Education

Pixar Artists Masterclass - New York City

Starts: Jun 24, 2011 - Ends: Jun 25, 2011

Pixar Artists Masterclass

Pixar Artists Masterclass

Artists from Pixar are coming to New York City this summer to teach a Masterclass in Animation & Story Development. This is a 2-day class.

Please see details here:
http://www.vanarts.com/events/pixar-artists-masterclass-2011-new-york-city

Thank you!
-- VanArts

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This event is part of the 2011 Tour that stops in: New York City, NY | Austin, Texas | Montreal, Quebec
http://www.vanarts.com/events/pixar-artists-masterclass-2011-tour

The Lyrical Lines of Tsvika Oren

Posted In | Blog Categories: Learning, Interview | Site Categories: 2D, Art, Education and Training, Films, Short Films
Tsvika Oren has been deeply involved in animation for the better part of 30 years - creating, teaching, writing, judging, jurying…

NY Mobile Entertainment Summit™

Starts: Jun 21, 2011 - Ends: Jun 22, 2011
Location: New York, New York, USA
Website: http://nymobilesummit.com

NY Mobile Entertainment Summit™

If you're interested in what content is being created for mobile platforms, how the platforms are multiplying, how advertisers and marketers are using mobile for brand campaigns, how mobile content is measured and how people are making money from mobile content, then the NY Mobile Entertainment Summit™ is a must attend event.

Event Date: June 21-22, 2011 at Hilton New York, New York, NY

http://nymobilesummit.com

 

Poser 8 Revealed: Establishing A Scene, Cameras and Backgrounds - Part 2

Posted In | Magazines: VFXWorld | Site Categories: CG, Education and Training
Poser-Ch6-2-TH_90.jpg
Kelly L. Murdock finishes his discussion of establishing a scene from Poser 8 Revealed.

The #1 Most Important Screenplay Element. Are You Interested?

Posted In | Blog Categories: Writing Tech | Site Categories: Cartoons, Education and Training, Films, Television, Writing
What is the #1 most important ingredient of every great screenplay? Is it great characters? Great plot? High Concept? It’s none of these. The #1 most important ingredient of every great screenplay is..

Animation Mentor Launches Animals & Creatures: Master Class

Posted In | News Categories: CG, Education and Training, Internet and Interactive | Geographic Region: All | Site Categories: CG, Education and Training, Internet and Interactive
Animation Mentor (AnimationMentor.com), the state-of-the-art online animation school, will be accepting applications from professional animators for their new Animals & Creatures: Master Class on Tuesday, April 12, 2011.

Los Angeles Film School Takes Rendering to the Next Level With Qube!

Posted In | News Categories: CG, Education and Training, Technology | Geographic Region: All | Site Categories: CG, Education and Training, Technology
PipelineFX, makers of Qube!, the leading render farm management software for digital media creation, announced today that the Los Angeles Film School (LAFS) has selected Qube! to manage rendering for their fast-growing graphics and animation program.

The Foundry & fxphd Announce Nuke For Trainers Program

Posted In | News Categories: Education and Training, Technology | Geographic Region: All | Site Categories: Education and Training, Technology
Leading visual effects software company The Foundry today announce a NUKE trainer certification program in conjunction with industry renowned online trainers fxphd.

The Advanced Art of Stop-Motion Animation: An Interview with Pete Kozachik, ASC

Posted In | Magazines: AnimationWorld | Site Categories: Education and Training, Films, Stop-Motion
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In the latest excerpt from The Advanced Art of Stop-Motion Animation, Ken A. Priebe talks with Pete Kozachik, ASC.

GenArts & USC Form Broad Visual Effects Collaboration

Posted In | News Categories: Education and Training, Visual Effects | Geographic Region: All | Site Categories: Education and Training, Visual Effects
GenArts, Inc. and the University of Southern California School of Cinematic Arts (USC SCA) announced today a broad collaboration designed to provide USC students and faculty access to GenArts visual effects (VFX) tools.

Careers in Concept Art Event-Film and Game Concept Artists Share Secrets at Two Day Seminar

Posted In | Event Category: Animation, Television, Visualization | Event Type: Conferences, Seminars / Workshops | Site Categories: Education and Training, Events
Starts: Apr 30, 2011 - Ends: May 01, 2011
Location: pasadena, california, USA
Website: http://www.careerinconcept.com

FOR IMMEDIATE RELEASE-

Film and Game Concept Artists to Share Secrets at Two Day Seminar

Six movie and game concept artists will explain their individual processes in a two days seminar that covers characters, creatures, environments, and vehicles on April 30th and May 1st. Each artists will do live demonstrations of their techniques,along with sharing 10 things that they have learned over their careers to pass on to students who want to become concept artists for film and games.

Anthony Francisco-designed for BubbleBoy, Evolution, Spiderman, AI., MIB2, Chronicles of Riddick, Superman Returns, and Species 3 to name a few. He started his game career on NCSoft on Guild Wars and Tabula Rasa. He continued work on Project Offset and now currently does work as a freelance game concept artist.

