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Nolan North – Is Voice Over For Games Different From Other Projects?

Posted In | Blog Categories: Voice Actor Interviews | Site Categories: Acting, Games, People, Voice Acting

 

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Voice actor Nolan North.

 

In this second episode in our sit down with voice over actor Nolan North, we find out how voice acting for video games may differ from other projects. His response? It doesn’t! Nolan shares that he believes the medium is irrelevant. Acting, any acting is all about brining life and truth to a fictional character. Whether that is on camera or through voice over recording for many different genres of projects, the production challenge is the same.

MAG - Massive Multiplayer Mayhem

Posted In | Site Categories: Games

 

Mag Logo

 

Zipper Interactive, creators of the popular SOCOM game series, have made their first sortie into PS3 territory with their massive first-person-shooter, MAG.  The game promises huge 256 player battles delivered exclusively online, on PlayStation Network.  This technological feat, along with player customization, and the fine-tuned trappings of a current-gen FPS attempt to edge this past competition like Modern Warfare 2. 

Does Zipper Interactive succeed?  Hit the jump for the full review.

Here is My Favorite Lesson - Complete with Visuals

Posted In | Blog Categories: Student, Production Journal, News, Lessons, Animation Stories | Site Categories: 2D, 3D
Overlapping Action is another of the cornerstones of animation. By overlapping the actions of a characters' body, hair, tail, clothing, etc. your animation will feel more fluid and life-like.

Animators – The Next Generation

Posted In | Site Categories: Acting

For the past fifteen years, the Holy Grail for most new character animators has been a staff position with one of the major studios -  Pixar, DreamWorks, Sony, Blue Sky or Disney. Today’s new animators are encountering a rapidly changing industry landscape that includes entirely new production models.  Movies such as Chico and Rita, Rango, Coraline, The Illusionist, and Waltz with Bashir cost much less to make than, say, Brave or Madagascar 3, and they play for more demographically specific audiences. New channels of distribution and exhibition are emerging, and Hollywood’s big studios are feeling the sting that accompanies a mega-budget flop like Mars Needs Moms. Even lofty Pixar is having trouble sustaining its own high creative standard while producing three movies per year on an assembly-line basis.

We can do a better job of preparing the next generation of animators for the industry realities that await them.  We can do a better job of mentoring the next Miyazaki, Lasseter or Disney. Granted, the computer has largely replaced the pencil as a primary animation tool over the past twenty years, but drawing skills are a visible marker of aptitude for animation in general.  Take that away and you are basically left with analytic computer programmer/operator potential.

Film vs Digital or: Why we need to innovate

Every invention that has ever been created had to face one final battle. The battle between conservative and progressive people. I think there are lots of possible reasons and scenarios in which it might make sense to be conservative. But creativity and technology is definitely not one of them. And filmmaking is both creative AND based on technology. Not a single technological advancement in history has been achieved by being conservative. And technology is simply the basis for everything we do in film production.

Frenzer Foreman Animation Forum (podcast) x 10

 

Special Guests:    

Alex Butera & Lindsay Small and 

Baman Piderman 

 

 

On this decisode of the Frenzer Foreman Animation Forum, Alan and Joel lament over the mysterious disappearance and unplanned obsolescence of The FFAF Computer, while entertaining a career in side-show freakery. Then Baman Piderman's own power-couple, shoe-illustrator Lindsay Small and shoe-phobic Alex Butera, discuss dinner, dating, working in cartoons, cartoon networking, avant-god animation assignments, and how perfectly complimentary skill sets boost both animation production and home economy.  FFAF then gets a personal invite to their wedding where Joel and Alan will release doves through inventive voice-acting calisthenics.

Video Games Live MP3 Player

Posted In | Blog Categories: Video Games Live | Site Categories: Games
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The people who put together the Video Games Live concerts are putting together an official Video Games Live MP3 player. The MP3 player will feature 2 GIGs of internal memory, a built in mic to record audio, a built in speaker in case you lose your headphones and what looks like a color LCD display. The MP3 player will be packaged with a pair of VIVO headphones and a USB adapter to transfer songs, of course.

HARRY POTTER AND THE DEATHLY HALLOWS: PART 2 (2011) (***1/2)

Posted In | Blog Categories: Fantasy, Action-Adventure | Site Categories: CG, Films, Visual Effects

When I reviewed PART 1, I said that it wasn't a complete film and that everyone needed to check back to see how I really liked it when I'd seen the whole film. I'm happy to report that the conclusion of the HARRY POTTER series is epic and ultimately satisfying. And unlike PART 1 it works as a stand-alone film too.

The film picks up where the last one left off and the more familiar one is with PART 1 the easier it will be to follow this one. Harry Potter (Daniel Radcliff) strikes a deal with the goblin Griphook (Warwick Davis, RETURN OF THE JEDI) to sneak into the Gringotts bank to search the vault of Bellatrix Lestrange (Helena Bonham Carter, SWEENEY TODD) for one of the horcruxes, which hold a piece of the soul of Lord Voldemort (Ralph Fiennes, THE ENGLISH PATIENT). Destroying them is the key to defeating You Know Who.

PETE’S ODYSSEY GARNERS INDIE AWARD

Posted In | Blog Categories: News | Site Categories: Awards

Congrats to Executive Producers Charlotte and Bill Rinderknecht. PETE’S ODYSSEY been awarded an INDIE FEST award.

Please, pass the statue.

 

Dimensionalizing Conventional 2D into Stereoscopic 3D

Posted In | Blog Categories: Commentary | Site Categories: 3D, Films, Technology

Currently a lot of our colleagues are involved with “dimensionalizing” conventional 2D films into being stereoscopic or so called 3D movies. While most of the artists I spoke with tended to mumble something about “colorizing Shirley Temple” all are glad to have the work.