Analog Control: Most Discussed Posts

Microsoft Announces "Game Room"

Posted In | Blog Categories: News | Site Categories: Games
Microsoft Game Room Logo

In Spring 2010 Microsoft Game Studios plans to release "Game Room" functionality for Xbox LIVE and Games for Windows LIVE users.  I've been reading through the details and I can't say I'm overly excited.  Perhaps it's my age or it could be the fact that I don't see the value in the virtual "game cabinets," but I'm curious to see how this new venture will turn out.

Hit the jump for more details!

Quick Look: PDP Dual Triggers for PS3

Posted In | Site Categories: Games

 

PDP Dual Triggers

 

As someone with big hands, I usually find it difficult to keep a good grasp on the standard PS3 controller.  It’s definitely a bit smaller than my preferred XBOX controller, and the shoulder buttons drop off drastically.  This makes it so your fingers sometimes get tired, or slip off if you have large mitts like me.  While searching for a quick and cheap solution I ended up finding a product by PDP (Performance Designed Products.)

Hit the jump for more details!

GDC Day 2: NinjaBee's Top 10 Development Lessons

Posted In | Blog Categories: GDC 2010 | Site Categories: Games

 

Ninja Bee

 

Brent Fox of NinjaBee (Band of Bugs, A Kingdom for Keflings, Outpost Kaloki) presented his top 10 development lessons during today's Indie Game Summit.

Check out the article for his tips!

GDC Day 2: Sony Press Event

Posted In | Blog Categories: GDC 2010 | Site Categories: Games

 

PlayStation Move Header

 

The focus of this year’s Sony Press Event is on its new motion controller titled “Move.”  The name may not ring a bell, but the trademark “glowing orbs” atop its black plastic remotes may bring the image to mind from it’s prior announcements during CES.

To find out more what transpired at this year's event, hit the jump.

To Patch, or not to Patch – That is the question

 

NBA 2K10, Kobe Bryant
NBA 2K10's NBA Spokesman, Kobe Bryant. (Credit 2K Games/NBA 2K10)

 

In a world where gaming satisfaction is only a minute away with the advent of high-speed internet and next generation consoles, it makes me think back to the games of old, and what our new tech could have done to salvage them.  Hit the jump for more!

Quick Look Retrospective

Posted In | Blog Categories: Review

Pacman Christmas
My objective with this post is to give a quick blurb on the majority of the big releases  (the ones I’ve gotten to play) that have hit shelves over the last two months or so.  Take away what you wish, but hopefully this makes your holiday return shopping a bit easier, without having to read a full review. 

Bayonetta - A Must Buy!

Posted In | Blog Categories: Review | Site Categories: Games

 

Bayonetta Logo

 

I’ll start by saying; Bayonetta is pure, unadulterated, fun.  It’s a game that represents the complete package – game-play, art, sound, and character.  I personally can never seem to find the time to play all the games that constantly accrue on my entertainment center, but I kept coming back to Bayonetta for more.

Hit the jump for the full review!

IGN Rallies Game Industry for Haiti

Posted In | Site Categories: Games

 

Haiti

 

Almost everyone has heard of the tragedy that befell Haiti after a magnitude 7 earth quake struck leaving over 150,000 dead, and even more wounded.  Many charities and aid organizations have been collecting donations to help the poor souls in Haiti.  The game industry wants to lend a helping hand, too.  The folks over at IGN.com have rallied companies throughout the industry to donate tons of fantastic gaming related items - all to be auctioned off in order to benefit Haiti.

MAG - Massive Multiplayer Mayhem

Posted In | Site Categories: Games

 

Mag Logo

 

Zipper Interactive, creators of the popular SOCOM game series, have made their first sortie into PS3 territory with their massive first-person-shooter, MAG.  The game promises huge 256 player battles delivered exclusively online, on PlayStation Network.  This technological feat, along with player customization, and the fine-tuned trappings of a current-gen FPS attempt to edge this past competition like Modern Warfare 2. 

Does Zipper Interactive succeed?  Hit the jump for the full review.

GDC Day 1: Abusing Your Players Just For Fun

Posted In | Blog Categories: GDC 2010 | Site Categories: Games

 

Cactus

 

Jonathan Soderstrom, aka Cactus, gave a presentation on how to abuse players “just for fun.”  Cactus is well known in the independent game community for creating unusual games within YoYo Game’s “Game Maker” software.  They often involve trippy visuals and 100% unique gameplay. 

Why should you abuse your players you ask?  Cactus supplies the reasons!

 

Hit the jump for more details!