Games

Disney XD’s Motorcity Revs Up with Racer Game

Posted In | News Categories: Cartoons, Games, Internet and Interactive, Television | Geographic Region: North America | Site Categories: Cartoons, Games, Internet and Interactive, Television
In anticipation of the upcoming Disney XD series Motorcity, Disney ABC Television Group’s Digital Media Team announces the launch of 'Motorcity: Drive', a six-level, 3D racing, shooter game for iPhone, iPad and iPod touch.

South Park: Tenorman's Revenge on Xbox LIVE Arcade, March 30

Posted In | News Categories: Cartoons, Games, Television | Geographic Region: North America | Site Categories: Cartoons, Games, Television
South Park Digital Studios LLC announced today that its all-new downloadable video game “South Park: Tenorman’s Revenge,” will be arriving Friday, March 30, exclusively on Xbox LIVE Arcade.

FMX 2012 Announces Program Highlights

Posted In | News Categories: CG, Events, Films, Games, People, Places, Technology, Visual Effects | Geographic Region: Europe | Event: fmx | Site Categories: 3D, CG, Events, Films, Games, People, Places, Technology, Visual Effects
With less than seven weeks remaining before FMX 2012 opens its doors, Europe's leading conference on the creation, production and distribution of digital entertainment is proud to present this year's program highlights.

Cubic Motion Announces New Compression Technology

Posted In | News Categories: Games, Technology | Geographic Region: All | Site Categories: Games, Technology
Cubic Motion announced the availability of new ultra-high compression technology - unique to facial animation.

Quantic Dream Re-Tools Game Development Pipeline

Posted In | News Categories: Business, Games, People, Places, Technology | Geographic Region: North America | Site Categories: Business, Games, People, Places, Technology
Maker of acclaimed “Heavy Rain” videogame adds Autodesk HumanIK middleware and Autodesk Mudbox software to pipeline.

Digimon Masters Reaches for the Stars

Posted In | News Categories: Games, Internet and Interactive | Geographic Region: All | Site Categories: Games, Internet and Interactive
Joymax announced the launch of the biggest content patch yet for their online massive multiplayer title, "Digimon Masters."

Armored Core V Now Available in North America

Posted In | News Categories: Games, Internet and Interactive | Geographic Region: North America | Site Categories: Games, Internet and Interactive
NAMCO BANDAI Games announced that ARMORED CORE V is now available in North America for Xbox 360 and PlayStation 3.

Electronic Arts Incorporates Social Action Into New SimCity Game

Posted In | Blog Categories: Profiles, Interviews | Site Categories: Events, Games
One of the themes at this year’s Game Developers Conference was games for change. Electronic Arts took this concept to heart with the development of SimCity, a new PC-exclusive, 3D reboot of the franchise from Maxis that’s scheduled to ship in 2013.

FMX 2012

Starts: May 08, 2012 - Ends: May 11, 2012
Location: Stuttgard, Germany
Website: http://www.fmx.de/home

FMX was initiated as an event for students labeled "Film and Media Exchange" (FMX) in 1994 and was supposed to take place every two years. As early as 1996 it became an annual event . When the first FMX took place in 1994, the industry did not even dare to dream about the creative possibilities within computer animation and digital effects that exist today. Throughout the past fifteen years of its existence, FMX kept up with the developments and trends and has grown to become an important networking platform for those working with digital imagery.

In 2012, FMX tracks are, among others, dedicated to Virtual Production, Cinema of the Future, Animation, Visual Effects, Games, Tech Talks, Focuses on Montreal and Vancouver, Poland, Estonia, Transmedia, Virtual Humans and Controlling Complexity.

