Veteran animation executives Penney Finkelman Cox and Sandra Rabins to lead the Chinese animation company’s expansion into Hollywood with three features currently in production and an ambitious plan to complete a new feature every 18 months.
The Colonie welcomes assistant editors Emily Hayes and Stephania Dulowski to its creative team, moves Ben Pokorny to the company’s VFX/finishing department.
MPC NY teams with Arnold Worldwide and RESET’s Johnny Hardstaff to create a new spot for New Balance’s “Always in Beta” global brand campaign.
Trollbäck + Company adds Chace Hartman as Creative Director and Art Director Tom Edwards to their team.
Shotgun 6.3 includes a new set of features and updates that will make it easier for teams to review, share and provide feedback on creative projects.
Angelina Jolie Pitt joins the filmmaking team of the animated feature film The Breadwinner, based on the internationally acclaimed young adult novel of the same name by Canadian author Deborah Ellis.
ftrack 3.2 comes out next week with new API and customizable Workflows, as well as an app to come later in the year.
Luxion announces new plugin support and advanced import options for Autodesk Maya 2016 and Maxon Cinema 4D at SIGGRAPH 2015.
NVIDIA unveils DesignWorks VR, a GPU-accelerated toolset enabling both headset and application developers to push the limits of photorealism and interactivity at SIGGRAPH 2015.
Autodesk announces new extension releases for Maya 2016 and 3ds Max 2016, and unveils a new 3D marketplace on Creative Market.
The material creation software adds Iray Photorealistic Rendering and Look Development Tool to its feature set.
Calabash Animation, the 3D Animation Studio, artfully captures the sand-sculpture look in ‘Magic in Your Hands’ for Spin Master’s Kinetic Sand.
Stoopid Buddy Stoodios welcomes Daytime Emmy winner and veteran entertainment executive Margaret M. Dean as General Manager.
Pixar Animation Studios plans to release its USD software, which enables dramatically increased efficiency across workflows, as an open-source project by the summer of 2016.
Thinkbox Software will preview on-demand, per-minute licensing for Deadline and third party rendering option, including The Foundry's NUKE Render.
Steward Burris, Zach Tucker, George Saavedra, Brian Broussard, Matthew Maude and Charles Trippe add major firepower to MPC LA Advertising 3D division.
IKinema announces INTiMATE, an innovative technology concept at SIGGRAPH 2015 that makes ‘animation for the masses’ a reality.
Animatrik Film Design and D14D collaborate to offer a new mo-cap experience to the VFX and video game communities across North America.
BOXX Technologies will demonstrate a selection of software applications including creation software and rendering applications at SIGGRAPH 2015.
During SIGGRAPH 2015, artists and animators can fully test the robust features of LightWave 2015 for 90 days without any limitations.