Animated Travels: Conferences

VIEW 2009: Day 2: Amazing Things Flying Onto The Big Screen

Posted In | Blog Categories: Conferences, VIEW Conference | Site Categories: Events, Technology

Mike Springer of Google
Mike Springer of Google

Too much work, too little sleep. So many friends, old and new. Amazing things flying on the big screen. This is VIEW Conference 2009. But everything has a price, like not being able to make it for the first session in the morning.

Since in one of my many past lives I also taught computer graphics to American architecture students in Rome, I have quite an interest in 3D applications for modeling and visualization. So, with another coffee, I attended the Workshop: “Using Google SketchUp for Design and Geo-Modeling: A Beginner's Course” with Mike Springer, Software Engineer at that small, un-known, provincial company named Google.

VIEW 2009: Day 1: The Excitement Overflows

Posted In | Blog Categories: Conferences, VIEW Conference | Site Categories: CG, Events, Films, Technology, Visual Effects
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The public packs into VIEW 09.

The VIEW Conference 2009 [http://www.viewconference.it/] is the 10th International Computer Graphics Conference, which started on November 4th and will last until the 7th of November 2009. It's held in the beautiful city of Turin, in the north of Italy, where I had the pleasure of attending this event, now for the fourth time.

Previously I have had the opportunity to tell the wonderful series of events happening at the Torino Incontra Conference Center to a magazine, a blog, and a CG portal. This year I have the great honour to talk to Animation World Network's readers.

The sparkling energy behind VIEW is Maria Elena Gutierrez who is driving a group of partner institutions, private and public sector, in investing in innovation and knowledge-sharing in the field of Technology and Creativity.

Cartoon Forum Celebrates 20th Anniversary

Posted In | Blog Categories: Conferences, Cartoon Forum | Site Categories: 2D, Awards, CG, Events, Flash, Short Films
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David O’Reilly's Please say something won the Cartoon d'Or at Cartoon Forum 2009.

The 20th annual Cartoon Forum took place September 22-25 in the beautiful town of Stavanger, Norway, capital of the coastal fjord-filled county of Rogaland. The premier European co-production forum for animation for TV and new media platforms takes place each year in a different city and affords participants the opportunity to present their project to all the key players of the animation industry. Always marked by a convivial atmosphere, the event in this milestone year had an especially positive and cohesive vibe, with attendees seemingly enjoying simply being together to share their common enthusiasm.

SIGGRAPH Asia Feels Right, What Singapore Has To Do With

Posted In | Blog Categories: Conferences, Festivals, SIGGRAPH ASIA | Site Categories: CG, Events, Technology

For everyone used to the grandeur and immense scale of the U.S. SIGGRAPH, it is important to explain that the inaugural SIGGRAPH Asia in Singapore is planned to be much smaller. ACM has taken a big risk in bringing the conference abroad, no one could be certain if it would work. With the last conference day still ahead of us I would already like to call the show a success. From what I see and hear, everybody seems happy at SIGGRAPH Asia in Singapore. The exhibition floor is busy; the quality of talks is as high as we are used to, the Electronic Theater has been praised for its quality selection, and whether speaking with SIGGRAPH Committee members or attendees, everyone notes the intimate feeling, “stars” of the community become more approachable and there is a family flair in the air.

SIGGRAPH Asia Kicks Off, CAF Awards & the Clone Wars Invades

Posted In | Blog Categories: Conferences, SIGGRAPH ASIA | Site Categories: Awards, CG, Events, Short Films, Technology, Visual Effects
Don Greenberg. Courtesy of SIGGRAPH ASIA 2008.
Don Greenberg. Courtesy of SIGGRAPH ASIA 2008.

The inaugural SIGGRAPH Asia 2008 was formally opened on Tuesday, Dec 11, in true Singaporean style: with festive opening speeches by the Conference Chair YT Lee and by distinguished government representatives.

