCB) to create a regional outpost for visual effects preparatory work.
As more and more schools around the globe offer game-design degrees, wannabe game makers have a variety of programs to choose from. Many schools offer vocational programs, but nowadays the academic and creative aspects of game design are also coming into play. Here, we take a look at the Game Center at New York University, one of the newest game design programs that take the latter approach.
Pat Fraley truly loves teaching and sharing his tips and advice with other voice actors, so we were excited to sit down with him and hear some of his advice for aspiring voice actors. Here is his response: