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 <title>Analog Control: Most Read Posts</title>
 <link>http://www.awn.com/</link>
 <description>Blog Listing.</description>
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<item>
 <title>6 Indie Principles</title>
 <link>http://www.awn.com/blogs/analog-control/gdc-2011-six-indie-principles-live</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Check out the six indie principles I discovered at this year&#039;s Independent Games Summit!&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/gdc-2011-six-indie-principles-live&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/gdc-2011-six-indie-principles-live#comments</comments>
 <pubDate>Wed, 02 Mar 2011 14:26:55 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">97501 at http://www.awn.com</guid>
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 <title>MAG - Massive Multiplayer Mayhem</title>
 <link>http://www.awn.com/blogs/analog-control/mag-massive-multiplayer-mayhem</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Zipper Interactive, creators of the popular SOCOM game series, have made their first sortie into PS3 territory with their massive first-person-shooter, MAG.  Find out if they succeeded!&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/mag-massive-multiplayer-mayhem&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/mag-massive-multiplayer-mayhem#comments</comments>
 <pubDate>Thu, 04 Feb 2010 06:59:38 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">85490 at http://www.awn.com</guid>
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 <title>Bayonetta - A Must Buy!</title>
 <link>http://www.awn.com/blogs/analog-control/bayonetta-must-buy</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Bayonetta is pure, unadulterated, fun.  It’s a game that represents the complete package – game-play, art, sound, and character.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/bayonetta-must-buy&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/bayonetta-must-buy#comments</comments>
 <pubDate>Wed, 20 Jan 2010 06:49:27 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">85041 at http://www.awn.com</guid>
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 <title>Scrap Metal: Pushing the Envelope with a Team of Two</title>
 <link>http://www.awn.com/blogs/analog-control/gdc-day-1-scrap-metal-pushing-envelope-team-two</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;The dynamic duo that make up Slick Entertainment, Kees Rijnen and Nick Waanders, gave a presentation on their journey to their first indie game launch. &lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/gdc-day-1-scrap-metal-pushing-envelope-team-two&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/gdc-day-1-scrap-metal-pushing-envelope-team-two#comments</comments>
 <pubDate>Tue, 09 Mar 2010 13:58:33 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">86616 at http://www.awn.com</guid>
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 <title>PDP Dual Triggers for PS3</title>
 <link>http://www.awn.com/blogs/analog-control/quick-look-pdp-dual-triggers-ps3</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Are you a PS3 gamer with big hands, but a small controller?  PDP&#039;s Dual Triggers may be the solution.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/quick-look-pdp-dual-triggers-ps3&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/quick-look-pdp-dual-triggers-ps3#comments</comments>
 <pubDate>Thu, 11 Feb 2010 06:25:36 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">85740 at http://www.awn.com</guid>
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 <title>Effective Marketing for Indie Game Developers</title>
 <link>http://www.awn.com/blogs/analog-control/gdc-day-1-effective-marketing-indie-game-developers</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Wolfire Game&#039;s John Graham teaches us how to effectively market our indie games.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/gdc-day-1-effective-marketing-indie-game-developers&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/gdc-day-1-effective-marketing-indie-game-developers#comments</comments>
 <pubDate>Wed, 10 Mar 2010 11:14:08 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">86656 at http://www.awn.com</guid>
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 <title>Abusing Your Players Just For Fun</title>
 <link>http://www.awn.com/blogs/analog-control/gdc-day-1-abusing-your-players-just-fun</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Jonathan Soderstrom, aka Cactus, gave a presentation on how to abuse players “just for fun.”  Cactus is well known in the independent game community for creating unusual games within YoYo Game’s “Game Maker” software.  They often involve trippy visuals and 100% unique gameplay. &lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/gdc-day-1-abusing-your-players-just-fun&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/gdc-day-1-abusing-your-players-just-fun#comments</comments>
 <pubDate>Tue, 09 Mar 2010 11:58:40 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">86610 at http://www.awn.com</guid>
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 <title>GDC 11 - Level Design in a Day</title>
 <link>http://www.awn.com/blogs/analog-control/gdc-11-level-design-day-best-practices-best-business</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Today I attended Level Design in a Day which had a star cast including Neil Alphonso (Splash Damage), Matthias Worch (LucasArts), Coray Seifert Arkadium), Jim Brown (Epic Games), Joel Burgess (Bethesda Softworks), Forrest Dowling (Irrational Games) and Ed Byrne (Zipper Interactive).  Each speaker had the floor for about 50 minutes a piece, with many of of the other speakers chiming in at various points.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/gdc-11-level-design-day-best-practices-best-business&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/gdc-11-level-design-day-best-practices-best-business#comments</comments>
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 <pubDate>Tue, 01 Mar 2011 14:18:15 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">97447 at http://www.awn.com</guid>
</item>
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 <title>Microsoft Announces &quot;Game Room&quot;</title>
 <link>http://www.awn.com/blogs/analog-control/microsoft-announces-game-room</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;In Spring 2010 Microsoft Game Studios plans to release &quot;Game Room&quot; functionality for Xbox LIVE and Games for Windows LIVE users.  I&#039;ve been reading through the details and I can&#039;t say I&#039;m overly excited.  Perhaps it&#039;s my age or it could be the fact that I don&#039;t see the value in the virtual &quot;game cabinets,&quot; but I&#039;m curious to see how this new venture will turn out.&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/microsoft-announces-game-room&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/microsoft-announces-game-room#comments</comments>
 <pubDate>Fri, 08 Jan 2010 07:27:05 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">84673 at http://www.awn.com</guid>
</item>
<item>
 <title>GDC Sony Press Event</title>
 <link>http://www.awn.com/blogs/analog-control/gdc-day-2-sony-press-event</link>
 <description>&lt;!--paging_filter--&gt;&lt;!--paging_filter--&gt;Find out what happened at Sony&#039;s GDC Press Conference!&lt;p&gt;&lt;a href=&quot;http://www.awn.com/blogs/analog-control/gdc-day-2-sony-press-event&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.awn.com/blogs/analog-control/gdc-day-2-sony-press-event#comments</comments>
 <pubDate>Thu, 11 Mar 2010 10:04:36 -0800</pubDate>
 <dc:creator>egoncalo</dc:creator>
 <guid isPermaLink="false">86683 at http://www.awn.com</guid>
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