Animated Travels: Most Read Posts

The Footprint of Hong Kong Animation 

Posted In | Blog Categories: 60 Years of Hong Kong Animation | Site Categories: 2D, 3D, CG, Films, People, Places

By Keeto Lam

Editor’s Note: Film critic and historian Keeta Lam did a presentation at the 60 Years of Hong Kong Animation event and was kind enough to provide AWN with a great synopsis of the history of animation in Hong Kong.

--

Animation production in Hong Kong has roughly over sixty years in history. It is not until recently has it been recognized and appreciated as a respected industry.

As early as in the 20’s, when movie making was just emerging, the four Wan brothers of Shanghai had already been considering making an animation film. In the 40’s, Wan lai-min and his twin Wan gu-chen came south to Hong Kong to look for filming resources.  They used their animation "Princess Iron Fan", released in ’41 in Shanghai, as part of the Hong Kong film"Father and Son" which was directed by Shuen Wei in 1953.  The “Movie within movie” format made the record as the earliest animation in Hong Kong.  Until 50’s to 60’s, Hong Kong animation pioneer Mr. Lo kei-ping used self-developed special animation  technique to produce the early special effect films such as"The Buddha's Palm"in ’64(a series of seven films). A lot of animations were hand drawn onto the film stock, without optical synthesis.  Those “hand drawn” film copies were extremely precious.

Fjorg Begins!

Posted In | Blog Categories: SIGGRAPH | Site Categories: CG, Events, Short Films, Technology
Day 1 and the contestants are already tired.
Day 1 and the contestants are already tired.

SIGGRAPH 2009 Fjorg! competition started at 9am Monday, August 3 in New Orleans. In it’s third year, the event attracted many talented animators both students and professionals.

The competition, created by Patricia Beckmann as an Iron Animator event challenges the competitors to create a short film (15-45 seconds) from concept to finish in the short time span of thirty-two hours. To make the task more demanding, distractions are scheduled throughout the day to entice them away from the film making process.

Autumn in Turin

Posted In | Blog Categories: Conferences, VIEW Conference | Site Categories: Events, Places
VIEW Conference visitors The Hive filmmaking collective presents their credentials and contemplates transformation
VIEW Conference visitors The Hive filmmaking collective presents their credentials and contemplates transformation

The autumn haze in Turin is downright metaphorical. The precursor of another grey Po Valley winter, a haze that creeps into the bones and causes a ridiculously high percentage of arthritis in these parts. Sunny Italy my foot.

3-D or not 3-D? That is the Question.

Posted In | Blog Categories: AnimfxNZ, Conferences | Site Categories: 3D, CG, Events, Films, Technology, Visual Effects
AnimfxNZ 3-D panel - EA's Habib Zargarpour (l to r), Adlabs/Reliance India's Patrick von Sychowski, 3ality Digital's Steve Schklair, and SohoNet's Dave Scammell.
AnimfxNZ 3-D panel - EA's Habib Zargarpour (l to r), Adlabs/Reliance India's Patrick von Sychowski, 3ality Digital's Steve Schklair, and SohoNet's Dave Scammell.

One of the hot topics at AnimfxNZ was 3-D stereo and digital cinema. Dave Scammell, the President of SohoNet, ran a panel on the issue with Steve Schklair from 3ality Digital, Patrick von Sychowski from Adlabs/Reliance India, and Habib Zargarpour from Electronic Arts Los Angeles.

It's obvious that the move towards 3-D is slow and painful. Patrick has been in digital cinema for 10 years, and says 3-D is one of those developments that's always five years away. It's a bit of a chicken and egg problem -- stereoscopic 3-D in cinema is a function of the theaters' conversion from 35 mm cinema to digital cinema. He likens the changeover process to the process of switching from left-hand drive to right-hand drive.

Have The Annies Become Relevant Again?

Posted In | Blog Categories: Annie Awards | Site Categories: Awards, Commercials, Events, Films, Games, Short Films, Voice Acting
Image
Gore Verbinski, the director of Rango, accepts his award for Best Animated Feature.

 

By Rick DeMott

If you asked me whether the Annies had become irrelevant a few years ago, I, and many in and around the animation industry, would have quickly said, yes. But see what a few years have done. The Disney boycott really forced the hand of ASIFA and put them into a position to fix the problems many had been complaining about for years. Moves such as keeping Annie voting to professionals and forming the member's favorite category for the larger membership have gone a long way in bringing a sense of legitimacy back to the long running awards show.

