Technology

Swiffworks Brings Flash Output To Maya

Posted In | News Categories: Flash, Technology | Geographic Region: All | Site Categories: Flash, Technology
On April 4, 2001, Cambridge Animation Systems, makers of Animo software, announced the upcoming release of Swiffworks, a new plugin that delivers Macromedia Flash format output to Alias|Wavefront's Maya users. The newsoftware is based on the Maya scene interpreter developed for Cambridge's Inkworks plugin, used in the feature film RUGRATS IN PARIS. The new plugin allows users to choose Swiffworks material or use the default Phong material provided by Maya.

Alias|Wavefront Announces Maya Shockwave Exporter

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Alias|Wavefront announced on April 10, 2001, that next month it will be releasing a Maya exporter plugin that will transfer content into Macromedia Director 8.5 Shockwave Studio software. The Maya Shockwave 3D Exporter plugin will provide an export solution for the rapid refinement of content for the soon-to-be-released 3D version of the Shockwave Web platform. The plugin will be available for both Windows and Macintosh platforms.

New 3D Capabilities Slated For Coming Director 8.5 Shockwave Studio Release

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Macromedia, Inc. and Intel Corporation announced on Tuesday, April 10, 2001, that the coming release of Director 8.5 Shockwave Studio will include new jointly developed 3D authoring capabilities, as well as a new version of the Shockwave Multiuser Server and support for both Flash5 and streaming RealMedia content. According to the announcement, the new software is integrated with existing 3D solutions to ensure developers do not have to abandon their 3D authoring software of choice, but rather import that content into Director.

LightWave Flash Exporter Plugin Announced

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Electric Rain announced the development of a plugin version of their Swift 3D product that will allow LightWave 3D users to export content directly to the Macromedia Flash file format, as well as other types of vector-based formats. Scheduled for a late Spring, 2001 release, the plugin will support both PC and Macintosh platforms, and will accurately render complex models as vector outlines, 1-4 color shaded cartoon files and realistic gradient shaded files.

Testarossa Releases VROOM For Maya 1.0

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On April 1, Testarossa ToolsInMotion, a developer of human motion editing applications for the 3D content creation market, announced the release of VROOM FOR MAYA, a motion-capture plug-in library for Alias|Wavefront's MAYA 3D animation software. The library includes plug-ins that let users read
and write skeletal animation in the Acclaim ASF/AMC, Biovision BVH,
and Motion Analysis HTR mocap file formats, as well as import the
motion of a mocap skeleton into a MAYA skeleton regardless of the
reference pose and skeletal structure. The library also provides

EI Opens Windows On Universe

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Electric Image announced that its
Universe 3.0 3D modeling, animation and rendering system is shipping
for Windows NT/2000. Universe is an upgrade and a replacement for the
award-winning ElectricImage Animation System (EIAS), which has been
available on the Macintosh for over ten years. Universe 3.0 is
available for $1,995. "There has been a consistent demand for a
Windows version of Electric Image software for several years now, and
we are very proud to release Universe 3.0 in this market," said

Digimation Ships Cluster-O-Matic

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Digimation has started shipping Cluster-O-Matic, a new clustering and animation plug-in for Discreet's 3ds max 3 and 4. Developed by Di-O-Matic, Inc., Cluster-O-Matic is designed for clustering collections of vertices together and linking them to other objects directly within 3ds max scenes. According to the company, Cluster-O-Matic can be used for modeling and animation, and it is especially suited for doing facial animation and touching up 3D models. "Cluster-O-Matic is a very handy tool! This plug-in gives you so much more control over your models than anything 3ds max provides!

Dosch Release New Products

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Dosch Design has just released several new products, including version 2.0 products from its state-of-the-art Dosch Textures line. Rust & Metal, Stone & Concrete, Skin, Industrial Design, Broadcast-Design and Special-Effects now include many additional textures, plus a large number of textures which are provided in even higher resolution than in the previous version. The products have been expanded for a wider variety of contents and will soon be supported by the new Dosch Design InfoBase, which will be established on the Dosch Design Website.

Apple Introduces Final Cut Pro 2

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Apple introduced artists to the new version of their award-winning video editing software, Final Cut Pro, late last week. Final Cut Pro 2 is an all-in-one editing solution, featuring real-time editing, breakthrough Power Mac G4 performance and a scalable architecture that allows users to output content into any video format. With Final Cut Pro 2, real-time editing and compositing functions are integrated into the video production workflow seamlessly.

Tippett Studio Purchases 35 SGI Workstations

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Visual effects powerhouse Tippett Studio has recently purchased 10 Silicon Graphics Octane2 visual workstations, 25 Silicon Graphics 230 and Silicon Graphics 330 Windows NT OS-based and Linux OS-based workstations, an SGI 2100 visualization server and a 2TB SGI TP9400 storage system. The company has been using SGI systems since opening its doors in 1983, and continues to choose Silicon Graphics machines to realize their award-winning work.