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 <title>Drawing on Knowledge: Most Discussed Posts</title>
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 <description>Blog Listing.</description>
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 <title>Hitting a Moving Target: get a grip on your animation project schedule</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/hitting-moving-target-getting-grip-your-project-animation-target</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;If you don&#039;t have a grip on how long you&#039;ll need to produce your animation, you don&#039;t have a grip on your animation. This first post on targets shows how easy it is to calculate an animation target, and how important...&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/hitting-moving-target-getting-grip-your-project-animation-target&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/hitting-moving-target-getting-grip-your-project-animation-target#comments</comments>
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 <pubDate>Mon, 05 Jul 2010 02:56:47 -0700</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">90319 at http://www.awn.com</guid>
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 <title>Being Professional Means Cheap Sheets of Plastic</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/being-professional-means-cheap-sheets-plastic</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;What&#039;s professional? If you&#039;re an instructor, this is likely a tedious discussion. Recently, while renovating yet another apartment (don&#039;t ask) a possible discussion-ending metaphor occurred to me: Being professional means using cheap sheets of plastic.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/being-professional-means-cheap-sheets-plastic&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/being-professional-means-cheap-sheets-plastic#comments</comments>
 <pubDate>Sat, 27 Nov 2010 04:30:58 -0800</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">94738 at http://www.awn.com</guid>
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 <title>Ryan Woodward; the Added Value of Animation</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/ryan-woodward-added-value-animation</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Ryan Woodward&#039;s film &quot;Thought of you&quot; offers a great look at what hand animation has to offer, and what an animator and his audience can expect from the medium.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/ryan-woodward-added-value-animation&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/ryan-woodward-added-value-animation#comments</comments>
 <pubDate>Tue, 07 Dec 2010 13:30:19 -0800</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">94964 at http://www.awn.com</guid>
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 <title>Walt Disney - How to Train your Animator</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/walt-disney-how-train-your-animator</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Walt Disney lays out revealing thoughts about what up-and-coming animators should be taught, and how. &lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/walt-disney-how-train-your-animator&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/walt-disney-how-train-your-animator#comments</comments>
 <pubDate>Sun, 27 Jun 2010 04:33:36 -0700</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">90050 at http://www.awn.com</guid>
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 <title>Ostrich Heads and Learning</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/educational-value-getting-your-hands-dirty</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;I have yet to properly introduce myself here, and I&#039;m not sure what sort of impression I&#039;m making with these somewhat impulsive posts. Today I introduce you to Veronica, the deceased ostrich, and Mike Taylor, the scientist who is getting to know her. Mike is a paleontologist, meaning he researches extinct animals. I introduce you to him here, because of a specific quote and a general energy that I feel is essential to learning&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/educational-value-getting-your-hands-dirty&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/educational-value-getting-your-hands-dirty#comments</comments>
 <pubDate>Thu, 01 Jul 2010 04:16:34 -0700</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">90196 at http://www.awn.com</guid>
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 <title>Every Budget has its Look, but not every Look has its Budget</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/leveraging-priorities-every-budget-has-its-look-not-every-look-has-its-budge</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Occasionally I&#039;m confronted with the following scenario: an independent or student film is already half-finished, but now the budget&#039;s used up and the initiators are running out of steam / taking on jobs / otherwise reducing their future engagement on the production in question. But the film is really looking good and - yeah, it&#039;s half-finished! Here&#039;s what I tell them...&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/leveraging-priorities-every-budget-has-its-look-not-every-look-has-its-budge&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/leveraging-priorities-every-budget-has-its-look-not-every-look-has-its-budge#comments</comments>
 <pubDate>Sat, 30 Oct 2010 02:55:33 -0700</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">93983 at http://www.awn.com</guid>
</item>
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 <title>Arte interviews David O&#039;Reilly</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/arte-interviews-david-oreilly</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;The German/French station Arte interviews David O&#039;Reilly, who takes the opportunity to talk candidly about the materiality of 3D graphics, the idiocy of an unnamed American producer, the creative energies of Berlin and many of his films.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/arte-interviews-david-oreilly&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/arte-interviews-david-oreilly#comments</comments>
 <pubDate>Sat, 12 Feb 2011 01:59:52 -0800</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">96888 at http://www.awn.com</guid>
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 <title>Tracking Time, Managing Your You</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/tracking-time-managing-your-you</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Time-tracking is often viewed as the one most singularly evil impulse between you and your creative energies.  For good reason? David Maas gives a first-hand impression.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/tracking-time-managing-your-you&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/tracking-time-managing-your-you#comments</comments>
 <pubDate>Thu, 24 Mar 2011 08:44:02 -0700</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">98130 at http://www.awn.com</guid>
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<item>
 <title>Technology, Culture..... GOAL!!!</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/crossing-divide-separates-soccer-football</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Sports form a window to the soul of.... erm, okay. That&#039;s a bit thick. Football is only peripherally relevant to animation and yes - I&#039;m stretching that relevance pretty thin here. But somebody has to - its the World Cup after all. And it&#039;s truly interesting how a sport can reveal a country&#039;s mentality - or perhaps form it.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/crossing-divide-separates-soccer-football&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/crossing-divide-separates-soccer-football#comments</comments>
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 <pubDate>Tue, 29 Jun 2010 12:01:00 -0700</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">90137 at http://www.awn.com</guid>
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 <title>Using the Animation Target to Assess Doability</title>
 <link>http://www.awn.com/blogs/drawing-knowledge/hitting-moving-target-contd-whats-it-good</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Now that we have an animation target we use it to get a feel for our project&#039;s doability.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/drawing-knowledge/hitting-moving-target-contd-whats-it-good&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/drawing-knowledge/hitting-moving-target-contd-whats-it-good#comments</comments>
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 <pubDate>Sun, 18 Jul 2010 06:08:56 -0700</pubDate>
 <dc:creator>dmaas</dc:creator>
 <guid isPermaLink="false">90753 at http://www.awn.com</guid>
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