VIEW 2009: Day 1: The Excitement Overflows

Posted In | Blog Categories: Conferences, VIEW Conference | Site Categories: CG, Events, Films, Technology, Visual Effects
Image
The public packs into VIEW 09.

The VIEW Conference 2009 [http://www.viewconference.it/] is the 10th International Computer Graphics Conference, which started on November 4th and will last until the 7th of November 2009. It's held in the beautiful city of Turin, in the north of Italy, where I had the pleasure of attending this event, now for the fourth time.

Previously I have had the opportunity to tell the wonderful series of events happening at the Torino Incontra Conference Center to a magazine, a blog, and a CG portal. This year I have the great honour to talk to Animation World Network's readers.

The sparkling energy behind VIEW is Maria Elena Gutierrez who is driving a group of partner institutions, private and public sector, in investing in innovation and knowledge-sharing in the field of Technology and Creativity.

fmx 09: Information Overload

Posted In | Blog Categories: fmx | Site Categories: CG, Events, Films, Technology, Visual Effects
Richard Edlund was a superstar at fmx.
Richard Edlund was a superstar at fmx.

Where to begin? Information overload. Day 2. Fmx09.

The fmx may not be as big as SIGGRAPH, but like an American professional stated, it is superbly organized, which makes it a truly wonderful event throughout the world of Visual Effects, Animation, Games and Digital Media. Steffen Wild presented the work and the developments inside the beloved World of Jim Henson Muppets today. The famous creature shop made it bold steps into the digital realm, carefully keeping the original muppet touch alive. Like Jim Henson told his staff “Have an Idea? We try it out. Never be afraid of failure”. The successful use of digital puppeteering was successful used on the TV-show “Sid the Science Kid”. 40 episodes, together 20 hours had to be put together within only one year. Key to the success: strong characters, the excellent collaboration between the puppeteers, the use of live action disciplines, the clever utilization of new technology and a perfect real-world-compatibility. Just doing digital puppets the muppet way. On the live stage up to six characters can now be handled at the same time datawise. All to create webisodes, commercials, Television shows and direct-to-dvd material at the moment. And of course at some point in the future creating a feature film with a hybrid approach.

Digital Domain's Erik Nash to Present Real Steel at VIEW Conference

Posted In | Blog Categories: VIEW Conference, Event Preview, Conferences | Site Categories: 3D, CG, Events, Films, Technology, Visual Effects
In a surprise addition to an already powerful roster of speakers lined up for the VIEW Conference, October 25 to 28, overall visual effects supervisor Erik Nash from Digital Domain has chosen to give the world’s first presentation of that studio’s work at VIEW Conference. A virtual production workflow designed by Digital Domain and Nash allowed director Shawn Levy to see CG characters as if they were actually present on set - in the boxing rings where background plates were shot - just as he would shoot any other scene with human actors.“We are thrilled that Erik Nash will share these important techniques with our attendees at the VIEW conference,” says conference director Maria Elena Gutierrez. “It is exciting to watch computer graphics characters move from post production up the pipeline and into production.”

None Of Us Were Drafted

Posted In | Blog Categories: Ottawa Animation Festival | Site Categories: Events, Short Films

So here I am in Ottawa, and the film I submitted this year to the festival was rejected. Not only this year but none of my films have made competition here. (I once made the Ottawa student film festival - does that count?)

Not only that, but I'm blogging on the festival and my blogs are really positive. 

So I'm thinking, maybe I should put in some heavy doses of criticism so the folks at the OIAF won't think I'm kissing their royal Canadian asses. But I don't care if they think that. Let them. I'll blog what I want.

Sundance Till We Drop

Posted In | Blog Categories: Sundance | Site Categories: Events, Films, Short Films
Tired Sundancers
Tired Sundancers

If I haven’t been returning calls or emails over the last few days you will soon know why. As the festival is winding down my wife and I are on a mission to pack in as much as we can. I have a short film in the festival this year and feel like we need to give it our all (can always sleep when we get home). It's time to take off the gloves switch off the phones and hit the streets! Here is a rundown of our last gasp trying to soak it all up. If you are in a rush power scroll / skim through this info and use the ratings system to stop as you like.