Technology

REALVIZ Announces ReTimer 2.0

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REALVIZ has announced a new application, ReTimer 2.0, that can be used to change the speed or length of any motion sequence in post-production. ReTimer utilizes a revolutionary method for creating highly accurate new frames between frames that were actually shot, and can also be used to subtract frames to shorten a sequence realistically. ReTimer automatically creates any number of new frames through an accurate warping technique developed by INRIA, the renowned French Research Lab that is a technology partner to REALVIZ.

Boris FX Launches Boris Graffiti

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Boris FX, the producer of high-end compositing and effects technology recently launched a new titling plug-in called Boris Graffiti. Based on the powerful text animation engine found in Boris RED, Boris Graffiti allows editors to create complex 2D and 3D animated titles within their already familiar non-linear editing system.

Colorfront Releases color*star

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India-based company Colorfront has announced the release of their high-end colour correction tool color*star. color*star is the industry's first plug-in for digital film grading, advanced selective colour correction and creative look-creation running on Discreet's high-end visual effects and editing systems. The plug-in currently runs on inferno*, flame*, flint*, effect* on O2, fire* and smoke* systems from Discreet. Colorfront has recognized the convergence of film, HDTV and video to the 1080p/24 Universal Mastering solution and have standardized color*star's workflow in this format.

SOFTIMAGE Gives Birth To XSI

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SOFTIMAGE, the producers of popular 3D tool SOFTIMAGE|3D, announced that their eagerly anticipated next-generation 3D system code-named Sumatra has been given a name. Sumatra is to be released simply as SOFTIMAGE|XSI - a very humble and straight-forward name, but an effective one all the same. Why SOFTIMAGE|XSI? Unfortunately there's no funny story as to why SOFTIMAGE chose this name, it is simply the file extension of SOFTIMAGE's interactive media format.

NewTek Ships Lightwave [6] For NT

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During the week of March 6, 2000, NewTek began shipping the eagerly anticipated Windows NT versions of LightWave [6]. This is NewTek's most significant upgrade to LightWave in 10 years, and the new upgrade features advanced modeling tools, groundbreaking rendering capabilities, advanced character animation features and a refined working environment. The new version boasts more features than we could possibly list.

Alias|Wavefront Ships Maya Fusion 2

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High-end 3D software developer Alias|Wavefront began shipping Maya Fusion 2 last week. Maya Fusion is Maya's NT-based compositing and effects software, which is integrated within the Maya UI to give artists the power to combine their live action footage with their Maya CG elements realistically.

SOFTIMAGE Ships SOFTIMAGE|3D 3.9

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SOFTIMAGE has announced that the latest upgrade to their flagship SOFTIMAGE|3D animation system was available for download from their Web site. This upgrade represents a milestone for SOFTIMAGE, as it is the first upgrade the company has chosen to distribute on-line (rather than wait 6-8 weeks for reproduction, duplication and distribution).

Alias|Wavefront Releases Maya Real Time SDK

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Alias|Wavefront released Maya Real Time SDK (Software Developers Kit) at the Game Developers Conference in San Jose. The new release demonstrates the first comprehensive "Art to Engine" solution for creating interactive content on next-generation games platforms. The Maya Real Time SDK is designed to allow games developers to deliver film quality characters and graphics in their titles for new games platforms such as PlayStation 2.

Walking With Dinosaurs

Eric Huelsman predicts that Walking With Dinosaurs will be hailed as one of the most scientifically significant technological benchmarks in broadcast television for many years to come. Here's why...

Alias|Wavefront Announces Maya 3

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Last week Alias|Wavefront unveiled a new upgrade to its powerful 3D

animation system Maya, an upgrade which will add a major new feature to the

software, particularly useful to games developers. Trax is a new non-linear

animation editing solution which will allow games developers to manipulate

extensive amounts of animation and blend it together in a way that can be

reproduced in the final game play. Trax features include reusable time

independent motion clips, blending of hand animation, data filtering and