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 <title>VFX Beat: Most Read Posts</title>
 <link>http://www.awn.com/</link>
 <description>Blog Listing.</description>
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 <title>California Visual Effects Industry Gets Weaker Every Day</title>
 <link>http://www.awn.com/blogs/vfx-beat/visual-effects-industry-gets-weaker-every-day</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Several years ago an article in the Los Angeles Times an unnamed producer was quoted as saying “If I don’t put a visual effects house out of business, I haven’t done my job.” Visual effects folks all over the business found themselves searching for the name of this offender and a rope. &lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/visual-effects-industry-gets-weaker-every-day&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/visual-effects-industry-gets-weaker-every-day#comments</comments>
 <pubDate>Mon, 11 Jan 2010 10:31:28 -0800</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">84682 at http://www.awn.com</guid>
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 <title>Some Inconvenient VFX Industry Truths</title>
 <link>http://www.awn.com/blogs/vfx-beat/some-inconvenient-vfx-industry-truths</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;The major hurdle with the unionization of visual effects artists is that we would need to gain support within the walls of the studios. Unfortunately the studios have long since written off our welfare.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/some-inconvenient-vfx-industry-truths&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/some-inconvenient-vfx-industry-truths#comments</comments>
 <pubDate>Mon, 15 Feb 2010 13:12:09 -0800</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">85845 at http://www.awn.com</guid>
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 <title>How Do You Define an Artist?</title>
 <link>http://www.awn.com/blogs/vfx-beat/how-do-you-define-artist</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;I recently witnessed a conversation where a young fine artist told a Flame artist to his face that he did not consider him an “artist.” Obviously things heated up.  As films employ hundreds of creative contributors, who among them do we really consider an “Artist?” &lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/how-do-you-define-artist&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/how-do-you-define-artist#comments</comments>
 <pubDate>Thu, 04 Feb 2010 11:33:23 -0800</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">85502 at http://www.awn.com</guid>
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 <title>Crab Cakes and 3D Glasses on Menu at VFX Bake-off </title>
 <link>http://www.awn.com/blogs/vfx-beat/crab-cakes-and-3d-glasses-menu-vfx-bake</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Last Thursday night was the annual Visual Effects Bake-off held at the Academy of Motion Pictures Arts and Sciences Theater in Beverly Hills.  For your ninety bucks you could attend the pre-event party at Kate Mantellini and get packed together in what was called by my drill instructor during boot camp as “balls to butts.” Plus eat crab cakes.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/crab-cakes-and-3d-glasses-menu-vfx-bake&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/crab-cakes-and-3d-glasses-menu-vfx-bake#comments</comments>
 <pubDate>Mon, 25 Jan 2010 16:15:03 -0800</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">85238 at http://www.awn.com</guid>
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 <title>Dimensionalizing Conventional 2D into Stereoscopic 3D</title>
 <link>http://www.awn.com/blogs/vfx-beat/dimensionalizing-conventional-2d-stereoscopic-3d</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Currently a lot of our colleagues are involved with “dimensionalizing” conventional 2D films into being stereoscopic or so called 3D movies. While most of the artists I spoke with tended to mumble something about “colorizing Shirley Temple” all are glad to have the work.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/dimensionalizing-conventional-2d-stereoscopic-3d&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/dimensionalizing-conventional-2d-stereoscopic-3d#comments</comments>
 <pubDate>Fri, 12 Mar 2010 09:42:48 -0800</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">86715 at http://www.awn.com</guid>
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 <title>The Going Stays Rough for California VFX Houses</title>
 <link>http://www.awn.com/blogs/vfx-beat/going-stays-rough-california-vfx-houses</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;CafeFX going on hiatus is just another example of how the state of California sits by and watches a great and green business fade into the sunset. &lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/going-stays-rough-california-vfx-houses&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/going-stays-rough-california-vfx-houses#comments</comments>
 <pubDate>Mon, 17 May 2010 09:32:59 -0700</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">88735 at http://www.awn.com</guid>
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 <title>True Grit Review</title>
 <link>http://www.awn.com/blogs/vfx-beat/true-grit-review</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;True Grit fits into the Coen Brother’s expanding body of work. Their scripts are not scripts of painful labor, deadlines, script-writing programs or marketing demands but of self-amusement. At the end of their day, they can be satisfied not only with the product but the process undergone. To sit and watch one of their films is to lean forward with a combination of bemusement and apprehension. True Grit does not disappoint. It’s a lot of fun.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/true-grit-review&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/true-grit-review#comments</comments>
 <pubDate>Mon, 10 Jan 2011 10:50:53 -0800</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">95839 at http://www.awn.com</guid>
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 <title>Kiss Your Hard Work Goodbye – Learn To Abandon Your Art</title>
 <link>http://www.awn.com/blogs/vfx-beat/kiss-your-hard-work-goodbye-learn-abandon-your-art</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Film and television particularly are the paramount mediums of abandonment.  Despite our best efforts sometimes our work is connected to a film or show that sinks like a bag of kittens.  It’s all part of the whole picture. Blessed is he who goes unscathed. You have to just learn to let it go…&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/kiss-your-hard-work-goodbye-learn-abandon-your-art&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/kiss-your-hard-work-goodbye-learn-abandon-your-art#comments</comments>
 <pubDate>Thu, 22 Apr 2010 16:23:31 -0700</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">88000 at http://www.awn.com</guid>
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 <title>What To Do Until The Cavalry Arrives...? Follow Your Bliss...</title>
 <link>http://www.awn.com/blogs/vfx-beat/what-do-until-cavalry-arrives-follow-your-bliss</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;A discussion of some of the ways various visual effects artists fill their time and their wallets while waiting for the current shortage of entertainment jobs to be over. &lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/what-do-until-cavalry-arrives-follow-your-bliss&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/what-do-until-cavalry-arrives-follow-your-bliss#comments</comments>
 <pubDate>Thu, 03 Jun 2010 08:51:46 -0700</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">89241 at http://www.awn.com</guid>
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 <title>TRON: Legacy Review</title>
 <link>http://www.awn.com/blogs/vfx-beat/tron-legacy-review</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;The first imperative for a producing company is that a film be profitable, preferably obscenely profitable, but for a viewer and lover of films the most important criteria of a movie is to transport us to other worlds and into the lives of other people in an entertaining fashion. An American film director once said: “a film is an immensely likable group of people doing an impossible task”. The producers of TRON: Legacy failed to embrace any element of this quote.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/vfx-beat/tron-legacy-review&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/vfx-beat/tron-legacy-review#comments</comments>
 <pubDate>Wed, 22 Dec 2010 14:52:47 -0800</pubDate>
 <dc:creator>rkerrigan</dc:creator>
 <guid isPermaLink="false">95414 at http://www.awn.com</guid>
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