Business

Microsoft Delays Xbox's Japanese Debut

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Microsoft has announced that it will delay the launch of its next-generation console Xbox in Japan until 2002. Xbox will still release 800,000 units in North America on November 8. The Japan launch will now coincide with the launch in Europe. Japan represents one third of the US$20 billion videogame market. Insiders say the delay is due to difficulties in developing games for the Japanese market, which favors simulation and role-playing games, as well as problems ensuring that all tech components work together correctly. Xbox will sell for US$299 in North America.

WGA Writers Rally Against Nickelodeon - Picket Scheduled

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The Writers Guild of America, west (WGAw), representing theatrical and television writers, has filed its third unfair labor practice charge in two months against Nickelodeon Animation Studios, Inc. (a Viacom subsidiary) for allegedly retaliating against employees of animated series who are seeking union representation and coverage by the guild's contract (MBA). The latest charge asserts that Nickelodeon illegally reduced the benefits of writers on the television show JIMMY NEUTRON, BOY GENIUS in retaliation for their activities in seeking WGAw representation.

Nintendo Delays GameCube Launch

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Nintendo has announced that it plans to delay the launch of its next-generation console GameCube, which gives Microsoft's Xbox a two-week leg-up on the highly coveted holiday buying season. GameCube will be released on November 18, where as Xbox is scheduled to launch on November 8, 2000. Nintendo says the move is to meet consumer demand and avoid glitches like Sony had with PlayStation 2 last year. "The change really was to make sure we avoided somebody else's misstep," said Peter Main, vice president of sales and marketing for Nintendo of America.

Studio B Launches New Commercial Department

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Studio B Productions has launched a new television commercial production department. The Vancouver-based animation firm specializes in traditional 2D and 3D animation techniques. Michael van den Bos will serve as the head of the new commercial department. Prior to working with Studio B, van den Bos was producer at International Rocketship and worked with clients such as Levi’s, Nintendo and Nickelodeon. In addition to in-house directors, Marv Newland and Dieter Mueller of International Rocketship will be working as freelancers for the Studio B commercial department.

Random House, Classic Media Buy Bankrupt Golden Books

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Random House Inc. and Classic Media Inc. have purchased, through a bankruptcy court auction, the assets of children's book publisher Golden Books Family Entertainment Inc. for US$84.4 million and the assumption of most of its debt. Industry sources estimate Golden Books' debt is close to $50 million. The Golden Books portfolio features over 500,000 titles including characters like Pat the Bunny and Poky Little Puppy, a vast comic book collection and 3,000 movies, television specials and cartoons.

International Museum Of Cartoon Art To Leave Florida

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Due to its increasing debt, the International Museum of Cartoon Art will be leaving Mizner Park in Boca Raton, Florida. Its US$3.8 million building will be put up for sale to pay off the museum's $2 million debt and preserve its collection of more than 200,000 pieces of comic strips, editorial cartoons and other works. The museum is looking into several locations for a new home, including New York and Connecticut, where it was originally founded in 1972 by BEETLE BAILEY creator Mort Walker.

Digital Element Opens Up Closed City In Russia

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Oakland, California-based technology company Digital Element, with the help of NewTek and the Lawrence Livermore National Laboratory under the auspices of the Department of Energy's Nuclear Cities Initiative, has been working to open up "Closed Cities" in Russia. These cities do not appear on maps and up to now have been strictly military R&D and production sites. Digital Element trainers and engineers have helped form new Russian software development teams in Snezhinsk and other closed cities to help the towns integrate into the Western market.

Brilliant Digital Reports 162% Increase In Net Revenues

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Brilliant Digital Entertainment Inc., a leading developer of 3D technologies for the Internet, reported their financial statement for the second quarter ended June 30, 2001. The firm posted that their net revenues rose 162% to US$652,000 over $249,000 from last year. Revenues for the six months ended June 30, 2001 were $1,042,000 compared to $436,000 for the same six-month period in 2000. Brilliant Digital reported a net loss of $1,219,000, or $0.08 per share, for the second quarter ended June 30, 2001, compared to a net loss of $4,452,000, or $0.30 per share for the second quarter of 2000.

Film Roman Announces 39% Increase In Revenues

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Film Roman Inc. has reported that revenue increased by 19% to $9.4 million for the quarter ended June 30, 2001, over $7.9 million for the same period last year. Net loss attributable to common stock for the second quarter of 2001 was $1,293,641, or $0.15 per share, compared with a net loss attributable to common stock of $800,260, or $0.09 per share, for the second quarter of 2000.

Cinar Releases Six Month Financial Report

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Cinar Corporation has released a letter to shareholders providing its financial information for the six-month period ended May 31, 2001. President and chief executive officer Barrie Usher stressed in the opening of the letter that the report is unaudited because "current senior management cannot presently provide the required assurances with respect to financial periods prior to its appointment." The troubled firm had some positive developments in the past six months, including the okay by Telefilm Canada, a Canadian government funding organization, to develop official co-productions.