Confirmed presentations include subjects such as Worldbuilding, Previsualization, Capture Space, Framerates, Stereo 3D, Animation Wild ‘n Strange, VES Exchange, Visual Effects in India, Germany and Europe, Visual Arts, Games made in Germany, Industrial CG, Cloud Computing, Siggraph and Eurographics Papers, Young Guns

Animayo Festival 2012 Call for Entries

Posted In | News Categories: Call for Entries, Commercials, Games, Short Films, Visual Effects | Geographic Region: Europe | Site Categories: 2D, 3D, Call for Entries, Commercials, Films, Games, Short Films, Visual Effects
The deadline for submissions to Animayo Festival 2012 is March 23.

2011 Ursa Major Awards Voting Now Open

The annual Ursa Major Awards, for the best anthropomorphic (“funny animal”) literature and art of the year, is now open for voting for works produced during the calendar year 2011.

Aardman to Develop Shaun the Sheep Mobile Game

Posted In | News Categories: Business, Games, Mobile and Wireless, Places, Stop-Motion | Geographic Region: All | Site Categories: Business, Games, Mobile and Wireless, Places, Stop-Motion
Aardman Digital announced that it has partnered with Nokia to develop the first Shaun the Sheep mobile game for users of Windows phones.

Tackling the Big Issues: PC Gaming Alliance

One of the things we like to do is talk to some of the top innovators in the industry to see what makes them tick. We’ve spoken to Matt Ployhar -- president of the PC Gaming Alliance (PCGA) -- before, but he’s been up to a lot lately, so we followed up to get a closer look.

Capcom Brings Classic Horror to PS3

Posted In | News Categories: Films, Games, Home Entertainment, Internet and Interactive | Geographic Region: All | Site Categories: Films, Games, Home Entertainment, Internet and Interactive
Game developer and publisher Capcom announced that “Resident Evil: Chronicles HD Collection” will be coming to the PlayStation 3 system across Europe and North America in June 2012 as a digital download.

Digital Frontier Employs cebas on ‘Tekken’

Posted In | News Categories: CG, Films, Games, Places, Technology, Visual Effects | Geographic Region: Asia | Site Categories: 3D, CG, Films, Games, Places, Technology, Visual Effects
Production company Digital Frontier used thinkingParticles, one of the flagship VFX products developed by cebas Visual Technology, to create the visual effects for Japan’s 3D computer-animated CG film, “TEKKEN Blood Vengeance 3D.”

Gnomon Announces Character Rigging Workshop Tutorial

Posted In | News Categories: CG, Education and Training, Games, People, Places, Visual Effects | Geographic Region: All | Site Categories: CG, Education and Training, Games, People, Places, Visual Effects
In the latest release from The Gnomon Workshop -- Character Rigging: Production Practices and Techniques -- respected technical director (TD) Axel Stanley-Grossman demonstrates why a quality character rig is important, while also providing a comprehensive set of practices and techniques needed to create character riggings for triple-A video game titles.

STC to Promote Star Arcade Games in Saudi Market

Posted In | News Categories: Business, Games | Geographic Region: All | Event: GDC | Site Categories: Business, Games
Star Arcade, developers of the most advanced technology platform for implementing cross platform multiplayer social games across any smartphone operating system or Facebook, announced that Saudi Telecom Company (STC) will promote Star Arcade games to its 25 million subscribers in the local market.

Catalis Group Unveils End-to-End Game Development Solution FullCycle

Posted In | News Categories: Games, Places, Technology | Geographic Region: North America | Event: GDC | Site Categories: Games, Places, Technology
Testronic Labs, Kuju Entertainment, and Doublesix Digital Publishing, sister companies of the Catalis Group, have unveiled FullCycle, an integrated, quality-focused services package for the development, digital publishing and testing of video games.

5D | FLUX Kicks Off March 13

Immersive design consortium 5D | Institute will kick off their world-building design discussion series in Los Angeles on March 13, 2012 with ʻ5D | FLUXʼ presented in association with Autodesk and USC School of Cinematic Arts.

Epic Games Founder Tim Sweeney Talks Tech

Posted In | Blog Categories: Interviews | Site Categories: CG, Games, People, Technology
Tim Sweeney, the founder of Epic Games, talks about how advances in processing power will continue to advance games.