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Company Profile: ' Big Star Enterprise, INC.'

From the early stages of the Korean animation production business in the 1980’s, Big Star Enterprise, Inc. has been a leading animation production company, since its establishment in 1986. Big Star is one of the few studios in Korea that provides animation services in the major animation mediums – traditional, CG and flash.

Company Name: Big Star Enterprise, INC.

Address: 724-11, Banpo-dong Seocho-gu Seoul Korea 137-040

Business Category: Character Animation

Business Subcategory: Animation OEM, Production

Contact Information

Partners: Walt Disney, Time-Warner, Film Roman, Xilam, Cartoon Network, Autochenille Production

Company Profile

From the early stages of the Korean animation production business in the 1980’s, Big Star Enterprise, Inc. has been a leading animation production company, since its establishment in 1986.  Big Star is one of the few studios in Korea that provides animation services in the major animation mediums – traditional, CG and flash.

Major animation companies in the USA and Europe such as Walt Disney, Time-Warner, Film Roman and Xilam have all counted on Big Star to produce some of their most important international television and future film projects.

Big Star plans to be on the forefront of all that 21st century new media has to offer.  Whether distributed via internet, mobile phone, motion pictures, television, gaming or some other innovative methods of delivery, Big Star promises to be there offering top quality.

Who We Are

  • Describe your current businessstatus in the local/global market.

Big Star has been working with major animation companies in Europe and the United States. Big Star is focusing on the local market as well as the international one.

  • Describe your key products.

2D: Black Freighte r, El Superbeasto, Ren & Stimpy, Space Goofs, Lucky Luke, Woody Woodpecker

Flash: Rabbi’s Cat, The Story of 3 Sisters, Shuriken School

  • What are your company’s mainstrengths?

Big Star is one of a few companies that can deliver any form of media including traditional, flash, CG based on empirical know-how and relationship with major partners.

  • What are the greatest challenges, both from a creative and business standpoint that companies like yours face in today’s economy?

Big Star has been working on OEM with international partners but now is stepping up as an original creator.

  • Describe your plans for 2010.

Big Star is currently working on TV series Zubo, and theater animation Aya.

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