Highlight of the opening ceremony was featured speaker of the day Don Greenberg, Computer Graphics Pioneer and Director of Cornell University. Coming from an architecture background and using some of the earliest computer science to generate his first visualizations, Don was basically marking out the new territory of computer graphics. Yes, they did use punch cards back then to feed XYZ coordinates into the computer! Courage to try out new approaches and techniques, and find new fields to apply this technology, were the driving factors for him and his peers back then in the early days of computer graphics. Don noted that large parts of the new computer science research in the SIGGRAPH community are focused in animation, games and entertainment. While the quality increases, research topics have narrowed down to a few fields. Don calls us to have courage not to be risk adverse and venture into new areas of research and interdisciplinary practice, citing examples of applications in medical technology, earthquake and tectonic research, to ornithology where he researched the potential existence of an extinct bird species.

3-D or not 3-D? That is the Question.

Posted In | Blog Categories: AnimfxNZ, Conferences | Site Categories: 3D, CG, Events, Films, Technology, Visual Effects
AnimfxNZ 3-D panel - EA's Habib Zargarpour (l to r), Adlabs/Reliance India's Patrick von Sychowski, 3ality Digital's Steve Schklair, and SohoNet's Dave Scammell.
AnimfxNZ 3-D panel - EA's Habib Zargarpour (l to r), Adlabs/Reliance India's Patrick von Sychowski, 3ality Digital's Steve Schklair, and SohoNet's Dave Scammell.

One of the hot topics at AnimfxNZ was 3-D stereo and digital cinema. Dave Scammell, the President of SohoNet, ran a panel on the issue with Steve Schklair from 3ality Digital, Patrick von Sychowski from Adlabs/Reliance India, and Habib Zargarpour from Electronic Arts Los Angeles.

It's obvious that the move towards 3-D is slow and painful. Patrick has been in digital cinema for 10 years, and says 3-D is one of those developments that's always five years away. It's a bit of a chicken and egg problem -- stereoscopic 3-D in cinema is a function of the theaters' conversion from 35 mm cinema to digital cinema. He likens the changeover process to the process of switching from left-hand drive to right-hand drive.

A Few Words from Joseph Olin

Posted In | Blog Categories: AnimfxNZ, Conferences | Site Categories: Business, Events, Games
Joseph Olin
Joseph Olin

Joseph Olin is the President of the Academy of Interactive Arts & Sciences. Just like that Other Academy, on which it's modeled, the AIAS exists to recognize and reward outstanding accomplishments in video games. The Academy is 12 years old, has 15,000 members, and acknowledges the best of the gaming best every year through the Interactive Achievement Awards.

The Experience Is the Story, says Tim Willits

Posted In | Blog Categories: AnimfxNZ, Conferences | Site Categories: CG, Events, Games, Television, Visual Effects
Tim Willits
Tim Willits

Tim Willits is the Creative Director at id Software, where he's been since 1995. One of the interesting things in the gaming industry is how so many of their issues predate identical issues in other arenas.

One example is the current UGC / open source / community ownership explosion online, which is having a dramatic impact on music, film, and television. id has always allowed people to modify their games, which has the added benefit of allowing them to identify skilled and passionate talent. All of the designers they've got in software now are from the community; young people out of college with no experience can download games, make changes, add levels, create new art, and use that for their resumes to get into the industry.

Carolyn Soper Builds a Hamster Named Rhino

Posted In | Blog Categories: AnimfxNZ, Conferences | Site Categories: CG, Events, Films, Technology
Carolyn Soper
Carolyn Soper

Carolyn Soper is a Vice President of Disney Animation Studios, and has been working on the upcoming Disney feature Bolt. She walked AnimfxNZ attendees through the process of building a hamster named Rhino.

How to Run Realistically with Henry LaBounta

Posted In | Blog Categories: AnimfxNZ, Conferences | Site Categories: People
Henry LaBounta
Henry LaBounta

As Chief Visual Officer for EA Black Box, Henry LaBounta works with art directors and studios to define their visual goals in preproduction and help them execute.

Game Art Direction has three main focus areas – the look of the game, the characters and animation, and the graphic design (menus, user interface, and fonts) – and most of the unsolved problems are with the characters and animation.