Brian Yam- currently a concept artist in the entertainment industry.   He’s develops concepts for games and film studios such as Insomniac Games where he worked on Ratchet, and Clank and Resistance Fall of Men,Imagi Animation Studios working on Gatchaman, Naughty Dog, ImageMovers Digital. And currently Spark Unlimited.

Your Job-And The Winner Is

Posted In | Blog Categories: Career Advice | Site Categories: Education and Training, Jobs & Recruiting
If you feel like a hopeful nominee, a reluctant runner up or a cocky winner, stand in line because your job search is a far cry from the glitz and glamour of The Oscars. You may feel like you have to dress the part or at least give good face to the crowds who are cheering you on. But, inside your stomach churns in tangled nervous knots and you wonder how you got here and whether being in the job spotlight is such a good thing.

Poser 8 Revealed: Establishing a Scene, Cameras & Backgrounds - Part 1

Posted In | Magazines: VFXWorld | Site Categories: CG, Education and Training
Poser-Ch6-1-TH_90.jpg
Kelly L. Murdock starts his discussion of establishing a scene from Poser 8 Revealed.

Previs: Love it or leave it...it's here to stay

Posted In | Blog Categories: Previs Education | Site Categories: CG, Education and Training, Films, Technology
What do you do or say to someone who's adamantly opposed to the idea of using previsualization? Is previs a tool of the devil or a blessing bestowed from on high? Without solid communication and an experienced previs team, its usually the former and not the latter.

The Advanced Art of Stop-Motion Animation: Digital Cinematography: Part 2

Posted In | Magazines: AnimationWorld | Site Categories: Education and Training, Stop-Motion
Stop-Motion-Ch4-2-TH_90.jpg
In the latest excerpt from The Advanced Art of Stop-Motion Animation, Ken A. Priebe finishes his discussion of digital cinematography.

Career Coach: DUMB Stuff People Do

Posted In | Magazines: AnimationWorld | Columns: Career Coach | Site Categories: Education and Training, Jobs & Recruiting
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Pamela Kleibrink Thompson has some great advice that's no April Fool's joke.

Poser 8 Revealed: Dealing with Props - Part 2

Posted In | Magazines: VFXWorld | Site Categories: CG, Education and Training, Technology
Poser-Ch5-2-TH_90.jpg
Kelly L. Murdock finishes his discussion of props from Poser 8 Revealed.

Expert Game Designer Lorne Lanning and Director Spencer Halpin Join New Media Film Festival

Posted In | Event Category: New Media | Event Type: Screenings | Site Categories: Education and Training, Events, Games, People
Starts: May 20, 2011 - Ends: May 21, 2011
Location: Los Angeles, USA

Video game creator Lorne Lanning (Oddworld Series including Oddworld: ABE’S ODDYSEE), and director/filmmaker Spencer Halpin of the controversial violence in videogaming documentary Spencer Halpin's Moral Kombat, will be joining founder/director Susan Johnston for the 2nd Annual New Media Film Festival, to be held May 20-21, 2011. Showcasing the best in new media and featuring award-nominated and winning filmmakers from all over the world, the New Media Film Festival is dedicated to the creation, development, and distribution of new media content in all forms and across all platforms, honoring stories worth telling. 

With a decision forthcoming from The Supreme Court of the United States (Schwarzenegger v. Entertainment Merchants Association), SPENCER HALPIN’S MORAL KOMBAT is a timely and polarizing look at video games, containing interviews with experts on both sides of the matter:

Joseph Lieberman - Connecticut Senator and former Vice Presidential Candidate

Dean Takahashi - author and lead writer for GamesBeat at VentureBeat

Dr. Henry Jenkins – Provost Professor of Communication, Journalism, and Cinematic Arts, a joint professorship at the USC Annenberg School for Communication and USC School of Cinematic Arts, formerly of MIT Media Lab

Lorne Lanning - OddMobb; Former Co-founder of Oddworld Inhabitants

Douglas Lowenstein - co-founder, former President of the Entertainment Software Association (previously IDSA)

Vince Broady - founder, Gamespot

Dr. David Walsh - President and founder of the National Institute on Media & the Family

Jack Thompson - activist and former Florida attorney

Marie Sylla - Vice President of Federal Government Relations at Verizon

Richard Oh - NPD Group

 

Software Review: Final Draft 8

Posted In | Blog Categories: From the Hollywood Trenches | Site Categories: Cartoons, Education and Training, Films, Television, Writing
Emmy-winning writer Jeffrey Scott reviews Final Draft 8 screenwriting software

The Advanced Art of Stop-Motion Animation: Digital Cinematography: Part 1

Posted In | Magazines: AnimationWorld | Site Categories: Education and Training, Stop-Motion
Stop-Motion-Ch4-1-TH_90.jpg
In the latest excerpt from The Advanced Art of Stop-Motion Animation, Ken A. Priebe begins his discussion on digital cinematography.