Dneg VFX supervisor Alex Wuttke talks lighting, camera arrays and macro photography on Marvel’s latest superhero movie.
German animation and VFX studio embarks on its first CG animated feature, 'Manou the Swift,' with a pipeline that includes Autodesk 3ds Max, The Foundry’s NUKE, Pixologic ZBrush, and Chaos Group’s V-Ray.
The animated prequel to Shunji Iwai’s 2004 live action film shows us the imperfect origin to a great friendship.
San Francisco studio’s cute story about a lovable but un-huggable hedgehog shows the inherent power of storytelling within the Oculus Rift virtual reality system.
Directed by James Ford Murphy, Pixar’s newest short ‘LAVA’ is currently in theaters playing ahead of Pete Docter’s ‘Inside Out.’
Innovative visual sculpture piece to be shown for first time in the U.S. at SIGGRAPH 2015 alongside presentations from Autodesk, Dynamixyz, Morph3d and Unity.
‘Kung Fu Panda 3’ concept art reveals the hidden panda village as seen at the end of the 2011 movie.
London-based VFX house uses a mix of LIDAR scan technology, full-CG ship elements and the organizational capacity of ftrack production tracking and management software to deliver visual effects for the BBC’s period drama ‘Poldark.’
Nickelodeon takes preschoolers on a magical genie adventure with animated preschool series ‘Shimmer and Shine,’ created by ‘Dora the Explorer’ production supervisor Farnaz Esnaashari-Charmatz.
VFX supervisor Greg Steele talks about bringing ants, wasps and a tiny superhero to the big screen in Marvel’s new action adventure.
New UI part of demos in Booth #801; “Straight Talk on Cloud Rendering” theme of organized Birds of a Feather event.
Global VFX powerhouse MPC’s expansion into China shows that despite considerable challenges, opportunities are there for the taking.
VFX supervisor Trent Claus discusses aging and de-aging the character of Dr. Hank Pym in Marvel’s new superhero feature.
Latest free update boasts 100 new and modified features including Maya 2016 support and advanced VR rendering.
Attendees will see Vantage in action with presentations by Vicon customers including ILM, Digital Domain and Epic Games, and virtual reality demos powered by Vicon systems.
New material exchange platform initially open to Substance Live users; Substance textures and smart materials can be distributed for free.
Directed and written by Beijing-based Light Chaser Animation founder Gary Wang, animated feature ‘Little Door Gods’ will be released in China on January 1, 2016.
A great way for people to share research hot off their hard drives, this year’s Posters will be featured on 10 digital display kiosks with each poster scheduled for a 25-minute presentation throughout the week.
Virtual reality installations include Legend3D’s project for ‘Crimson Peak’; the return of V-Ray Days to feature Method Studios, Atomic Fiction and Ruairi Robinson.
DreamWorks Animation veteran and series director Elaine Bogan details the production process from storyboarding through final delivery on DWA’s hit series that further explores the world of the ‘How to Train Your Dragon’ franchise.
Led by VFX/CG Supervisor Timothy Hanson, ZOIC Studios employs RealFlow to help create simulations for Marvel blockbuster ‘Avengers: Age of Ultron,’ completing nearly 100 shots for the movie.
Complementing his short film ‘Trail Mix: The Buffalo Ball,’ Hornet director Gabe Askew unveils ‘Trail Mix: Turtle Hurdle,’ an original mobile game for both iOS and Android.