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 <title>I&#039;m Game: Opinion</title>
 <link>http://www.awn.com/</link>
 <description>Blog Listing.</description>
 <language>xx</language>
<item>
 <title>Developing With Construct 2</title>
 <link>http://www.awn.com/blogs/im-game/developing-construct-2</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;We recently talked to Ashley Gullen, a director at Scirra, who provided a few tips on working with Construct 2.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/developing-construct-2&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/developing-construct-2#comments</comments>
 <pubDate>Thu, 24 May 2012 12:34:20 -0700</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">112022 at http://www.awn.com</guid>
</item>
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 <title>Chair Entertainment’s Donald Mustard Discusses the Future of Multiscreen Gaming</title>
 <link>http://www.awn.com/blogs/im-game/chair-entertainment-s-donald-mustard-discusses-future-multiscreen-gaming</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Donald Mustard, creative director and co-founder of Chair Entertainment, talks about the multiscreen future of gaming and how mobile, PC and console experiences will interconnect in this exclusive interview.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/chair-entertainment-s-donald-mustard-discusses-future-multiscreen-gaming&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/chair-entertainment-s-donald-mustard-discusses-future-multiscreen-gaming#comments</comments>
 <pubDate>Tue, 15 May 2012 11:35:43 -0700</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">111701 at http://www.awn.com</guid>
</item>
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 <title>Figuring Out The Puzzles</title>
 <link>http://www.awn.com/blogs/im-game/figuring-out-puzzles</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Crytek recently branched out into puzzle-based mobile games with Fibble, available on the iPhone, iPod and iPad. It marks Crytek’s first mobile offering as well as its first puzzler. We recently talked to Kristoffer Waardahl, studio manager of Crytek Budapest, about the company’s new development direction.
&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/figuring-out-puzzles&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/figuring-out-puzzles#comments</comments>
 <pubDate>Fri, 04 May 2012 12:14:48 -0700</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">111398 at http://www.awn.com</guid>
</item>
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 <title>Migration to the Cloud: Evolution Without Confusion</title>
 <link>http://www.awn.com/blogs/im-game/migration-cloud-evolution-without-confusion</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;There are fundamentally challenging questions that companies will be forced to grapple with as they decide what cloud functionality suits them best. The central issues include security, cost, scalability and integration.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/migration-cloud-evolution-without-confusion&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/migration-cloud-evolution-without-confusion#comments</comments>
 <pubDate>Tue, 24 Apr 2012 11:26:56 -0700</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">111039 at http://www.awn.com</guid>
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 <title>What’s in the Future for Slates, Tablets and iPads?</title>
 <link>http://www.awn.com/blogs/im-game/what-s-future-slates-tablets-and-ipads-0</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Matt Ployhar discusses the future of slates, tablets, and ipads.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/what-s-future-slates-tablets-and-ipads-0&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/what-s-future-slates-tablets-and-ipads-0#comments</comments>
 <pubDate>Mon, 16 Apr 2012 12:42:48 -0700</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">110788 at http://www.awn.com</guid>
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 <title>Trip Hawkins: There’s an App for That Game </title>
 <link>http://www.awn.com/blogs/im-game/trip-hawkins-there-s-app-game</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;William M. “Trip” Hawkins III -- founder of Electronic Arts and father of the 3DO console is rewriting the rules again. Here, Hawkins explains why he believes social gaming and virtual goods are the future of interactive entertainment.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/trip-hawkins-there-s-app-game&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/trip-hawkins-there-s-app-game#comments</comments>
 <pubDate>Tue, 10 Apr 2012 11:06:21 -0700</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">110629 at http://www.awn.com</guid>
</item>
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 <title>Electronic Arts Expands Medal of Honor Franchise With Warfighter</title>
 <link>http://www.awn.com/blogs/im-game/electronic-arts-expands-medal-honor-franchise-warfighter</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Here, Rich Farley, creative director at Danger Close Games, talks about what’s in store for PC gamers and gives his take on the move to modern warfare in this exclusive interview from GDC 2012.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/electronic-arts-expands-medal-honor-franchise-warfighter&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/electronic-arts-expands-medal-honor-franchise-warfighter#comments</comments>
 <pubDate>Wed, 28 Mar 2012 11:47:14 -0700</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">110173 at http://www.awn.com</guid>
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 <title> GDC 2012: Plenty Developed Among a Record Number of Attendees</title>
 <link>http://www.awn.com/blogs/im-game/gdc-2012-plenty-developed-among-record-number-attendees</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Gus Mastrapa reveals his highlights of the 2012 Game Developers Conference.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/gdc-2012-plenty-developed-among-record-number-attendees&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/gdc-2012-plenty-developed-among-record-number-attendees#comments</comments>
 <pubDate>Mon, 26 Mar 2012 13:08:30 -0700</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">110103 at http://www.awn.com</guid>
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 <title>Crystal Ball: What’s the Future of Mobile?</title>
 <link>http://www.awn.com/blogs/im-game/crystal-ball-what-s-future-mobile</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;For a technology company to be successful, it must be able to not only deliver cutting-edge products, but also tailor those products for a marketplace and consumer demand that doesn’t yet necessarily exist. It’s enough to make you want to break out the crystal ball.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/crystal-ball-what-s-future-mobile&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/crystal-ball-what-s-future-mobile#comments</comments>
 <pubDate>Wed, 08 Feb 2012 12:43:52 -0800</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">108507 at http://www.awn.com</guid>
</item>
<item>
 <title>Top Technology Predictions for 2012</title>
 <link>http://www.awn.com/blogs/im-game/top-technology-predictions-2012</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;It’s that time of year, when I speculate as to what the big technology announcements and impacts are going to be for the next year. For 2012, I looked for things that will in some way have a profound short- or long-term impact on the various gaming ecosystems.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/im-game/top-technology-predictions-2012&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/im-game/top-technology-predictions-2012#comments</comments>
 <pubDate>Wed, 01 Feb 2012 10:26:41 -0800</pubDate>
 <dc:creator>imgame</dc:creator>
 <guid isPermaLink="false">108206 at http://www.awn.com</guid>
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