Easy-to-use plugins pay tribute to iconic sci-fi visual effects, emulating lightsabers, blaster bolts and transitional wipes.
Directed by Howy Parkins of ‘Jake and the Never Land Pirates’ fame, the ‘Lion King’ spinoff movie first premiered on the Disney Channel on November 22.
Creators Kelli Bixler and Drew Hodges discuss Season 2 of their Annie and Daytime Emmy Award-winning stop-motion animated kid’s series.
New teaser for stop-motion animated action-adventure set in mythic Japan gives a taste of the film’s ornate visual style and epic setting.
Axis Animation completes compositing for the opening sequence for Microsoft’s ‘Halo 5: Guardians’ Xbox game using Blackmagic Design’s Fusion Studio.
IO Entertainment head and previs supervisor Brad Blackbourn describes how director Sam Mendes used previs for action sequence planning and more on the latest James Bond franchise film.
Best practices for creating production VR Projects outlined with help of contributors from Legend3D and The World Building Institute.
Filmmakers Steve Martino, Richard Starzak, Mark Burton, Charlie Kaufman, Duke Johnson, Pete Docter, Jonas Rivera, Pete Sohn and Denise Ream react to the news of the 73rd Annual Golden Globe Award nominations.
Awards show and international conference for 3D animation & still, visual effects and visualization moving to Munich for 20th anniversary edition.
Photoreal short derived from an old Japanese folk tale employs physical sets built in the duo’s living room augmented with CG creatures and extensions crafted using Autodesk Maya and Mudbox and rendered in Chaos Group’s V-Ray.
Former Disney Consumer Products veteran to licensing strategy for Singapore-based CG animation studio’s lead properties, including ‘Insectibles,’ ‘Oddbods’ and ‘Rob the Robot.’
State-of-the-art cinematics for 12 different scenes further immerse players in the series’ most ambitious narrative available for next-gen gaming platforms.
Produced in Korea at EMation, NE4U and Dong Woo Animation for Netflix, new 2D-animated series is executive produced by Brendan Hay of ‘The Simpsons’ and ‘Robot Chicken’ fame.
Animatic with picture-in-picture of the final movie shows what was originally sketched and what ultimately made it into the film.
Microsoft Studios’ 343 Industries builds a new 50-foot by 50-foot motion capture stage outfitted with 50 Prime 41 cameras for character animation and camera tracking.
Forty-third International Conference and Exhibition on Computer Graphics and Interactive Techniques will be held July 24-28, 2016 in Anaheim, California.
Universal and Legendary’s holiday horror-comedy ‘Krampus’ outperforms expectations in its North American debut, grossing $16 million from 2,902 theaters to come in at number two behind ‘The Hunger Games: Mockingjay -- Part 2.’
New CG-animated action series is a co-production from Zag, Method Animation, Toei Animation and SamG.
The co-directors on Disney’s upcoming 2016 animated feature share how they divide and conquer the enormous tasks -- and pressures -- of helming a big studio film.
Led by VFX supervisor Jeff Campbell and supervising VFX producer George Macri, SpinVFX delivers nearly 150 shots to help bring to life the remarkable true story of the 33 survivors of the Chilean mine disaster.
Disney and Pixar’s ‘Inside Out’ named best animated feature of 2015 by the New York Film Critics Circle.
Character rigging master Brad Clark returns once again to put the latest Autodesk software suite update to the test.
Australian visual effects studio standardizes on Solid Angle’s Arnold as its primary production renderer with a dramatic increase in efficiency.
High-performance rendering now integrated into architecture’s leading design platform; free download available now.